Director's Quest: Difference between revisions
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===Director requirements=== | ===Director requirements=== |
Latest revision as of 19:13, 20 April 2015
Director requirements
To be a Director, you only need to do the following things:
- Have at least 25,000 total ships
- Build a Flagship
- Be under Superior of Director or higher
That's it!
I'm not sure if there is a minimum requirement on personal ships, but if there is, then it will be at least 400 personal ships.
- 25,000 ships total
- Flagship Designer
- Orbital Platform
- Non-conformist votes (20 times)
- Construction Bay
- Hull material
- Fuel supply
- Furnishings
- 1 million yellow discs
- Offer to Build
PLEASE NOTE: You MUST have one of each colony type in order to successfully build your flagship!
- Terrestrial: for your shipbuilding crew
- Mining: to gain your enectrium
- Orbital: for your Construction Bay
To be more precise, it appears that you need to have a specific colony at a specific checkpoint to proceed.
- You must have Orbital to build the construction bay
- You must have Terrestrial to source the colonists who will take the yellow disks as payment
- You must have Mining for as long as is needed to generate all the required Enectrium
So, if you need to fast track the Enectrium and have faith in colony offers appearing at useful times, you could begin with 2xMining and Orbital and keep that configuration until you have paid for the Construction Bay and then exchange the Orbital for Terrestrial for the colonist builders (or you could exchange one of the Mines for Terrestrial and return to all three different types, depending on your Enectrium situation relative to the other criteria).
It appears that Enectrium is limited to 200kt per delivery while a single 4Bil mine can generate 120kt when 150% occupied. So, having two mines doesn't double the effect of one, and having three appears to have no benefit over having two.
Building a flagship
Building a flagship is a bit involved and very time consuming. Here are the steps involved with that.
- Design Flagship
- Obtain Solenium from the Mysterious Vessel
- Have an Orbital Platform
- Be a Non-conformist (vote 20 times in the minority in the Unity voting)
- Pay 5 billion credits for a Construction Bay
- Accumulate 10,000 kt of enectrium
- Accumulate 1,000,000 yellow disks
- Accumulate the following flagship furnishings
- VR Rigs (1,000)
- Zero-g Beds (1,000)
- Comm Units (10)
Note: Some of the steps may be completed before reaching 25k+ ships, such as obtaining the Soleinium from the Mysterious Vessel, gaining Enectrium with a Mining Colony (Upon reaching the Captain level), voting 20x in the minority in the Unity voting, and collecting the flagship furnishings. However, the random events where furnishings are awarded become more frequent once you reach the 25k+ level.
Note: It's even possible to collect everything before reaching 25k ships, aside from actually getting a successful encounter with the flagship designer and beginning construction. In this scenario the flagship will be completed four turns after successfully hiring the flagship designer. Turn 1 confirms an honest shipwright and gives the option to hire for 500M. Turn 2 confirms hiring the shipwright and requests 5Bil for the construction bay (must have Orbital colony). Turn 3 confirms the construction bay and requests 1 million yellow disks for the colonists (must have Terrestrial colony). Turn 4 - your flagship is launched and promotion announced.
Design flagship
The first step in the Director's Quest is to seek out the 'Well Dressed Traveller.' It is a Risk and Reward Option which appears once, maybe twice a day. Sometimes it won't appear for several days at a time. This traveller is a shipwright where you gamble a ship in order to gain one. If you have 25k+ ships, you will gain a ship and the shipwright will notice your rank. He will then offer to be your flagship designer for 500,000,000 credits.
Note #1: Just because you have 25k+ ships does not mean the shipwright will notice your rank. It acts as a regular Risk and Reward and may take a ship.
Note #2: There is a variant on this Risk and Reward where the shipwright returns with 10 new ships. Unfortunately, this does NOT trigger the flagship designer sequence.
Note #3: If you have already completed the 20x votes in the minority in the Unity votes and possess an Orbital colony before you hire your flagship designer, the offer to build the Construction Bay may appear within a few turns. Keep an eye out for it! As noted above, it's possible with the proper preparation to be promoted to Director four turns after gaining the shipwright.
Soleinium
You can only obtain the Soleinium as one of the random bonuses from the Mysterious Vessel. This may occur at ANY rank and is a completely random event. Since the Mysterious Vessel only appears every 2-4 days, this could potentially take weeks to obtain.
Orbital Platform/Construction Bay
You'll need to own man-made orbital Colony. I'm not sure if there is a minimum size colony on this. I had the Artificial Moon colony. A list of Colonies is provided on the TE3000 Wiki page Colonies
You'll then later have to pay 5 billion credits to build a Construction Bay for the flagship.
Non-conformist
Vote 20x in the minority on the Unity vote. The HUD will tell your status when you reach it at 5, 10, 15 and 20. You may start this at any time - a player doesn't have to wait until they reach 25k+ ships.
Enectrium
Once you buy a Mining Colony, then enectrium will start appearing randomly once you reach the rank of Captain. One may decide to purchase more then one Mining Colony in order to speed up the process, however, it is usually not neccesary.
Note: The more personal ships one has, the more enectrium may be gained at each interval. This is not confirmed - enectrium yield actually appears to be related to how full the colonies are, plus having a second mining colony gives some benefit (but not double).
A list of Colonies is provided on the TE3000 Wiki page Colonies
Flagship furnishings
- VR Rigs (1,000)
- Zero-g Beds (1,000)
- Yellow Disks (1 million)
- Comm Units (10)
You can only obtain the flagship furnishings during random events when buying ships. You probably have some of the furnishings already. Since the furnishings appear randomly, you have to keep buying ships until you obtain all the materials. You end up buying LOTS of ships. The Yellow Disks and Comm Units were the hardest to get.
TIP: You can BUY and SELL ships at the same time, to increase the frequency of buying ships because the cost of doing so is significantly less, then just buying a ship. It speeds up the process since you'll be able to afford this and do it at each opportunity a ship comes up for sale. Nevertheless, expect to spend at least a week to obtain all the furnishings.
Your superior's rank
To be promoted to Director, your Superior has to be of rank of Director or higher. If your superior is a Commander, you will be blocked from being promoted to Director. Which makes sense, since a Director shouldn't be under a lower rank. So if your Superior is a Commander, you either will have to wait until your Superior get promoted to Director, or move to someone else of Director or higher. You can move by accepting a bribe from a Director, or manually move yourself to another Director, or have your Superior prune you so you can then move to another Director.
The last step to promotion
After you meet all the criteria, the last prompt in the HUD will be to send 1 million yellow disks. This will be under "Flagship Progress" which appears every 6-6.5 online hours, whereas the "Promotion Pending" appears every two hours.