Potions: Difference between revisions

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! Potion Name
! style="width: 8%;"|Potion Name
! Cost
! Cost
! Stackable
! class="unsortable"|Stackable
! Effect Summary
! class="unsortable"|Effect Summary
! Effect Text
! class="unsortable"|Effect Text
! Notes
! class="unsortable"|Notes
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| Ancient Potion
| Ancient Potion

Revision as of 17:34, 27 June 2017

Potion Name Cost Stackable Effect Summary Effect Text Notes
Ancient Potion 1 No Next Trader year lasts twice as long (25 months for Generosity) The year of the trader shall end a bit later. Only available after proper Potion Mixture combination. Further correct Potion Mixture combinations return 2 Gold Bars.
Black Potion 10 No Immediately triggers Mysterious Trader. You trade away 10 gold bars for a black potion and quickly drink the entire vial. The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky. Only offered to Monarchs. Replaces currently scheduled MV, reschedules next MV for normal interval.
Blue Potion 1 No Next Mysterious Trader is free. You trade away a gold bar for a blue potion and quickly drink the entire vial. The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky.
Bronze Potion 3 No Triggers next step in the Book/Key/Translation quest. You feel determined. If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him.
Bubbling Potion 1 No Gold Windfall equalling approximate cost of 3 acres. You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky.
Dark Green Potion 1 No 5 Years Tax Amnesty The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing.
Draught of Quintain 1 Yes (unknown max) No Acre cost for Festival Joust participation. You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over. "X times over" refers to the number of Festivals you can go without donating an acre for the Joust.
Draught of Stentor 2 No Send a message via HUD to all Active, Online players in your Downline. (not captured) Offline or HUD-inactive players will not see the message. 70 Characters max. Will repeat the offer for a while if not used.
Elixir of Prevention 1 No Prevent the next 3-5 Disasters. You feel safe. Population gain as though you chose the most effective response.
Elixir of Strength 30 Yes (4 times) Increase Personal Acre cap by 50 (not captured) First raises cap from 2000 to 2050, then 2100, then 2150, then 2200.
Elixir of Vigor 120 Yes (4 Max) Increase Personal Acre cap. The air shimmers for a moment; You feel extremely strong "Strong like a bull" 1: 2400; 2: 2600; 3: 2800; 4: 3000. Additional purchases "sell" the potion for gold. May required Maxed Strength potions.
Essence of Giving 1 No Give 3 of your Personal Acres to anyone in any Kingdom. (not captured) Usual rank limits apply, upward and downward - 6 ranks. May repeat if not used.
Essence of Loyalty 1 No Loyalty reward is increased by 8x. You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal. Unsure if this applies to received award or given award?
Gray Potion 1 No Receive 3 acres instead of 1 from Bulk Land Tract purchases. The deed of a tract shall be three in a stack.
Lure of Gold 1 no Bribe offers to subjects will be tripled. (not captured) The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
Murky Potion 10 Yes (8 times) Increases Gold Cap You feel wiser in the ways of accounting and bookkeeping. Gold Cap increases from 2.15 Billion to: 2.25B, 2.5B, 2.75B, 3.0B, 3.25B, 3.5B, 3.75B, 4.0B.
Oil of Metagrobology 1 No Get money from un-answered Riddles & Rum questions You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent. Unanswered questions will pay, but not as much as correctly answered questions. Appears to last until next Alchemist visit.
Orange Potion 2 No Protection from Sabotage You trade away 2 gold bars for an orange potion and quickly drink the entire vail. The air shimmers for a moment. You feel safe from sabotage. Protects from only one Sabotage attempt.
Potion of Amnesty 1 No 1 year of no Homage payments for either you or your Direct Subjects. The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source. For one year, they will owe you no homage payments. You must choose to take the Amnesty for yourself or grant it to your Direct Subjects. You may receive a gold windfall for granting it to your Directs.
Research Acumen 3 Yes (4 max) Adds 5 completed Research rounds to your current Disaster Research path. You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant. Takes effect upon next Research payment.
Serum of Aurum 3 No Transfer 5 of you Gold Bars to any Direct with Fed Hud. You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth. Subject does not have to be online or active at time of transfer.
Serum of Generosity 3 No Transfer 10 personal acres to any Direct Subject. (not captured)
Sip of Fecundity 20 No Raises population levels for you and all of your Directs to 5000%. You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vial. The air shimmers for a moment. You and your subjects have received maximum population.
Swirly Potion 25 No Gain a 5th Ally slot. You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands. When 5th Embassy is constructed, will increase Gold per Acre production by 1.
Turbid Potion 100 Yes (4 max) Increase Personal Gold cap. The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold. 1: ~5B; 2: ~6B; 3: ~7B; 4: ~8B. May only be available after maxing out Murky.
White Potion 1 No Gold Windfall equal to the cost of 1 acre. You feel lucky.

Links

Alchemist Page Link

Potion Mixtures Page Link