Ranks: Difference between revisions

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Revision as of 21:15, 14 March 2009

Ranks and Ships

The price per ship is calculated as follows: <# of personal ships> * <# of personal ships> * 300

No. Title Fleet From Fleet To Commission/ship Dues SPF
0 Pilot 1 n.a. n.a. n.a. n.a.
1 Runner 2 9 900 15% 350
2 Courier 10 19 800 15% 300
3 Merchant 20 49 700 20% 300
4 Trader 50 99 600 20% 300
5 Trade Baron/ess 100 499 500 25% 300
6 Broker 500 999 400 25% 300
7 Mogul 1,000 4,999 300 30% 250
8 Captain 10,000 ? ? ? ?
9 Director ? ? ? ? ?
10 Guild Leader ? ? ? ? ?


Ship pricing formulas are as follows:

Standard purchase formula: Price = SPF * (Ships Owned) * (Ships Owned)

Discounted purchase formula: Price = SPF * .75 * (Ships Owned) * (Ships Owned)

Standard sale formula: Price = SPF * .75 * (Ships Owned - 1) * (Ships Owned - 1)

Bonus sale formula: Price = 1.2 * SPF * (Ships Owned) * (Ships Owned)

SPF is Ship Purchase Factor and is based on your current rank.

Upgrades

Upgrades become available based on the number of personal ships you own. Each upgrade improves the fleet efficiency by 500cr / ship The initial cost is the cost of the upgrade at the minimum number of ships; if you choose to purchase the upgrade later its cost will be: number of personal ships x multiplier. So the initial costs are only when you buy the upgrade at the minimal required amount of personal ships.

No. Ships Upgrade Initial Cost Multiplier
3 Repair Bot 300 100
9 Cargo Pods 28,800 3,200
15 Recalibrate Engines 108,000 7,200
21 Scanner Upgrade 268,800 12,800
27 VR Rigs 540,000 20,000
33 Plasma cooled refrigeration system 957,000 29,000
39 Merchant grade navigation system 1,528,800 39,200
45 Install an Ops module 2,349,000 52,200
51 Engine upgrade 3,304,800 64,800
57 Cloaking device 4,560,000 80,000
63 Second engine upgrade 6,098,400 96,800
69 Low-power thrusters 7,948,800 115,200
81 Leprechauns to kill engine gremlins 10,935,000 135,000