Ranks: Difference between revisions

From Tiny Empires 3k
Jump to navigation Jump to search
No edit summary
Line 67: Line 67:
| ?
| ?
| ?
| ?
|-
|}
== Upgrades ==
Upgrades become available based on the number of personal ships you own. Each upgrade improves the fleet efficiency by 500cr / ship The initial cost is the cost of the upgrade at the minimum number of ships; if you choose to purchase the upgrade later its cost will be (No. Pers. Ships * Multiplier).
{| border="1"
! No. Ships
! Upgrade
! Initial Cost
! Multiplier
|-
| 3
| Repair Bot
| 300
| 100
|-
| 9
| Cargo Pods
| 28,800
| 3,200
|-
| 15
| Recalibrate Engines
| 7,200
| 108,000
|-
| 21
| Scanner Upgrade
| 268,800
| 12,800
|-
| 27
| VR Rigs
| 540,000
| 20,000
|-
|-
|}
|}

Revision as of 08:04, 13 March 2009

Ranks and Ships

No. Title Fleet Commission/ship Tax
0 Pilot 1 ship n.a. n.a.
1 Runner 2-9 ships 900 15%
2 Courier 10-19 ships 800 15%
3 Merchant 20-49 ships 700 20%
4 Trader 50-99 ships 600 20%
5 Trade Baron/ess 100-499 ships 500 25%
6 Broker 500-999 ships 400 25%
7 Mogul 1000-? ships 300 30%
8 Captain ? ? ?
9 Director ? ? ?

Upgrades

Upgrades become available based on the number of personal ships you own. Each upgrade improves the fleet efficiency by 500cr / ship The initial cost is the cost of the upgrade at the minimum number of ships; if you choose to purchase the upgrade later its cost will be (No. Pers. Ships * Multiplier).

No. Ships Upgrade Initial Cost Multiplier
3 Repair Bot 300 100
9 Cargo Pods 28,800 3,200
15 Recalibrate Engines 7,200 108,000
21 Scanner Upgrade 268,800 12,800
27 VR Rigs 540,000 20,000