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	<id>https://malixu.me.uk/tinyempires3k/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BuckarooMu</id>
	<title>Tiny Empires 3k - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://malixu.me.uk/tinyempires3k/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BuckarooMu"/>
	<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Special:Contributions/BuckarooMu"/>
	<updated>2026-04-17T12:07:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Links_to_Outside_Resources&amp;diff=2541</id>
		<title>Links to Outside Resources</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Links_to_Outside_Resources&amp;diff=2541"/>
		<updated>2019-05-10T23:16:49Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Disable TE Calculator link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
[http://www.tinyempires3000.com &#039;&#039;&#039;Official Tiny Empires 3000 Site&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[http://tinyempires3000.blogspot.com/ Vulpine Eldrich&#039;s Tiny Empires 3000 Blog]: The long-running TE blogress sets off into space.&lt;br /&gt;
&lt;br /&gt;
[http://www.therebellion.co.nr/ The Rebellion Website]: Up-to-date info, and a place you can leave messages for others outside of SL&lt;br /&gt;
&lt;br /&gt;
[http://www.styx-imperium.com/?q=node/8/ STYX Imperium]: Where people come first!&lt;br /&gt;
&lt;br /&gt;
Erzsabet Bergbahn&#039;s Tiny Empires Calculator, which provided assistance with solving October puzzles in both Tiny Empires and Tiny Empires 3000, has been lost to the Internet.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2537</id>
		<title>Mysterious Vessel</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2537"/>
		<updated>2017-12-24T07:04:03Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
== Offers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! What to Do&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
| BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
| The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop to.&lt;br /&gt;
|-                &lt;br /&gt;
| &#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
| SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
| Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships, unless you are just out for credits.&lt;br /&gt;
|-             &lt;br /&gt;
| &#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
| WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
| Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Fleet efficiency has been raised by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
| Nothing!&lt;br /&gt;
| This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run. This reward can only be obtained twice.&lt;br /&gt;
|-              &lt;br /&gt;
| &#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
| BUY ships for 11 turns&lt;br /&gt;
| You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
|-  &lt;br /&gt;
| &#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
| SELL ships (and buy back if you want)&lt;br /&gt;
| You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
| Nothing!&lt;br /&gt;
| Required component for the Flagship, part of the [[Director&#039;s Quest]]. This reward can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
| Nothing!&lt;br /&gt;
| You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
== I missed the reward message! ==&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;br /&gt;
&lt;br /&gt;
== Christmas ==&lt;br /&gt;
Santa makes multiple appearances over a two day period for Christmas. The Santa Vessel does not charge a fee. The appearances are spaced approximately 11 years apart and appear for all Guilds at the same time.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2536</id>
		<title>Mysterious Vessel</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2536"/>
		<updated>2017-12-24T07:02:32Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
== Offers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! What to Do&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
| BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
| The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop to.&lt;br /&gt;
|-                &lt;br /&gt;
| &#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
| SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
| Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships, unless you are just out for credits.&lt;br /&gt;
|-             &lt;br /&gt;
| &#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
| WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
| Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Fleet efficiency has been raised by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
| Nothing!&lt;br /&gt;
| This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run. This reward can only be obtained twice.&lt;br /&gt;
|-              &lt;br /&gt;
| &#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
| BUY ships for 11 turns&lt;br /&gt;
| You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
|-  &lt;br /&gt;
| &#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
| SELL ships (and buy back if you want)&lt;br /&gt;
| You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
| Required component for the Flagship, part of the [[Director&#039;s Quest]]. &lt;br /&gt;
| No other benefit. This reward can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
| You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
| No other benefit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
== I missed the reward message! ==&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;br /&gt;
&lt;br /&gt;
== Christmas ==&lt;br /&gt;
Santa makes multiple appearances over a two day period for Christmas. The Santa Vessel does not charge a fee. The appearances are spaced approximately 11 years apart and appear for all Guilds at the same time.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2535</id>
		<title>The Bureaucrat</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2535"/>
		<updated>2017-12-24T00:57:14Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* The Bureaucrat&amp;#039;s Offers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
== Red Tape ==&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat made his first appearance on Jan 26, 2012 in game month July 3259 visiting all guilds. As anticipated, there are similarities with the Alchemist in TE including the multi-turn approach sequence and the trading of red tape for game modifiers.&lt;br /&gt;
&lt;br /&gt;
Red Tape started being awarded during January 2012 and may be received for any of the following:&lt;br /&gt;
&lt;br /&gt;
* Paying end of year dues&lt;br /&gt;
* Paying fleet tax for being at/above a certain rank (2 or 3 Red Tape)&lt;br /&gt;
* Refunding a direct&#039;s commission&lt;br /&gt;
* Buying a ship (1 to 3 Red Tape)&lt;br /&gt;
* Selling a ship (1 to 3 Red Tape)&lt;br /&gt;
* Entering a puzzle answer (up to 3 Red Tape)&lt;br /&gt;
* Gift from MV (2 to 5 Red Tape)&lt;br /&gt;
* Completing some steps on the Call of Leadership (Step 2 gave 5 Red Tape)&lt;br /&gt;
* Hiring the flagship designer in the Director&#039;s Quest (3 red tape)&lt;br /&gt;
* Random Event, eg &amp;quot;A distributor that you sometimes work with owes you payment. He recently changed his Accounts Payable process. You spend hours trying to get your credits. You gained 1 Red Tape&amp;quot;&lt;br /&gt;
* Paying for the medical clinics at the 30K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
* Paying for the planet terraforming at the 50K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Bureaucrat&#039;s Offers ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Offer Name&lt;br /&gt;
! Cost&lt;br /&gt;
! Theme&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot;|Effect Text&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Tax Arrangement 202(r)&lt;br /&gt;
| 2&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| Fleet tax 20% less forever&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Bond 908.5(m)&lt;br /&gt;
| 2&lt;br /&gt;
| Reserve Fleet&lt;br /&gt;
| Fleet donation matched twice&lt;br /&gt;
|-&lt;br /&gt;
| Clarity Remuneration Forum 1 (c)&lt;br /&gt;
| 3&lt;br /&gt;
| Puzzles&lt;br /&gt;
| +50% on puzzle bonus forever&lt;br /&gt;
|-&lt;br /&gt;
| Unity Match Contract&lt;br /&gt;
| 3&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| Unity bonus 50 % forever&lt;br /&gt;
|-&lt;br /&gt;
| Research Arrangement&lt;br /&gt;
| 4&lt;br /&gt;
| Research&lt;br /&gt;
| Jump Ahead 3 research levels&lt;br /&gt;
|-&lt;br /&gt;
| Dues Stipulation&lt;br /&gt;
| 4&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| Annual guild dues 10% less&lt;br /&gt;
|-&lt;br /&gt;
| Census Agreement 47 (s)&lt;br /&gt;
| 5&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 10% more per sub&lt;br /&gt;
|-&lt;br /&gt;
| Census Agreement 219&lt;br /&gt;
| 5&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 10% more/colonists&lt;br /&gt;
|-&lt;br /&gt;
| Research Arrangement RA6&lt;br /&gt;
| 6&lt;br /&gt;
| Research&lt;br /&gt;
| Jump ahead 6 research levels&lt;br /&gt;
|-&lt;br /&gt;
| Colonist Contract 710(a)&lt;br /&gt;
| 7&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| +10% colonist capacity&lt;br /&gt;
|-&lt;br /&gt;
| Dues Compromise 20(v)&lt;br /&gt;
| 8&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| Annual Guild Dues 20% Less (Requires Dues Stipulation)&lt;br /&gt;
|-&lt;br /&gt;
| Unity Commitment C(f.100)&lt;br /&gt;
| 10&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| Unity bonus doubled forever&lt;br /&gt;
|-&lt;br /&gt;
| Clarity Premium Form 2 (c)&lt;br /&gt;
| 10&lt;br /&gt;
| Puzzles&lt;br /&gt;
| Puzzle bonus doubled Forever&lt;br /&gt;
|-&lt;br /&gt;
| Charitable Synergy&lt;br /&gt;
| 10&lt;br /&gt;
| Giving Ships&lt;br /&gt;
| Give double ships for a while (8 opportunities)&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Tax Arrangement 404(r)&lt;br /&gt;
| 12&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| Fleet tax 40% less forever&lt;br /&gt;
|-&lt;br /&gt;
| Dues Compromise 30(z)&lt;br /&gt;
| 12&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| Annual Guild Dues 30% less&lt;br /&gt;
|-&lt;br /&gt;
| Ship Concessions s5&lt;br /&gt;
| 15&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| Ships cost 5% less forever&lt;br /&gt;
|-&lt;br /&gt;
| Census(s) Treaty 57(s)&lt;br /&gt;
| 20&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 20% more per subordinate&lt;br /&gt;
|-&lt;br /&gt;
| Census(c) Treaty 819(c)&lt;br /&gt;
| 20&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 20% more per colonist&lt;br /&gt;
|-&lt;br /&gt;
| Research Contract I.Nf.2x&lt;br /&gt;
| 20&lt;br /&gt;
| Research&lt;br /&gt;
| Research is doubled forever (x2 each step)&lt;br /&gt;
|-&lt;br /&gt;
| Colonist Accord 20.r(b)&lt;br /&gt;
| 25&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| +20% colonist capacity&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Tax Embargo&lt;br /&gt;
| 25&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| Total immunity to fleet ta&lt;br /&gt;
|-&lt;br /&gt;
| Ship Concessions s10&lt;br /&gt;
| 30&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| Ships cost 10% less&lt;br /&gt;
|-&lt;br /&gt;
| Unity Incentive 3x.k&lt;br /&gt;
| 30&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| Unity bonus tripled forever&lt;br /&gt;
|-&lt;br /&gt;
| Clarity Incentive 3(c)&lt;br /&gt;
| 30&lt;br /&gt;
| Puzzles&lt;br /&gt;
| Puzzle bonus tripled forever&lt;br /&gt;
|-&lt;br /&gt;
| Alien Negotiation Contract&lt;br /&gt;
| 35&lt;br /&gt;
| MV Cost&lt;br /&gt;
| MV price 25% less forever&lt;br /&gt;
|-&lt;br /&gt;
| Colonist Accord 144.33(b)&lt;br /&gt;
| 35&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| +33% colonist capacity (200% cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| Ship Settlement s15&lt;br /&gt;
| 50&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| Ships cost 15% less&lt;br /&gt;
|-&lt;br /&gt;
| Bureaucratic Entente&lt;br /&gt;
| 60&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| Fleet Efficiency +100 cr/ship&lt;br /&gt;
|-&lt;br /&gt;
| Alien Negotiation Pact&lt;br /&gt;
| 70&lt;br /&gt;
| MV Cost&lt;br /&gt;
| MV price halved forever&lt;br /&gt;
|-&lt;br /&gt;
| Bureaucratic Coup&lt;br /&gt;
| 100&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| Fleet Efficiency +100 cr/ship&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The table below shows the evolution of each theme&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Step 1&lt;br /&gt;
! Step 2&lt;br /&gt;
! Step 3&lt;br /&gt;
|-&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| 20% less 2RT&lt;br /&gt;
| 40% less 12RT&lt;br /&gt;
| Immune 25RT&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Fleet&lt;br /&gt;
| Match donation twice 2RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Puzzles&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| 200% bonus 30RT&lt;br /&gt;
|-&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| 200% bonus 30RT&lt;br /&gt;
|-&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| 10% less 4RT&lt;br /&gt;
| 20% less 8RT&lt;br /&gt;
| 30% less 12RT&lt;br /&gt;
|-&lt;br /&gt;
| Research&lt;br /&gt;
| Gain 3 steps 4RT&lt;br /&gt;
| Gain 6 steps 6RT&lt;br /&gt;
| 2 steps at a time 20RT&lt;br /&gt;
|-&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 10% more per direct 5RT&lt;br /&gt;
| 20% more per direct 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 10% more per colonist 5RT&lt;br /&gt;
| 20% more per colonist 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| 10% more 7RT&lt;br /&gt;
| 20% more 25RT&lt;br /&gt;
| 33% more 35RT&lt;br /&gt;
|-&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| 5% less 15RT&lt;br /&gt;
| 10% less 30RT&lt;br /&gt;
| 15% less 50RT&lt;br /&gt;
|-&lt;br /&gt;
| MV Cost&lt;br /&gt;
| 25% less 35RT&lt;br /&gt;
| 50% less 70RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| +100/month 60RT&lt;br /&gt;
| +100/month 100RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Giving Ships&lt;br /&gt;
| Give double &#039;for a while&#039; (8 times) 10RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-Game Prompts ==&lt;br /&gt;
&lt;br /&gt;
*Month 1: The Bureaucrat has come to (name of guild) space. His ability to navigate political minefields, bypass elaborate over-regulation, and cut red tape is truly astonishing. He should be here shortly.&lt;br /&gt;
&lt;br /&gt;
*Month 2: The Bureaucrat is a man of mystery. Nobody knows how he can do what he does. Some say he&#039;s not human at all, but is actually an advanced AI under the control of a shadowy pseudo-governmental agency&lt;br /&gt;
&lt;br /&gt;
*Month 3: A spaceport has been set up for next month&#039;s Bureaucrat visit at guild headquarters. Long lines are anticipated. The only thing that can cut red tape is more red tape. You check your inventory. You have X red tape. (Slightly different message if none)&lt;br /&gt;
&lt;br /&gt;
*Month 4, page 1: The Bureaucrat sits at a desk surrounded by assistants, who are constantly whispering into his ear. He is also connected to an untold number of other parties via comm-link insterted into the base of his skull&lt;br /&gt;
 &lt;br /&gt;
*Month 4, page 2: You feel that the Bureaucrat could make anything possible. Which contract will you sign?&lt;br /&gt;
 &lt;br /&gt;
*Month 5, page 1: Feedback on your purchase or a generic message if nothing purchased.&lt;br /&gt;
&lt;br /&gt;
*Month 5, page 2: The line of visitors dwindles. The Bureaucrat unplugs his comm-link, smooths his tie, and strides out of the room, followed by his assistants. The sign on the wall enlightens you: &amp;quot;Facilitate, Leverage, Perseverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three buzzwords above vary from visit to visit.&lt;br /&gt;
&lt;br /&gt;
Notification of Bureaucrat visits whilst offline is given in the &amp;quot;While you were away&amp;quot; pages when someone direct to their Guildleader logs into the game.&lt;br /&gt;
&lt;br /&gt;
The frequency is assumed to be daily and individual to each guild from the second visitation onwards. The first was seen in all guilds simultaneously.&lt;br /&gt;
&lt;br /&gt;
The offers may not all be affordable, but do seem to be tailored to the number of red tape held, eg when holding 15 tape the offers presented cost 10, 10 and 15. Also some situations have been seen where less than 3 offers are presented.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2534</id>
		<title>Mysterious Vessel</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2534"/>
		<updated>2017-12-23T22:28:48Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
== Offers ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
&lt;br /&gt;
The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop too.&lt;br /&gt;
                &lt;br /&gt;
&#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
  &lt;br /&gt;
Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships. However you will get a slightly higher profit if you sell all at once then buy back at a lower cost. This will take more time though it you are patient. ***This is not a true statement.  You will get less money every time you sell and lose the income and windfalls from these ships*** Buy/Sell unless you are just out for credits.&lt;br /&gt;
             &lt;br /&gt;
&#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
&lt;br /&gt;
Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fleet efficiency has been raised by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: Nothing!&lt;br /&gt;
&lt;br /&gt;
This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run.&lt;br /&gt;
              &lt;br /&gt;
&#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 11 turns&lt;br /&gt;
&lt;br /&gt;
You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships (and buy back if you want)&lt;br /&gt;
&lt;br /&gt;
You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required component for the Flagship, part of the [[Director&#039;s Quest]]. No other benefit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
== I missed the reward message! ==&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;br /&gt;
&lt;br /&gt;
== Christmas ==&lt;br /&gt;
Santa makes multiple appearances over a two day period for Christmas. The Santa Vessel does not charge a fee. The appearances are spaced approximately 11 years apart and appear for all Guilds at the same time.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2533</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2533"/>
		<updated>2017-09-27T00:18:40Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21, dissolved 2017-07-16 (moved into Mu Trade Federation)&lt;br /&gt;
*Operations Manager - Ariel Goldrozen&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Idris Georgia&lt;br /&gt;
*Operations Assistant - Andi Sao&lt;br /&gt;
*Operations Assistant - CE Quinnell&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2532</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2532"/>
		<updated>2017-09-25T02:22:22Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21, dissolved 2017-07-16 (moved into Mu Trade Federation)&lt;br /&gt;
*Operations Manager - Ariel Goldrozen&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Idris Georgia&lt;br /&gt;
*Operations Assistant - Andi Sao&lt;br /&gt;
*Executive Director - CE Quinnell&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2531</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2531"/>
		<updated>2017-09-22T01:12:44Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21, dissolved 2017-07-16 (moved into Mu Trade Federation)&lt;br /&gt;
*Operations Manager - Ariel Goldrozen&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Idris Georgia&lt;br /&gt;
*Operations Assistant - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Andi Sao&lt;br /&gt;
*Executive Director - CE Quinnell&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Citation_Creator_Apa&amp;diff=2530</id>
		<title>Citation Creator Apa</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Citation_Creator_Apa&amp;diff=2530"/>
		<updated>2017-08-19T03:55:26Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2525</id>
		<title>Mu Trade Federation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2525"/>
		<updated>2017-08-11T00:48:59Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mu Trade Federation is headed by Buckaroo Mu, Guild Leader. This page is to introduce you to our goals, ideals, and codes of conduct.&lt;br /&gt;
&lt;br /&gt;
== History of the Mu Trade Federation ==&lt;br /&gt;
Buckaroo Mu, founder of the Guild, started playing about 6 hours after release of Tiny Empires 3000. With the help of some friends from TE: Classic, he rose in rank fairly quickly. Initially assigned to Zuma Vader, he moved to be a direct subject of Director Tristan Stovall. The line later moved to Flonne Ninetails and the Alliance of Serenity Guild. On August 22nd at 10:10pm, the Mu Trade Federation was officially formed.&lt;br /&gt;
&lt;br /&gt;
Buckaroo Mu reached the rank of Captain at 12:36am on Sunday, April 5, 2009, and the rank of Director at 11:30pm May 24th.&lt;br /&gt;
&lt;br /&gt;
On March 16th, 2014, Buckaroo retired as Guild Leader and turned the Guild over to the previous Operations Manager, Guild Leader Elsbeth Eleventhauer.&lt;br /&gt;
&lt;br /&gt;
On August 2nd, 2014, Elsbeth Eleventhauer resigned the guild back to Buckaroo Mu.&lt;br /&gt;
&lt;br /&gt;
== Values ==&lt;br /&gt;
&lt;br /&gt;
The symbol we use to represent our line, 無, is the Japanese ideogram &amp;quot;Mu&amp;quot; (pronounced &amp;quot;Wu&amp;quot; in Chinese), which also happens to be the last name of our Founder. The literal translation means &amp;quot;No-Thing&amp;quot; - but in addition, it represents the ultimate Negation. For instance, the classic unanswerable question &amp;quot;Have you stopped beating your wife yet?&amp;quot; - if you&#039;ve never started beating your wife, the question can&#039;t be answered in English. However, 無 IS the correct answer, symbolizing that the question itself is invalid. This symbol also defines well the object of our Guild - no drama, no concern for numbers, no fighting to rise above other Guilds. We do not seek fame and fortune. We only want to play the game.&lt;br /&gt;
&lt;br /&gt;
The Mu Trade Federation is founded on a set of core principals.&lt;br /&gt;
#Support for the Guild - Recruitment from within the Guild is prohibited. Rearrangements within the Guild are allowed only with the consent of all players affected.&lt;br /&gt;
#No Sabotage - It&#039;s a waste of credits, and every time you sabotage, the odds of your name coming up as a target increase.&lt;br /&gt;
#Playing to Enjoy - Tiny Empires 3000 is designed to be a social game, not one you &amp;quot;win&amp;quot;. We value the relationships we build, and will not trade our values for a higher place in the standings.&lt;br /&gt;
#Honorable Gameplay - When we bribe, we don&#039;t offer subjects or out-of-game benefits (L$ or merchandise). If you don&#039;t want to join us unless we hurt another player&#039;s line by moving subjects to you, we don&#039;t want you. After all, you wouldn&#039;t want us to move players from your line to improve someone else&#039;s, would you?&lt;br /&gt;
#Support for the Individual Downlines - While we encourage giving ships to your downline, we will never ask (and actively discourage) ships to be given upwards. &amp;quot;Everybody does it&amp;quot; is not an acceptable excuse - a player&#039;s upline exists to support his or her downline, not to leech from it. Ships given down will benefit your downline, while still counting toward your total. &lt;br /&gt;
&lt;br /&gt;
== Chart of Line ==&lt;br /&gt;
See the [http://te3000.com/standings/Buckaroo%20Mu.html Tiny Empires 3000 Standings Page].&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2524</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2524"/>
		<updated>2017-08-11T00:47:39Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21, dissolved 2017-07-16 (moved into Mu Trade Federation)&lt;br /&gt;
*Operations Manager - Ariel Goldrozen&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Idris Georgia&lt;br /&gt;
*Operations Assistant - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Andi Sao&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2522</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2522"/>
		<updated>2017-07-16T03:50:39Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21, dissolved 2017-07-16 (moved into Mu Trade Federation)&lt;br /&gt;
*Operations Manager - Ariel Goldrozen&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Idris Georgia&lt;br /&gt;
*Operations Assistant - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Andi Sao&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2519</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2519"/>
		<updated>2017-07-15T19:51:49Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21&lt;br /&gt;
*Operations Manager - Loreleilynn Easterwood&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Idris Georgia&lt;br /&gt;
*Executive Director - Andi Sao&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2518</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2518"/>
		<updated>2017-07-09T19:40:56Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21&lt;br /&gt;
*Operations Manager - Loreleilynn Easterwood&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Operations Assistant - Idris Georgia&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2517</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2517"/>
		<updated>2017-07-08T21:08:01Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21&lt;br /&gt;
*Operations Manager - Loreleilynn Easterwood&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone==&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2516</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2516"/>
		<updated>2017-07-08T21:07:04Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21&lt;br /&gt;
*Operations Manager - Loreleilynn Easterwood&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Stars]] - Guild Leader Barbie Cooperstone&lt;br /&gt;
Launched 2017-07-08&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
*****Mystic Stars - 2017-07-08, 5th Generation (from Mystic Constellation)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2515</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2515"/>
		<updated>2017-07-08T21:03:47Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Andy Sao==&lt;br /&gt;
Launched 2010-05-25 by Kally Barron, GL changed 2015-10-21&lt;br /&gt;
*Operations Manager - Loreleilynn Easterwood&lt;br /&gt;
*Executive Director - Schwarzeloewin Collas&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader VonFredrick Bellic==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Busybee Ashbourne&lt;br /&gt;
*Operation Assistant - Deanna Gregoire&lt;br /&gt;
*Operation Assistant - Felana Footman&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=MV_Sightings&amp;diff=2506</id>
		<title>MV Sightings</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=MV_Sightings&amp;diff=2506"/>
		<updated>2015-04-21T03:28:09Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
Originally the MV visited all guilds simultaneously. However to reduce the load on the servers it now visits each guild independently. Game-wide MV visits can still be triggered, eg as compensation for a glitch in the game like Fatigue failing to reset or during the special visits seen over Christmas.&lt;br /&gt;
&lt;br /&gt;
[Please don&#039;t put unchecked info on the wiki, some people rely on the info...]&lt;br /&gt;
&lt;br /&gt;
A request from one of the readers here: Please list the in game Month/Year of the first notice when possible. Thank you.&lt;br /&gt;
&lt;br /&gt;
===Mysterious Vessel Sightings - 2014 ===&lt;br /&gt;
&lt;br /&gt;
* 01/03/14 01:02 AM SLT - Oct 3719 - Cosmic Paradise&lt;br /&gt;
* 01/04/14 08:48 PM SLT - Nov 3787 - Cosmic Paradise&lt;br /&gt;
* 01/06/14 08:21 PM SLT - Jul 3865 - Cosmic Paradise&lt;br /&gt;
* 01/08/14 11:40 PM SLT - May 3949 - Cosmic Paradise&lt;br /&gt;
* 01/11/14 01:20 AM SLT - Feb 3028 - Cosmic Paradise&lt;br /&gt;
* 01/13/14 01:32 PM SLT - Oct 3128 - Cosmic Paradise&lt;br /&gt;
* 01/15/14 10:53 AM SLT - Apr 3203 - Cosmic Paradise&lt;br /&gt;
* 01/17/14 03:54 PM SLT - May 3289 - Cosmic Paradise&lt;br /&gt;
* 01/19/14 08:12 PM SLT - May 3377 - Cosmic Paradise&lt;br /&gt;
* 01/21/14 02:08 PM SLT - Aug 3447 - Cosmic Paradise&lt;br /&gt;
* 01/23/14 08:12 PM SLT - Aug 3531 - Cosmic Paradise&lt;br /&gt;
* 01/25/14 07:59 PM SLT - Aug 3609 - Cosmic Paradise&lt;br /&gt;
* 01/27/14 11:02 PM SLT - Nov 3694 - Cosmic Paradise&lt;br /&gt;
* 01/29/14 11:30 PM SLT - Apr 3774 - Cosmic Paradise&lt;br /&gt;
* 02/01/14 01:45 PM SLT - Aug 3873 - Cosmic Paradise&lt;br /&gt;
* 02/03/14 02:23 PM SLT - Apr 3953 - Cosmic Paradise&lt;br /&gt;
* 02/05/14 07:30 PM SLT - Apr 3019 - Cosmic Paradise&lt;br /&gt;
* 02/07/14 01:28 PM SLT - Oct 3089 - Cosmic Paradise&lt;br /&gt;
* 02/09/14 03:32 PM SLT - Oct 3172 - Cosmic Paradise&lt;br /&gt;
* 02/11/14 10:40 PM SLT - Sep 3264 - Cosmic Paradise&lt;br /&gt;
* 02/13/14 12:38 PM SLT - Dec 3341 - Cosmic Paradise&lt;br /&gt;
* 02/16/14 08:20 PM SLT - Nov 3445 - Cosmic Paradise&lt;br /&gt;
* 02/19/14 10:08 AM SLT - Jan 3548 - Cosmic Paradise&lt;br /&gt;
* 02/20/14 11:12 PM SLT - Mar 3611 - Cosmic Paradise&lt;br /&gt;
* 02/22/14 11:02 PM SLT - May 3691 - Cosmic Paradise&lt;br /&gt;
* 02/24/14 02:22 AM SLT - Nov 3721 - Cosmic Paradise&lt;br /&gt;
* 02/25/14 05:28 PM SLT - Jul 3815 - Cosmic Paradise&lt;br /&gt;
* 02/27/14 09:42 PM SLT - Mar 3905 - Cosmic Paradise&lt;br /&gt;
* 03/02/14 05:20 AM SLT - Mar 3998 - Cosmic Paradise&lt;br /&gt;
* 03/04/14 02:44 PM SLT - Jul 3089 - Cosmic Paradise&lt;br /&gt;
* 03/06/14 07:54 PM SLT - Jul 3178 - Cosmic Paradise&lt;br /&gt;
* 03/08/14 10:02 AM SLT - Jun 3214 - Cosmic Paradise&lt;br /&gt;
* 03/10/14 04:04 PM SLT - May 3306 - Cosmic Paradise&lt;br /&gt;
* 03/11/14 08:34 PM SLT - Jul 3371 - Cosmic Paradise&lt;br /&gt;
* 03/13/14 01:20 PM SLT - Jan 3438 - Cosmic Paradise&lt;br /&gt;
* 03/15/14 12:08 PM SLT - Jul 3514 - Cosmic Paradise&lt;br /&gt;
* 03/17/14 06:20 PM SLT - Mar 3604 - Cosmic Paradise&lt;br /&gt;
* 03/19/14 12:18 PM SLT - Nov 3672 - Cosmic Paradise&lt;br /&gt;
* 03/21/14 01:06 PM SLT - Jul 3749 - Cosmic Paradise&lt;br /&gt;
* 03/23/14 01:55 PM SLT - Feb 3830 - Cosmic Paradise&lt;br /&gt;
* 03/25/14 04:02 PM SLT - Aug 3914 - Cosmic Paradise&lt;br /&gt;
* 03/27/14 11:57 PM SLT - Jan 3003 - Cosmic Paradise&lt;br /&gt;
* 03/29/14 02:18 PM SLT - Oct 3086 - Cosmic Paradise&lt;br /&gt;
* 03/31/14 02:08 PM SLT - Oct 3165 - Cosmic Paradise&lt;br /&gt;
* 04/02/14 08:40 PM SLT - Aug 3256 - Cosmic Paradise&lt;br /&gt;
* 04/04/14 05:32 PM SLT - Jul 3331 - Cosmic Paradise&lt;br /&gt;
* 04/06/14 07:43 PM SLT - Dec 3415 - Cosmic Paradise&lt;br /&gt;
* 04/08/14 12:00 PM SLT - Aug 3482 - Cosmic Paradise&lt;br /&gt;
* 04/10/14 10:02 AM SLT - Sep 3559 - Cosmic Paradise&lt;br /&gt;
* 04/12/14 04:08 PM SLT - Aug 3649 - Cosmic Paradise&lt;br /&gt;
* 04/14/14 02:12 PM SLT - Oct 3726 - Cosmic Paradise&lt;br /&gt;
* 04/16/14 11:58 AM SLT - Jan 3802 - Cosmic Paradise&lt;br /&gt;
* 04/18/14 01:12 PM SLT - Jun 3884 - Cosmic Paradise&lt;br /&gt;
* 04/20/14 06:10 AM SLT - Jan 3952 - Cosmic Paradise&lt;br /&gt;
* 04/22/14 05:00 PM SLT - Jan 3050 - Cosmic Paradise&lt;br /&gt;
* 04/24/14 10:03 AM SLT - Mar 3118 - Cosmic Paradise&lt;br /&gt;
* 04/27/14 01:10 AM SLT - Nov 3223 - Cosmic Paradise&lt;br /&gt;
* 04/30/14 01:02 AM SLT - Mar 3311 - Cosmic Paradise&lt;br /&gt;
* 05/01/14 09:08 PM SLT - May 3383 - Cosmic Paradise&lt;br /&gt;
* 05/03/14 02:12 PM SLT - Jun 3452 - Cosmic Paradise&lt;br /&gt;
* 05/06/14 03:20 AM SLT - Mar 3549 - Cosmic Paradise&lt;br /&gt;
* 05/08/14 01:18 PM SLT - Dec 3646 - Cosmic Paradise&lt;br /&gt;
* 05/12/14 04:11 AM SLT - Jun 3751 - Cosmic Paradise&lt;br /&gt;
* 05/14/14 05:20 PM SLT - Dec 3853 - Cosmic Paradise&lt;br /&gt;
* 05/16/14 10:48 PM SLT - Oct 3942 - Cosmic Paradise&lt;br /&gt;
* 05/18/14 10:30 PM SLT - Feb 3016 - Cosmic Paradise&lt;br /&gt;
* 05/20/14 12:08 PM SLT - Aug 3094 - Cosmic Paradise&lt;br /&gt;
* 05/22/14 04:14 PM SLT - Apr 3181 - Cosmic Paradise&lt;br /&gt;
* 05/24/14 07:18 AM SLT - Feb 3246 - Cosmic Paradise&lt;br /&gt;
* 05/26/14 01:12 PM SLT - Oct 3329 - Cosmic Paradise&lt;br /&gt;
* 05/28/14 09:25 AM SLT - Aug 3402 - Cosmic Paradise&lt;br /&gt;
* 05/30/14 02:22 PM SLT - Dec 3490 - Cosmic Paradise&lt;br /&gt;
* 06/01/14 09:20 AM SLT - Jan 3461 - Cosmic Paradise&lt;br /&gt;
* 06/03/14 07:25 AM SLT - Jan 3638 - Cosmic Paradise&lt;br /&gt;
* 06/06/14 02:12 AM SLT - Feb 3751 - Cosmic Paradise&lt;br /&gt;
* 06/08/14 07:16 PM SLT - Dec 3858 - Cosmic Paradise&lt;br /&gt;
* 06/11/14 07:02 PM SLT - Oct 3967 - Cosmic Paradise&lt;br /&gt;
* 06/14/14 10:54 AM SLT - Nov 3071 - Cosmic Paradise&lt;br /&gt;
* 06/16/14 01:48 PM SLT - Oct 3154 - Cosmic Paradise&lt;br /&gt;
* 06/18/14 02:00 PM SLT - Apr 3235 - Cosmic Paradise&lt;br /&gt;
* 06/20/14 10:00 PM SLT - May 3324 - Cosmic Paradise&lt;br /&gt;
* 06/22/14 07:28 PM SLT - Apr 3400 - Cosmic Paradise&lt;br /&gt;
* 06/24/14 01:20 PM SLT - Apr 3470 - Cosmic Paradise&lt;br /&gt;
* 06/26/14 08:12 PM SLT - Jul 3561 - Cosmic Paradise&lt;br /&gt;
* 06/28/14 01:18 PM SLT - May 3632 - Cosmic Paradise&lt;br /&gt;
* 06/30/14 06:40 AM SLT - Aug 3703 - Cosmic Paradise&lt;br /&gt;
* 07/02/14 10:22 AM SLT - Dec 3789 - Cosmic Paradise&lt;br /&gt;
* 07/04/14 04:32 AM SLT - Mar 3855 - Cosmic Paradise&lt;br /&gt;
* 07/06/14 02:34 AM SLT - Feb 3932 - Cosmic Paradise&lt;br /&gt;
* 07/07/14 08:15 PM SLT - Jan 3003 - Cosmic Paradise&lt;br /&gt;
* 07/10/14 02:22 AM SLT - Apr 3094 - Cosmic Paradise&lt;br /&gt;
* 07/12/14 10:07 PM SLT - Apr 3184 - Cosmic Paradise&lt;br /&gt;
* 07/15/14 12:08 AM SLT - Sep 3267 - Cosmic Paradise&lt;br /&gt;
* 07/17/14 04:00 AM SLT - Sep 3353 - Cosmic Paradise&lt;br /&gt;
* 07/19/14 03:40 AM SLT - Aug 3431 - Cosmic Paradise&lt;br /&gt;
* 07/21/14 05:48 AM SLT - Jul 3520 - Cosmic Paradise&lt;br /&gt;
* 07/23/14 09:45 PM SLT - Aug 3613 - Cosmic Paradise&lt;br /&gt;
* 07/26/14 03:44 PM SLT - Aug 3724 - Cosmic Paradise&lt;br /&gt;
* 07/28/14 10:30 PM SLT - Nov 3816 - Cosmic Paradise&lt;br /&gt;
* 08/01/14 07:28 AM SLT - May 3952 - Cosmic Paradise&lt;br /&gt;
* 08/03/14 01:14 AM SLT - Jul 3022 - Cosmic Paradise&lt;br /&gt;
* 08/03/14 11:18 AM SLT - Aug 3038 - Cosmic Paradise&lt;br /&gt;
* 08/05/14 11:20 AM SLT - Dec 3118 - Cosmic Paradise&lt;br /&gt;
* 08/07/14 03:28 AM SLT - Jul 3184 - Cosmic Paradise&lt;br /&gt;
* 08/09/14 06:40 AM SLT - Aug 3269 - Cosmic Paradise&lt;br /&gt;
* 08/11/14 08:08 PM SLT - Apr 3367 - Cosmic Paradise&lt;br /&gt;
* 08/15/14 10:07 PM SLT - Jun 3513 - Cosmic Paradise&lt;br /&gt;
* 08/18/14 12:02 PM SLT - Nov 3616 - Cosmic Paradise&lt;br /&gt;
* 08/21/14 05:20 PM SLT - Aug 3799 - Cosmic Paradise&lt;br /&gt;
* 08/25/14 07:54 AM SLT - Dec 3943 - Cosmic Paradise&lt;br /&gt;
* 09/02/14 07:30 AM SLT - Sep 3189 - Cosmic Paradise&lt;br /&gt;
* 09/04/14 11:50 AM SLT - Dec 3277 - Cosmic Paradise&lt;br /&gt;
* 09/06/14 07:38 AM SLT - Aug 3354 - Cosmic Paradise&lt;br /&gt;
* 09/08/14 01:30 AM SLT - Nov 3512 - Cosmic Paradise&lt;br /&gt;
* 09/09/14 06:22 PM SLT - Oct 3583 - Cosmic Paradise&lt;br /&gt;
* 09/14/14 02:14 AM SLT - Aug 3677 - Cosmic Paradise&lt;br /&gt;
* 09/16/14 09:28 PM SLT - Aug 3786 - Cosmic Paradise&lt;br /&gt;
* 09/18/14 11:40 PM SLT - Dec 3869 - Cosmic Paradise&lt;br /&gt;
* 09/20/14 07:52 PM SLT - Sep 3946 - Cosmic Paradise&lt;br /&gt;
* 09/22/14 10:08 PM SLT - Feb 3030 - Cosmic Paradise&lt;br /&gt;
* 09/26/14 05:22 PM SLT - Jun 3182 - Cosmic Paradise&lt;br /&gt;
* 09/29/14 01:30 AM SLT - Feb 3328 - Cosmic Paradise&lt;br /&gt;
* 10/05/14 06:20 AM SLT - Feb 3521 - Cosmic Paradise&lt;br /&gt;
* 10/07/14 02:40 AM SLT - Dec 3598 - Cosmic Paradise&lt;br /&gt;
* 10/09/14 03:12 AM SLT - May 3672 - Cosmic Paradise&lt;br /&gt;
* 10/11/14 10:30 AM SLT - Dec 3761 - Cosmic Paradise&lt;br /&gt;
* 10/15/14 08:00 AM SLT - Jul 3862 - Cosmic Paradise&lt;br /&gt;
* 10/16/14 09:34 PM SLT - Apr 3924 - Cosmic Paradise&lt;br /&gt;
* 10/19/14 03:22 AM SLT - Jun 3016 - Cosmic Paradise&lt;br /&gt;
* 10/22/14 02:02 AM SLT - Jun 3125 - Cosmic Paradise&lt;br /&gt;
* 10/24/14 04:46 AM SLT - May 3208 - Cosmic Paradise&lt;br /&gt;
* 10/27/14 07:02 AM SLT - May 3332 - Cosmic Paradise&lt;br /&gt;
* 10/29/14 02:46 AM SLT - Apr 3400 - Cosmic Paradise&lt;br /&gt;
* 10/31/14 07:30 PM SLT - Nov 3508 - Cosmic Paradise&lt;br /&gt;
* 11/02/14 08:40 PM SLT - Mar 3597 - Cosmic Paradise&lt;br /&gt;
* 11/04/14 01:08 PM SLT - Jan 3663 - Cosmic Paradise&lt;br /&gt;
* 11/07/14 04:46 AM SLT - Oct 3768 - Cosmic Paradise&lt;br /&gt;
&lt;br /&gt;
===Mysterious Vessel Sightings - 2013 ===&lt;br /&gt;
&lt;br /&gt;
* 01/02/13 09:49 PM SLT - Jun 3069 - Cosmic Paradise&lt;br /&gt;
* 01/04/13 02:50 PM SLT - Mar 3133 - Cosmic Paradise&lt;br /&gt;
* 01/06/13 09:35 PM SLT - Jul 3218 - Cosmic Paradise&lt;br /&gt;
* 01/09/13 09:05 AM SLT - Feb 3311 - Cosmic Paradise&lt;br /&gt;
* 01/11/13 03:35 PM SLT - Feb 3396 - Cosmic Paradise&lt;br /&gt;
* 01/14/13 ??:?? ?? SLT - Nov 3504 - Cosmic Paradise&lt;br /&gt;
* 01/16/13 10:34 PM SLT - Nov 3593 - Cosmic Paradise&lt;br /&gt;
* 01/19/13 05:41 AM SLT - Sep 3679 - Cosmic Paradise&lt;br /&gt;
* 01/21/13 09:08 AM SLT - Oct 3759 - Cosmic Paradise&lt;br /&gt;
* 01/23/13 07:18 AM SLT - Mar 3836 - Cosmic Paradise&lt;br /&gt;
* 01/26/13 09:15 AM SLT - Oct 3946 - Cosmic Paradise&lt;br /&gt;
* 01/28/13 09:40 AM SLT - Oct 3029 - Cosmic Paradise&lt;br /&gt;
* 01/30/13 06:46 PM SLT - Dec 3110 - Cosmic Paradise&lt;br /&gt;
* 02/02/13 05:48 PM SLT - Aug 3217 - Cosmic Paradise&lt;br /&gt;
* 02/04/13 11:51 PM SLT - Jul 3305 - Cosmic Paradise&lt;br /&gt;
* 02/07/13 04:23 AM SLT - Apr 3387 - Cosmic Paradise&lt;br /&gt;
* 02/09/13 11:35 AM SLT - Sep 3472 - Cosmic Paradise&lt;br /&gt;
* 02/11/13 05:16 AM SLT - Aug 3537 - Cosmic Paradise&lt;br /&gt;
* 02/13/13 11:18 PM SLT - Feb 3647 - Cosmic Paradise&lt;br /&gt;
* 02/15/13 ??:?? ?? SLT - ??? ???? - Cosmic Paradise&lt;br /&gt;
* 02/17/13 01:58 AM SLT - May 3756 - Cosmic Paradise&lt;br /&gt;
* 02/19/13 02:20 AM SLT - Jan 3833 - Cosmic Paradise&lt;br /&gt;
* 02/20/13 08:08 PM SLT - Jul 3904 - Cosmic Paradise&lt;br /&gt;
* 02/22/13 09:49 PM SLT - Oct 3973 - Cosmic Paradise&lt;br /&gt;
* 02/25/13 09:25 AM SLT - Jun 3066 - Cosmic Paradise&lt;br /&gt;
* 02/27/13 09:49 PM SLT - Apr 3160 - Cosmic Paradise&lt;br /&gt;
* 03/02/13 01:04 AM SLT - Dec 3239 - Cosmic Paradise&lt;br /&gt;
* 03/03/13 05:28 PM SLT - May 3305 - Cosmic Paradise&lt;br /&gt;
* 03/05/13 07:50 AM SLT - Jun 3370 - Cosmis Paradise&lt;br /&gt;
* 03/07/13 12:08 AM SLT - Jun 3433 - Cosmic Paradise&lt;br /&gt;
* 03/09/13 12:22 AM SLT - Nov 3499 - Cosmic Paradise&lt;br /&gt;
* 03/11/13 04:17 AM SLT - Nov 3578 - Cosmic Paradise&lt;br /&gt;
* 03/13/13 11:40 PM SLT - Aug 3683 - Cosmic Paradise&lt;br /&gt;
* 03/16/13 02:30 AM SLT - Mar 3756 - Cosmic Paradise&lt;br /&gt;
* 03/18/13 12:02 AM SLT - Nov 3832 - Cosmic Paradise&lt;br /&gt;
* 03/20/13 03:47 PM SLT - Aug 3931 - Cosmic Paradise&lt;br /&gt;
* 03/21/13 04:56 AM SLT - Jan 3952 - Andromeda Alliance&lt;br /&gt;
* 03/22/13 03:58 AM SLT - Jul 3011 - Cosmic Paradise&lt;br /&gt;
* 03/23/13 07:14 AM SLT - Mar 3030 - Andromeda Alliance&lt;br /&gt;
* 03/24/13 04:30 PM SLT - Feb 3092 - Cosmic Paradise&lt;br /&gt;
* 03/25/13 07:25 PM SLT - Sep 3123 - Andromeda Alliance&lt;br /&gt;
* 03/26/13 01:21 AM SLT - Dec 3132 - Cosmic Paradise&lt;br /&gt;
* 03/28/13 05:22 AM SLT - Oct 3213 - Andromeda Alliance&lt;br /&gt;
* 03/28/13 09:15 PM SLT - Jul 3238 - Cosmic Paradise&lt;br /&gt;
* 03/30/13 08:48 AM SLT - Oct 3293 - Cosmic Paradise&lt;br /&gt;
* 03/30/13 18:54 PM SLT - Mar 3303 - Andromeda Alliance&lt;br /&gt;
* 04/01/13 09:02 AM SLT - Nov 3363 - Cosmic Paradise&lt;br /&gt;
* 04/01/13 ??:?? ?? SLT - Oct 3377 - Andromeda Alliance&lt;br /&gt;
* 04/03/13 02:10 PM SLT - May 3451 - Cosmic Paradise&lt;br /&gt;
* 04/03/13 08:05 PM SLT - Aug 3460 - Andromeda Allience&lt;br /&gt;
* 04/05/13 03:08 AM SLT - Sep 3531 - Cosmic Paradise&lt;br /&gt;
* 04/08/13 05:12 AM SLT - Dec 3623 - Cosmic Paradise&lt;br /&gt;
* 04/10/13 12:14 PM SLT - Feb 3728 - Cosmic Paradise&lt;br /&gt;
* 04/12/13 03:22 PM SLT - Dec 3813 - Cosmic Paradise&lt;br /&gt;
* 04/16/13 12:24 AM SLT - Nov 3914 - Cosmic Paradise&lt;br /&gt;
* 04/18/13 06:01 AM SLT - Mar 3998 - Cosmic Paradise&lt;br /&gt;
* 04/20/13 10:02 PM SLT - Aug 3097 - Cosmic Paradise&lt;br /&gt;
* 04/23/13 09:27 AM SLT - Nov 3189 - Cosmic Paradise&lt;br /&gt;
* 04/25/13 06:07 PM SLT - Nov 3277 - Cosmic Paradise&lt;br /&gt;
* 04/28/13 04:16 AM SLT - Mar 3368 - Cosmic Paradise&lt;br /&gt;
* 04/30/13 09:02 AM SLT - Dec 3455 - Cosmic Paradise&lt;br /&gt;
* 05/02/13 11:53 PM SLT - Sep 3547 - Cosmic Paradise&lt;br /&gt;
* 05/04/13 05:26 AM SLT - Jun 3630 - Cosmic Paradise&lt;br /&gt;
* 05/07/13 08:48 AM SLT - Sep 3715 - Cosmic Paradise&lt;br /&gt;
* 05/09/13 09:02 AM SLT - Jan 3796 - Cosmic Paradise&lt;br /&gt;
* 05/11/13 12:48 AM SLT - May 3862 - Cosmic Paradise&lt;br /&gt;
* 05/11/13 02:30 AM SLT - Jan 3865 - Cosmic Paradise&lt;br /&gt;
* 05/11/13 08:28 AM SLT - Aug 3875 - Cosmic Paradise&lt;br /&gt;
* 05/14/13 07:20 PM SLT - Sep 3987 - Cosmic Paradise&lt;br /&gt;
* 05/17/13 01:32 PM SLT - Nov 3096 - Cosmic Paradise&lt;br /&gt;
* 05/20/13 03:59 AM SLT - May 3187 - Cosmic Paradise&lt;br /&gt;
* 05/22/13 11:00 PM SLT - Apr 3291 - Cosmic Paradise&lt;br /&gt;
* 05/24/13 06:38 PM SLT - Jan 3359 - Cosmic Paradise&lt;br /&gt;
* 05/27/13 01:30 PM SLT - Aug 3470 - Cosmic Paradise&lt;br /&gt;
* 05/28/13 02:18 PM SLT - Jul 3538 - Cosmic Paradise&lt;br /&gt;
* 05/30/13 06:08 AM SLT - Aug 3605 - Cosmic Paradise&lt;br /&gt;
* 06/01/13 06:10 PM SLT - May 3686 - Cosmic Paradise&lt;br /&gt;
* 06/04/13 07:02 AM SLT - Dec 3771 - Cosmic Paradise&lt;br /&gt;
* 06/06/13 05:18 PM SLT - Sep 3861 - Cosmic Paradise&lt;br /&gt;
* 06/10/13 12:30 AM SLT - Nov 3963 - Cosmic Paradise&lt;br /&gt;
* 06/12/13 02:32 AM SLT - Dec 3032 - Cosmic Paradise&lt;br /&gt;
* 06/14/13 08:05 AM SLT - Aug 3124 - Cosmic Paradise&lt;br /&gt;
* 06/16/13 09:08 AM SLT - Sep 3217 - Cosmic Paradise&lt;br /&gt;
* 06/18/13 09:30 AM SLT - Jul 3302 - Cosmic Paradise&lt;br /&gt;
* 06/20/13 05:51 PM SLT - Apr 3363 - Cosmic Paradise&lt;br /&gt;
* 06/22/13 06:49 PM SLT - Apr 3439 - Cosmic Paradise&lt;br /&gt;
* 06/25/13 09:54 AM SLT - Mar 3537 - Cosmic Paradise&lt;br /&gt;
* 06/27/13 06:22 AM SLT - Apr 3606 - Cosmic Paradise&lt;br /&gt;
* 06/29/13 12:08 AM SLT - Oct 3671 - Cosmic Paradise&lt;br /&gt;
* 06/30/13 10:06 AM SLT - Oct 3723 - All Guilds&lt;br /&gt;
* 06/30/13 05:08 PM SLT - Oct 3734 - All Guilds&lt;br /&gt;
* 06/30/13 11:10 PM SLT - Dec 3744 - All Guilds&lt;br /&gt;
* 07/01/13 05:14 AM SLT - Jul 3755 - All Guilds&lt;br /&gt;
* 07/03/13 12:02 AM SLT - Mar 3635 - All Guilds&lt;br /&gt;
* 07/04/13 01:22 PM SLT - Feb 3766 - All Guilds&lt;br /&gt;
* 07/06/13 02:02 PM SLT - Sep 3941 - Cosmic Paradise&lt;br /&gt;
* 07/08/13 06:18 AM SLT - May 3012 - Cosmic Paradise&lt;br /&gt;
* 07/10/13 04:28 AM SLT - May 3098 - Cosmic Paradise&lt;br /&gt;
* 07/12/13 07:08 PM SLT - Jul 3184 - Cosmic Paradise&lt;br /&gt;
* 07/14/13 01:12 PM SLT - Mar 3248 - Cosmic Paradise&lt;br /&gt;
* 07/16/13 02:30 PM SLT - Jun 3325 - Cosmic Paradise &lt;br /&gt;
* 07/18/13 03:37 PM SLT - Jul 3402 - Cosmic Paradise&lt;br /&gt;
* 07/20/13 11:44 AM SLT - May 3471 - Cosmic Paradise&lt;br /&gt;
* 07/22/13 12:08 PM SLT - Feb 3562 - Cosmic Paradise&lt;br /&gt;
* 07/24/13 01:18 PM SLT - Sep 3625 - Cosmic Paradise&lt;br /&gt;
* 07/27/13 02:20 AM SLT - Apr 3716 - Cosmic Paradise&lt;br /&gt;
* 07/29/13 07:37 PM SLT - Feb 3818 - Cosmic Paradise&lt;br /&gt;
* 08/01/13 06:57 AM SLT - Feb 3910 - Cosmic Paradise&lt;br /&gt;
* 08/03/13 01:01 AM SLT - Apr 3975 - Cosmic Paradise&lt;br /&gt;
* 08/04/13 10:45 PM SLT - Feb 3046 - Cosmic Paradise&lt;br /&gt;
* 08/07/13 11:45 AM SLT - May 3140 - Cosmic Paradise&lt;br /&gt;
* 08/09/13 12:20 PM SLT - May 3221 - Cosmic Paradise&lt;br /&gt;
* 08/11/13 06:18 AM SLT - May 3287 - Cosmic Paradise&lt;br /&gt;
* 08/13/13 06:22 AM SLT - Feb 3370 - Cosmic Paradise&lt;br /&gt;
* 08/15/13 12:16 AM SLT - Jun 3433 - Cosmic Paradise&lt;br /&gt;
* 08/17/13 12:30 PM SLT - May 3533 - Cosmic Paradise&lt;br /&gt;
* 08/19/13 11:26 PM SLT - Nov 3604 - Cosmic Paradise&lt;br /&gt;
* 08/22/13 09:55 AM SLT - Jun 3695 - Cosmic Paradise&lt;br /&gt;
* 08/24/13 09:08 AM SLT - Feb 3787 - Cosmic Paradise&lt;br /&gt;
* 08/26/13 09:15 AM SLT - Mar 3867 - Cosmic Paradise&lt;br /&gt;
* 08/28/13 09:20 AM SLT - Mar 3899 - Cosmic Paradise&lt;br /&gt;
* 08/30/13 03:32 AM SLT - Nov 3982 - Cosmic Paradise&lt;br /&gt;
* 09/01/13 03:50 AM SLT - Apr 3063 - Cosmic Paradise&lt;br /&gt;
* 09/03/13 08:20 AM SLT - Dec 3174 - Cosmic Paradise&lt;br /&gt;
* 09/06/13 03:03 AM SLT - Apr 3242 - Cosmic Paradise&lt;br /&gt;
* 09/08/13 11:44 AM SLT - Jan 3330 - Cosmic Paradise&lt;br /&gt;
* 09/10/13 07:38 AM SLT - Jul 3404 - Cosmic Paradise&lt;br /&gt;
* 09/12/13 08:12 PM SLT - Sep 3491 - Cosmic Paradise&lt;br /&gt;
* 09/15/13 08:57 PM SLT - Apr 3604 - Cosmic Paradise&lt;br /&gt;
* 09/17/13 11:08 AM SLT - May 3666 - Cosmic Paradise&lt;br /&gt;
* 09/19/13 07:18 AM SLT - Nov 3735 - Cosmic Paradise&lt;br /&gt;
* 09/22/13 04:24 AM SLT - Aug 3838 - Cosmic Paradise&lt;br /&gt;
* 09/25/13 03:20 PM SLT - Jun 3944 - Cosmic Paradise&lt;br /&gt;
* 09/27/13 12:48 PM SLT - Feb 3037 - Cosmic Paradise&lt;br /&gt;
* 09/29/13 03:15 AM SLT - Nov 3132 - Cosmic Paradise&lt;br /&gt;
* 10/02/13 03:32 AM SLT - Oct 3207 - Cosmic Paradise&lt;br /&gt;
* 10/04/13 12:43 PM SLT - Mar 3296 - Cosmic Paradise&lt;br /&gt;
* 10/06/13 01:18 PM SLT - Oct 3378 - Cosmic Paradise&lt;br /&gt;
* 10/08/13 08:12 PM SLT - Jun 3456 - Cosmic Paradise&lt;br /&gt;
* 10/10/13 07:35 PM SLT - Oct 3529 - Cosmic Paradise&lt;br /&gt;
* 10/12/13 07:12 PM SLT - Oct 3608 - Cosmic Paradise&lt;br /&gt;
* 10/15/13 07:08 AM SLT - Oct 3707 - Cosmic Paradise&lt;br /&gt;
* 10/18/13 05:30 AM SLT - Jun 3799 - Cosmic Paradise&lt;br /&gt;
* 10/20/13 06:20 AM SLT - Mar 3878 - Cosmic Paradise&lt;br /&gt;
* 10/22/13 06:40 AM SLT - Jul 3955 - Cosmic Paradise&lt;br /&gt;
* 10/24/13 03:32 AM SLT - Dec 3024 - Cosmic Paradise&lt;br /&gt;
* 10/26/13 05:50 AM SLT - Oct 3102 - Cosmic Paradise&lt;br /&gt;
* 10/28/13 12:05 PM SLT - Sep 3186 - Cosmic Paradise&lt;br /&gt;
* 10/30/13 08:27 PM SLT - Nov 3274 - Cosmic Paradise&lt;br /&gt;
* 11/02/13 09:38 PM SLT - Feb 3367 - Cosmic Paradise&lt;br /&gt;
* 11/04/13 09:12 AM SLT - Feb 3428 - Cosmic Paradise&lt;br /&gt;
* 11/05/13 11:08 PM SLT - Nov 3495 - Cosmic Paradise&lt;br /&gt;
* 11/08/13 02:02 AM SLT - Aug 3581 - Cosmic Paradise&lt;br /&gt;
* 11/10/13 09:19 AM SLT - Jan 3667 - Cosmic Paradise&lt;br /&gt;
* 11/12/13 08:08 AM SLT - Feb 3740 - Cosmic Paradise&lt;br /&gt;
* 11/14/13 07:06 PM SLT - Mar 3830 - Cosmic Paradise&lt;br /&gt;
* 11/16/13 11:12 PM SLT - Nov 3896 - Cosmic Paradise&lt;br /&gt;
* 11/18/13 11:02 PM SLT - Nov 3895 - Cosmic Paradise&lt;br /&gt;
* 11/20/13 06:53 PM SLT - Apr 3053 - Cosmic Paradise&lt;br /&gt;
* 11/22/13 04:50 PM SLT - May 3097 - All Guilds&lt;br /&gt;
* 11/22/13 10:50 PM SLT - Nov 3107 - All Guilds&lt;br /&gt;
* 11/23/13 05:40 AM SLT - Jun 3118 - All Guilds&lt;br /&gt;
* 11/25/13 11:50 AM SLT - Dec 3205 - Cosmic Paradise&lt;br /&gt;
* 11/27/13 08:02 PM SLT - Oct 3297 - Cosmic Paradise&lt;br /&gt;
* 11/29/13 07:58 PM SLT - Jun 3405 - Cosmic Paradise&lt;br /&gt;
* 12/01/13 08:10 PM SLT - Aug 3485 - Cosmic Paradise&lt;br /&gt;
* 12/04/13 01:18 AM SLT - Jun 3574 - Cosmic Paradise&lt;br /&gt;
* 12/06/13 04:22 PM SLT - Feb 3679 - Cosmic Paradise&lt;br /&gt;
* 12/09/13 06:31 AM SLT - Jan 3746 - Cosmic Paradise&lt;br /&gt;
* 12/11/13 02:50 AM SLT - Jan 3820 - Cosmic Paradise&lt;br /&gt;
* 12/12/13 05:40 PM SLT - Nov 3881 - Cosmic Paradise&lt;br /&gt;
* 12/15/13 10:24 AM SLT - Jun 3987 - Cosmic Paradise&lt;br /&gt;
* 12/17/13 06:20 AM SLT - Apr 3100 - Cosmic Paradise&lt;br /&gt;
* 12/20/13 03:08 AM SLT - May 3205 - Cosmic Paradise&lt;br /&gt;
* 12/22/13 12:00 AM SLT - Jan 3245 - Cosmic Paradise&lt;br /&gt;
* 12/24/13 07:02 AM SLT - Nov 3337 - Cosmic Paradise&lt;br /&gt;
* 12/24/13 02:20 PM SLT - Feb 3349 - All Guilds&lt;br /&gt;
* 12/24/13 08:20 PM SLT - Sep 3349 - All Guilds&lt;br /&gt;
* 12/25/13 02:22 AM SLT - Apr 3307 - All Guilds&lt;br /&gt;
* 12/25/13 11:27 AM SLT - Nov 3380 - All Guilds&lt;br /&gt;
* 12/27/13 12:42 AM SLT - Aug 3441 - Cosmic Paradise&lt;br /&gt;
* 12/29/13 10:15 AM SLT - Jul 3535 - Cosmic Paradise&lt;br /&gt;
* 12/31/13 04:02 AM SLT - Oct 3609 - Cosmic Paradise&lt;br /&gt;
&lt;br /&gt;
===Mysterious Vessel Sightings - 2012 ===&lt;br /&gt;
* 01/01/12 02:42 AM SLT - Nov 3416 - Cosmic Paradise&lt;br /&gt;
* 01/03/12 01:50 AM SLT - Apr 3488 - Cosmic Paradise&lt;br /&gt;
* 01/06/12 01:45 AM SLT - Apr 3597 - Cosmic Paradise&lt;br /&gt;
* 01/08/12 07:23 AM SLT - Jul 3678 - Cosmic Paradise&lt;br /&gt;
* 01/12/12 04:16 AM SLT - Jan 3755 - All Guilds - Free MV!&lt;br /&gt;
* 01/12/12 11:18 PM SLT - Aug 3765 - All Guilds - Free MV!&lt;br /&gt;
* 01/13/12 06:16 AM SLT - Mar 3776 - All Guilds - Free MV!&lt;br /&gt;
* 01/13/12 01:15 PM SLT - Oct 3786 - All Guilds - Free MV!&lt;br /&gt;
* 01/13/12 08:11 PM SLT - May 3786 - All Guilds - Free MV!&lt;br /&gt;
* 01/14/12 03:09 AM SLT - Dec 3807 - All Guilds - Regular MV&lt;br /&gt;
* 01/16/12 04:11 AM SLT - Aug 3882 - Cosmic Paradise&lt;br /&gt;
* 01/19/12 04:05 AM SLT - Jun 3992 - Cosmic Paradise&lt;br /&gt;
* 01/21/12 03:46 PM SLT - Oct 3083 - Cosmic Paradise&lt;br /&gt;
* 01/24/12 12:44 AM SLT - Mar 3171 - Cosmic Paradise&lt;br /&gt;
* 01/25/12 11:49 PM SLT - Oct 3243 - Cosmic Paradise&lt;br /&gt;
* 01/28/12 06:15 AM SLT - Aug 3327 - Cosmic Paradise&lt;br /&gt;
* 01/30/12 06:21 AM SLT - Oct 3401 - Cosmic Paradise&lt;br /&gt;
* 02/01/12 01:50 PM SLT - Apr 3487 - Cosmic Paradise&lt;br /&gt;
* 02/03/12 06:40 PM SLT - Apr 3659 - Cosmic Paradise&lt;br /&gt;
* 02/06/12 05:15 AM SLT - Jan 3660 - Cosmic Paradise&lt;br /&gt;
* 02/08/12 04:32 AM SLT - Jul 3733 - Cosmic Paradise&lt;br /&gt;
* 02/10/12 03:31 PM SLT - Nov 3824 - Cosmic Paradise&lt;br /&gt;
* 02/12/12 04:20 PM SLT - May 3895 - Cosmic Paradise&lt;br /&gt;
* 02/14/12 01:18 PM SLT - Nov 3970 - Cosmic Paradise&lt;br /&gt;
* 02/17/12 01:55 AM SLT - Jul 3066 - Cosmic Paradise&lt;br /&gt;
* 02/19/12 07:25 AM SLT - Dec 3148 - Cosmic Paradise&lt;br /&gt;
* 02/22/12 05:33 AM SLT - Dec 3260 - Cosmic Paradise&lt;br /&gt;
* 02/24/12 02:57 AM SLT - Jul 3331 - Cosmic Paradise&lt;br /&gt;
* 02/26/12 03:20 AM SLT - Aug 3407 - Cosmic Paradise&lt;br /&gt;
* 02/28/12 08:00 AM SLT - Jun 3493 - Cosmic Paradise&lt;br /&gt;
* 03/01/12 03:50 PM SLT - Feb 3580 - Cosmic Paradise&lt;br /&gt;
* 03/04/12 02:00 AM SLT - Apr 3670 - Cosmic Paradise&lt;br /&gt;
* 03/06/12 05:53 AM SLT - Sep 3755 - Cosmic Paradise&lt;br /&gt;
* 03/08/12 06:34 AM SLT - Aug 3834 - Cosmic Paradise&lt;br /&gt;
* 03/10/12 03:04 PM SLT - Jan 3924 - Cosmic Paradise&lt;br /&gt;
* 03/13/12 01:25 AM SLT - Aug 3013 - Cosmic Paradise&lt;br /&gt;
* 03/15/12 11:07 AM SLT - Mar 3103 - Cosmic Paradise&lt;br /&gt;
* 03/17/12 03:50 PM SLT - Mar 3193 - Cosmic Paradise&lt;br /&gt;
* 03/19/12 06:34 AM SLT - Jan 3255 - Cosmic Paradise&lt;br /&gt;
* 03/21/12 12:15 PM SLT - Oct 3336 - Cosmic Paradise&lt;br /&gt;
* 03/23/12 04:46 PM SLT - Nov 3416 - Cosmic Paradise&lt;br /&gt;
* 03/26/12 01:33 AM SLT - Jul 3503 - Cosmic Paradise&lt;br /&gt;
* 03/28/12 07:35 AM SLT - May 3685 - Cosmic Paradise&lt;br /&gt;
* 03/30/12 03:31 AM SLT - May 3586 - Cosmic Paradise&lt;br /&gt;
* 04/01/12 09:05 AM SLT - Nov 3718 - All Guilds - Free MV! (Game was down)&lt;br /&gt;
* 04/01/12 ??:?? ?? SLT - Apr 3735 - Cosmic Paradise&lt;br /&gt;
* 04/03/12 23:05 AM SLT - Sep 3830 - Cosmic Paradise&lt;br /&gt;
* 04/07/12 12:08 AM SLT - May 3943 - Cosmic Paradise&lt;br /&gt;
* 04/09/12 06:12 AM SLT - Aug 3026 - Cosmic Paradise&lt;br /&gt;
* 04/11/12 10:36 PM SLT - Jan 3126 - Cosmic Paradise&lt;br /&gt;
* 04/13/12 06:56 PM SLT - Jul 3194 - Cosmic Paradise&lt;br /&gt;
* 04/16/12 08:44 AM SLT - Oct 3289 - Cosmic Paradise&lt;br /&gt;
* 04/18/12 11:16 PM SLT - Sep 3386 - Cosmic Paradise&lt;br /&gt;
* 04/21/12 01:32 AM SLT - Dec 3464 - Cosmic Paradise&lt;br /&gt;
* 04/23/12 ??:?? AM SLT - Jun 3541 - Cosmic Paradise&lt;br /&gt;
* 04/25/12 07:25 AM SLT - Dec 3263 - Cosmic Paradise&lt;br /&gt;
* 04/28/12 02:39 AM SLT - Feb 3279 - Cosmic Paradise&lt;br /&gt;
* 04/29/12 09:38 PM SLT - Jan 3797 - Cosmic Paradise&lt;br /&gt;
* 05/01/12 11:00 PM SLT - May 3869 - Cosmic Paradise&lt;br /&gt;
* 05/04/12 04:21 PM SLT - Jan 3972 - Cosmic Paradise&lt;br /&gt;
* 05/06/12 ??:?? AM SLT - Mar 3037 - Cosmic Paradise&lt;br /&gt;
* 05/08/12 12:40 AM SLT - Jan 3098 - Cosmic Paradise&lt;br /&gt;
* 05/09/12 08:50 PM SLT - May 3167 - Cosmic Paradise&lt;br /&gt;
* 05/12/12 03:28 AM SLT - Mar 3523 - Cosmic Paradise&lt;br /&gt;
* 05/14/12 12:00 AM SLT - Jan 3323 - Cosmic Paradise&lt;br /&gt;
* 05/16/12 ??:?? PM SLT - Aug 3427 - Cosmic Paradise&lt;br /&gt;
* 05/18/12 09:50 AM SLT - Jan 3489 - Cosmic Paradise&lt;br /&gt;
* 05/21/12 ??:?? AM SLT - Nov 3590 - Cosmic Paradise&lt;br /&gt;
* 05/22/12 07:44 AM SLT - Apr 3655 - Cosmic Paradise&lt;br /&gt;
* 05/25/12 05:22 PM SLT - Jul 3764 - Cosmic Paradise&lt;br /&gt;
* 05/28/12 08:12 AM SLT - Feb 3863 - Cosmic Paradise&lt;br /&gt;
* 05/30/12 06:56 PM SLT - Mar 3955 - Cosmic Paradise&lt;br /&gt;
* 06/01/12 08:37 PM SLT - Sep 3032 - Cosmic Paradise&lt;br /&gt;
* 06/03/12 01:40 PM SLT - Jul 3097 - Cosmic Paradise&lt;br /&gt;
* 06/05/12 07:30 AM SLT - Feb 3163 - Cosmic Paradise&lt;br /&gt;
* 06/08/12 ??:?? AM SLT - Mar 3272 - Cosmic Paradise&lt;br /&gt;
* 06/09/12 07:55 PM SLT - Jan 3333 - Cosmic Paradise&lt;br /&gt;
* 06/12/12 08:08 PM SLT - Apr 3446 - Cosmic Paradise&lt;br /&gt;
* 06/15/12 02:00 AM SLT - Sep 3530 - Cosmic Paradise&lt;br /&gt;
* 06/17/12 08:54 AM SLT - Oct 3616 - Cosmic Paradise&lt;br /&gt;
* 06/19/12 05:25 PM SLT - May 3705 - Cosmic Paradise&lt;br /&gt;
* 06/21/12 03:31 PM SLT - Aug 3777 - Cosmic Paradise&lt;br /&gt;
* 06/23/12 08:39 PM SLT - Aug 3860 - Cosmic Paradise&lt;br /&gt;
* 06/25/12 10:24 PM SLT - Nov 3938 - Cosmic Paradise&lt;br /&gt;
* 06/28/12 03:39 PM SLT - Feb 3041 - Cosmic Paradise&lt;br /&gt;
* 06/30/12 ??:?? PM SLT - Sep 3113 - Cosmic Paradise&lt;br /&gt;
* 07/02/12 11:49 PM SLT - Jun 3204 - Cosmic Paradise&lt;br /&gt;
* 07/05/12 01:29 AM SLT - Apr 3282 - Cosmic Paradise&lt;br /&gt;
* 07/07/12 09:18 AM SLT - Oct 3369 - Cosmic Paradise&lt;br /&gt;
* 07/09/12 02:02 PM SLT - May 3452 - Cosmic Paradise&lt;br /&gt;
* 07/12/12 07:58 AM SLT - Sep 3555 - Cosmic Paradise&lt;br /&gt;
* 07/14/12 04:26 PM SLT - Feb 3644 - Cosmic Paradise&lt;br /&gt;
* 07/16/12 09:46 PM SLT - Sep 3727 - Cosmic Paradise&lt;br /&gt;
* 07/19/12 08:31 AM SLT - Sep 3819 - Cosmic Paradise&lt;br /&gt;
* 07/22/12 04:03 AM SLT - Jul 3925 - Cosmic Paradise&lt;br /&gt;
* 07/24/12 07:25 AM SLT - Dec 3005 - Cosmic Paradise&lt;br /&gt;
* 07/26/12 02:46 AM SLT - Oct 3070 - Cosmic Paradise&lt;br /&gt;
* 07/28/12 12:25 PM SLT - Dec 3163 - Cosmic Paradise&lt;br /&gt;
* 07/30/12 03:20 AM SLT - Nov 3224 - Cosmic Paradise&lt;br /&gt;
* 08/01/12 08:53 AM SLT - Sep 3308 - Cosmic Paradise&lt;br /&gt;
* 08/03/12 ??:?? AM SLT - Apr 3375 - Cosmic Paradise&lt;br /&gt;
* 08/04/12 08:51 PM SLT - Mar 3440 - Cosmic Paradise&lt;br /&gt;
* 08/07/12 ??:?? AM SLT - Aug 3525 - Cosmic Paradise&lt;br /&gt;
* 08/09/12 08:52 AM SLT - May 3609 - Cosmic Paradise&lt;br /&gt;
* 08/11/12 03:55 PM SLT - Apr 3695 - Cosmic Paradise&lt;br /&gt;
* 08/14/12 01:24 PM SLT - Jan 3804 - Cosmic Paradise&lt;br /&gt;
* 08/16/12 05:57 AM SLT - Jun 3867 - Cosmic Paradise&lt;br /&gt;
* 08/18/12 05:56 AM SLT - Jul 3942 - Cosmic Paradise&lt;br /&gt;
* 08/20/12 ??:?? AM SLT - Jan 3033 - Cosmic Paradise&lt;br /&gt;
* 08/22/12 01:35 AM SLT - Jun 3123 - Cosmic Paradise&lt;br /&gt;
* 08/25/12 12:31 AM SLT - Nov 3196 - Cosmic Paradise&lt;br /&gt;
* 08/27/12 02:33 AM SLT - Feb 3275 - Cosmic Paradise&lt;br /&gt;
* 08/29/12 10:11 AM SLT - Feb 3362 - Cosmic Paradise&lt;br /&gt;
* 09/01/12 02:16 AM SLT - Apr 3462 - Cosmic Paradise&lt;br /&gt;
* 09/02/12 10:12 PM SLT - Nov 3534 - Cosmic Paradise&lt;br /&gt;
* 09/05/12 03:42 AM SLT - Jul 3614 - Cosmic Paradise&lt;br /&gt;
* 09/07/12 02:55 AM SLT - May 3688 - Cosmic Paradise&lt;br /&gt;
* 09/08/12 09:08 PM SLT - Aug 3836 - Cosmic Paradise&lt;br /&gt;
* 09/12/12 09:52 PM SLT - Jul 3905 - Cosmic Paradise&lt;br /&gt;
* 09/14/12 08:00 AM SLT - May 3924 - All Guilds (Free MV)&lt;br /&gt;
* 09/14/12 02:50 AM SLT - Dec 3934 - All Guilds (Free MV)&lt;br /&gt;
* 09/14/12 09:34 PM SLT - Jul 3945 - All Guilds (Free MV)&lt;br /&gt;
* 09/15/12 04:40 AM SLT - Feb 3956 - All Guilds (Free MV)&lt;br /&gt;
* 09/15/12 11:08 AM SLT - Sep 3966 - Cosmic Paradise&lt;br /&gt;
* 09/17/12 01:06 PM SLT - Aug 3048 - Cosmic Paradise&lt;br /&gt;
* 09/20/12 01:30 AM SLT - Jul 3150 - Cosmic Paradise&lt;br /&gt;
* 09/22/12 05:50 PM SLT - Aug 3239 - Cosmic Paradise&lt;br /&gt;
* 09/24/12 10:48 PM SLT - May 3322 - Cosmic Paradise&lt;br /&gt;
* 09/27/12 03:37 AM SLT - Nov 3404 - Cosmic Paradise&lt;br /&gt;
* 09/29/12 11:51 PM SLT - Jun 3511 - Cosmic Paradise&lt;br /&gt;
* 10/02/12 08:48 AM SLT - Jun 3600 - Cosmic Paradise&lt;br /&gt;
* 10/04/12 06:23 AM SLT - Sep 3671 - Cosmic Paradise&lt;br /&gt;
* 10/06/12 11:08 AM SLT - Feb 3754 - Cosmic Paradise &lt;br /&gt;
* 10/08/12 05:36 PM SLT - Mar 3839 - Cosmic Paradise&lt;br /&gt;
* 10/10/12 10:38 PM SLT - Mar 3908 - Cosmic Paradise&lt;br /&gt;
* 10/12/12 04:16 PM SLT - Feb 3987 - Cosmic Paradise&lt;br /&gt;
* 10/14/12 10:55 AM SLT - Sep 3053 - Cosmic Paradise&lt;br /&gt;
* 10/16/12 03:05 AM SLT - Jun 3116 - Cosmic Paradise&lt;br /&gt;
* 10/18/12 11:20 AM SLT - Jun 3204 - Cosmic Paradise&lt;br /&gt;
* 10/21/12 09:20 AM SLT - Oct 3313 - Cosmic Paradise&lt;br /&gt;
* 10/23/12 02:00 PM SLT - Apr 3396 - Cosmic Paradise&lt;br /&gt;
* 10/25/12 01:08 AM SLT - Jul 3458 - Cosmic Paradise&lt;br /&gt;
* 10/27/12 09:00 PM SLT - Jan 3557 - Cosmic Paradise&lt;br /&gt;
* 10/29/12 ??:?? ?? SLT - ??? ???? - Cosmic Paradise&lt;br /&gt;
* 11/01/12 01:15 PM SLT - May 3732 - Cosmic Paradise&lt;br /&gt;
* 11/03/12 05:50 AM SLT - Oct 3795 - Cosmic Paradise&lt;br /&gt;
* 11/04/12 08:35 PM SLT - Nov 3857 - Cosmic Paradise&lt;br /&gt;
* 11/07/12 07:00 AM SLT - Feb 3949 - Cosmic Paradise&lt;br /&gt;
* 11/09/12 01:12 AM SLT - Jul 3018 - Cosmic Paradise&lt;br /&gt;
* 11/11/12 07:08 AM SLT - Sep 3106 - Cosmic Paradise&lt;br /&gt;
* 11/13/12 07:17 AM SLT - Jun 3174 - Cosmic Paradise&lt;br /&gt;
* 11/15/12 08:30 AM SLT - Sep 3249 - Cosmic Paradise&lt;br /&gt;
* 11/17/12 07:02 AM SLT - Dec 3323 - Cosmic Paradise&lt;br /&gt;
* 11/18/12 08:04 AM SLT - Jan 3363 - Guild of Swank&lt;br /&gt;
* 11/19/12 ??:?? ?? SLT - Nov 3319 - Cosmic Paradise&lt;br /&gt;
* 11/20/12 05:24 PM SLT - Jul 3452 - Guild of Swank&lt;br /&gt;
* 11/21/12 04:24 AM SLT - Sep 3469 - Cosmic Paradise&lt;br /&gt;
* 11/23/12 01:05 PM SLT - Mar 3558 - Cosmic Paradise&lt;br /&gt;
* 11/25/12 11:20 PM SLT - Feb 3649 - Cosmic Paradise&lt;br /&gt;
* 11/28/12 11:28 PM SLT - Sep 3761 - Cosmic Paradise&lt;br /&gt;
* 12/01/12 07:13 AM SLT - Sep 3848 - Cosmic Paradise&lt;br /&gt;
* 12/03/12 07:50 AM SLT - Jul 3924 - Cosmic Paradise&lt;br /&gt;
* 12/05/12 07:50 PM SLT - Feb 3018 - Cosmic Paradise&lt;br /&gt;
* 12/08/12 05:16 PM SLT - May 3126 - Cosmic Paradise&lt;br /&gt;
* 12/11/12 03:08 PM SLT - Mar 3235 - Cosmic Paradise&lt;br /&gt;
* 12/13/12 01:20 PM SLT - Jun 3307 - Cosmic Paradise&lt;br /&gt;
* 12/15/12 12:26 PM SLT - Dec 3380 - Cosmic Paradise&lt;br /&gt;
* 12/17/12 11:30 PM SLT - Jan 3478 - Cosmic Paradise&lt;br /&gt;
* 12/20/12 09:51 AM SLT - Feb 3564 - Cosmic Paradise&lt;br /&gt;
* 12/22/12 12:02 PM SLT - Jun 3647 - Cosmic Paradise&lt;br /&gt;
* 12/24/12 11:17 AM SLT - Mar 3716 - Christmas MV&lt;br /&gt;
* 12/25/12 01:45 PM SLT - Apr 3720 - Christmas MV&lt;br /&gt;
* 12/25/12 10:24 AM SLT - Mar 3752 - Christmas MV&lt;br /&gt;
* 12/25/12 05:06 PM SLT - Aug 3762 - Cosmic Paradise&lt;br /&gt;
* 12/27/12 08:38 AM SLT - Jan 3843 - Cosmic Paradise&lt;br /&gt;
* 12/29/12 06:30 AM SLT - Sep 3913 - Cosmic Paradise&lt;br /&gt;
* 12/31/12 05:01 PM SLT - Feb 3987 - Cosmic Paradise&lt;br /&gt;
* 12/25/12 03:37 AM SLT - Aug 3741 - Christmas MV&lt;br /&gt;
&lt;br /&gt;
===Mysterious Vessel Sightings - Prior Years ===&lt;br /&gt;
==[[2011 Vessel sightings-All Guilds that Report]]==&lt;br /&gt;
==[[2010 Vessel sightings-All Guilds that Report]]==&lt;br /&gt;
==[[2009 Vessel sightings-All Guilds that Report]]==&lt;br /&gt;
==[[2009 Vessel sightings-Alliance of Hera - Mother Guild]]==&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2505</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2505"/>
		<updated>2015-04-21T03:18:09Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Analien]] - Guild Leader Jack Walsh==&lt;br /&gt;
Launched 2014-09-06&lt;br /&gt;
*Executive Director - Ellie Fimicoloud&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intergalactic Alliance]] - Guild Leader Inter Vella ==&lt;br /&gt;
Launched 2014-08-21&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
*****Intergalactic Alliance - 2014-08-21, 5th Generation (from Children of Shadows)&lt;br /&gt;
****Analien - 2014-09-06, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Main_Page&amp;diff=2504</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Main_Page&amp;diff=2504"/>
		<updated>2015-04-21T03:14:14Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
== Tiny Empires Basics ==&lt;br /&gt;
&lt;br /&gt;
Tiny Empires 3000 is a massively multi-player turn-based game played inside the virtual world Second Life via the use of a HUD (Heads Up Display), where the goal is to acquire ships, credits, subjects and move in standings amongst the other residents of the guild. Game play is set in a sci-fi future (presumably around the year 3000).&lt;br /&gt;
&lt;br /&gt;
The HUD is available in Standard and Compact versions. They operate identically and provide access to all elements of the game. There is no equivalent to the Tiny Empires Federation HUD in Tiny Empires 3000.&lt;br /&gt;
&lt;br /&gt;
A Tiny Empires 3000 Companion is also available which provides assistance with looking up names, guilds, gossip/news and identifying nearby avatars who are Tiny Empires 3000 players. &lt;br /&gt;
&lt;br /&gt;
Although an Achievements &amp;amp; Bookkeeping add-on for Tiny Empires has been released which enables additional information presented in the Accts tab it currently does not look like there are any plans to do the same for Tiny Empires 3000.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Director%27s_Quest&amp;diff=2503</id>
		<title>Director&#039;s Quest</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Director%27s_Quest&amp;diff=2503"/>
		<updated>2015-04-21T03:13:06Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
===Director requirements===&lt;br /&gt;
&lt;br /&gt;
To be a Director, you only need to do the following things:&lt;br /&gt;
&lt;br /&gt;
*Have at least 25,000 total ships&lt;br /&gt;
*Build a Flagship&lt;br /&gt;
*Be under Superior of Director or higher &lt;br /&gt;
&lt;br /&gt;
That&#039;s it!&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure if there is a minimum requirement on personal ships, but if there is, then it will be at least 400 personal ships.&lt;br /&gt;
&lt;br /&gt;
*25,000 ships total&lt;br /&gt;
*Flagship Designer&lt;br /&gt;
*Orbital Platform&lt;br /&gt;
*Non-conformist votes (20 times)&lt;br /&gt;
*Construction Bay &lt;br /&gt;
*Hull material &lt;br /&gt;
*Fuel supply&lt;br /&gt;
*Furnishings&lt;br /&gt;
*1 million yellow discs&lt;br /&gt;
*Offer to Build&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE NOTE:&#039;&#039;&#039; You MUST have one of each colony type in order to successfully build your flagship!&lt;br /&gt;
*Terrestrial: for your shipbuilding crew&lt;br /&gt;
*Mining: to gain your enectrium&lt;br /&gt;
*Orbital: for your Construction Bay&lt;br /&gt;
&lt;br /&gt;
To be more precise, it appears that you need to have a specific colony at a specific checkpoint to proceed.&lt;br /&gt;
*You must have Orbital to build the construction bay&lt;br /&gt;
*You must have Terrestrial to source the colonists who will take the yellow disks as payment&lt;br /&gt;
*You must have Mining for as long as is needed to generate all the required Enectrium&lt;br /&gt;
&lt;br /&gt;
So, if you need to fast track the Enectrium and have faith in colony offers appearing at useful times, you could begin with 2xMining and Orbital and keep that configuration until you have paid for the Construction Bay and then exchange the Orbital for Terrestrial for the colonist builders (or you could exchange one of the Mines for Terrestrial and return to all three different types, depending on your Enectrium situation relative to the other criteria).&lt;br /&gt;
&lt;br /&gt;
It appears that Enectrium is limited to 200kt per delivery while a single 4Bil mine can generate 120kt when 150% occupied. So, having two mines doesn&#039;t double the effect of one, and having three appears to have no benefit over having two.&lt;br /&gt;
&lt;br /&gt;
===Building a flagship===&lt;br /&gt;
&lt;br /&gt;
Building a flagship is a bit involved and very time consuming. Here are the steps involved with that.&lt;br /&gt;
&lt;br /&gt;
*Design Flagship&lt;br /&gt;
*Obtain Solenium from the Mysterious Vessel&lt;br /&gt;
*Have an Orbital Platform&lt;br /&gt;
*Be a Non-conformist (vote 20 times in the minority in the Unity voting)&lt;br /&gt;
*Pay 5 billion credits for a Construction Bay &lt;br /&gt;
*Accumulate 10,000 kt of enectrium&lt;br /&gt;
*Accumulate 1,000,000 yellow disks&lt;br /&gt;
*Accumulate the following flagship furnishings&lt;br /&gt;
**VR Rigs (1,000)&lt;br /&gt;
**Zero-g Beds (1,000)&lt;br /&gt;
**Comm Units (10)&lt;br /&gt;
     &lt;br /&gt;
Note: Some of the steps may be completed before reaching 25k+ ships, such as obtaining the Soleinium from the Mysterious Vessel, gaining Enectrium with a Mining Colony (Upon reaching the Captain level), voting 20x in the minority in the Unity voting, and collecting the flagship furnishings. However, the random events where furnishings are awarded become more frequent once you reach the 25k+ level.&lt;br /&gt;
&lt;br /&gt;
Note: It&#039;s even possible to collect everything before reaching 25k ships, aside from actually getting a successful encounter with the flagship designer and beginning construction. In this scenario the flagship will be completed four turns after successfully hiring the flagship designer. Turn 1 confirms an honest shipwright and gives the option to hire for 500M. Turn 2 confirms hiring the shipwright and requests 5Bil for the construction bay (must have Orbital colony). Turn 3 confirms the construction bay and requests 1 million yellow disks for the colonists (must have Terrestrial colony). Turn 4 - your flagship is launched and promotion announced.&lt;br /&gt;
&lt;br /&gt;
===Design flagship===&lt;br /&gt;
&lt;br /&gt;
The first step in the Director&#039;s Quest is to seek out the &#039;Well Dressed Traveller.&#039; It is a Risk and Reward Option which appears once, maybe twice a day. Sometimes it won&#039;t appear for several days at a time. This traveller is a shipwright where you gamble a ship in order to gain one. If you have 25k+ ships, you will gain a ship and the shipwright will notice your rank. He will then offer to be your flagship designer for 500,000,000 credits.&lt;br /&gt;
&lt;br /&gt;
Note #1: Just because you have 25k+ ships does not mean the shipwright will notice your rank. It acts as a regular Risk and Reward and may take a ship.&lt;br /&gt;
&lt;br /&gt;
Note #2: There is a variant on this Risk and Reward where the shipwright returns with 10 new ships. Unfortunately, this does &#039;&#039;&#039;NOT&#039;&#039;&#039; trigger the flagship designer sequence.&lt;br /&gt;
&lt;br /&gt;
Note #3: If you have already completed the 20x votes in the minority in the Unity votes and possess an Orbital colony &#039;&#039;before&#039;&#039; you hire your flagship designer, the offer to build the Construction Bay may appear within a few turns. Keep an eye out for it! As noted above, it&#039;s possible with the proper preparation to be promoted to Director four turns after gaining the shipwright.&lt;br /&gt;
&lt;br /&gt;
===Soleinium===&lt;br /&gt;
&lt;br /&gt;
You can only obtain the Soleinium as one of the random bonuses from the Mysterious Vessel. This may occur at ANY rank and is a completely random event. Since the Mysterious Vessel only appears every 2-4 days, this could potentially take weeks to obtain.&lt;br /&gt;
&lt;br /&gt;
===Orbital Platform/Construction Bay===&lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to own man-made orbital Colony. I&#039;m not sure if there is a minimum size colony on this. I had the Artificial Moon colony. A list of Colonies is provided on the TE3000 Wiki page [[Colonies]]&lt;br /&gt;
&lt;br /&gt;
You&#039;ll then later have to pay 5 billion credits to build a Construction Bay for the flagship.&lt;br /&gt;
&lt;br /&gt;
===Non-conformist===&lt;br /&gt;
&lt;br /&gt;
Vote 20x in the minority on the Unity vote.  The HUD will tell your status when you reach it at 5, 10, 15 and 20.  You may start this at any time - a player doesn&#039;t have to wait until they reach 25k+ ships.&lt;br /&gt;
&lt;br /&gt;
===Enectrium===&lt;br /&gt;
&lt;br /&gt;
Once you buy a Mining Colony, then enectrium will start appearing randomly once you reach the rank of Captain. One may decide to purchase more then one Mining Colony in order to speed up the process, however, &#039;&#039;it is usually not neccesary&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Note: The more personal ships one has, the more enectrium may be gained at each interval. This is not confirmed - enectrium yield actually appears to be related to how full the colonies are, plus having a second mining colony gives some benefit (but not double).&lt;br /&gt;
&lt;br /&gt;
A list of Colonies is provided on the TE3000 Wiki page [[Colonies]]&lt;br /&gt;
&lt;br /&gt;
===Flagship furnishings===&lt;br /&gt;
&lt;br /&gt;
*VR Rigs (1,000)&lt;br /&gt;
*Zero-g Beds (1,000)&lt;br /&gt;
*Yellow Disks (1 million)&lt;br /&gt;
*Comm Units (10)&lt;br /&gt;
     &lt;br /&gt;
You can only obtain the flagship furnishings during random events when buying ships.  You probably have some of the furnishings already. Since the furnishings appear randomly, you have to keep buying ships until you obtain all the materials. You end up buying LOTS of ships.  The Yellow Disks and Comm Units were the hardest to get. &lt;br /&gt;
&lt;br /&gt;
TIP: You can BUY and SELL ships at the same time, to increase the frequency of buying ships because the cost of doing so is significantly less, then just buying a ship. It speeds up the process since you&#039;ll be able to afford this and do it at each opportunity a ship comes up for sale. Nevertheless, expect to spend at least a week to obtain all the furnishings.&lt;br /&gt;
&lt;br /&gt;
===Your superior&#039;s rank===&lt;br /&gt;
&lt;br /&gt;
To be promoted to Director, your Superior has to be of rank of Director or higher. If your superior is a Commander, you will be blocked from being promoted to Director. Which makes sense, since a Director shouldn&#039;t be under a lower rank. So if your Superior is a Commander, you either will have to wait until your Superior get promoted to Director, or move to someone else of Director or higher. You can move by accepting a bribe from a Director, or manually move yourself to another Director, or have your Superior prune you so you can then move to another Director.&lt;br /&gt;
&lt;br /&gt;
===The last step to promotion===&lt;br /&gt;
&lt;br /&gt;
After you meet all the criteria, the last prompt in the HUD will be to send 1 million yellow disks. This will be under &amp;quot;Flagship Progress&amp;quot; which appears every 6-6.5 online hours, whereas the &amp;quot;Promotion Pending&amp;quot; appears every two hours.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Call_of_Leadership&amp;diff=2502</id>
		<title>Call of Leadership</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Call_of_Leadership&amp;diff=2502"/>
		<updated>2015-04-21T03:12:44Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
The Call to Leadership is the TE 3000 equivalent to the Pathway to Royalty.  It is the Beginnings of your journey to becoming a Guild Leader.  You can begin the &amp;quot;Call of Leadership&amp;quot; when you reach the rank of Captain and have 450 personal ships. Each stage seems to appear 12 online hours after the previous and then repeats approximately every two hours if not taken or requirements are not met.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==STEP 1 (450 Personal Ships, 10,000 Total Ships)==&lt;br /&gt;
If you wish someday to become leader of your own guild, there are steps you must take to demonstrate your Leadership abilities.  You must also show commitment to your colonists and your fellow traders&lt;br /&gt;
&lt;br /&gt;
To show you can act outside your own interests, you can improve trade conditions for all by installing comm beacons along the trade lanes.  This will cost 200,000,000 credits.  Pay it?&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 200,000,000 credits to install comm beacons along the trade lanes in the local star system.  Nervous new pilots thank you profusely, and even grizzled veterans nod your way in appreciation of your effort.&lt;br /&gt;
&lt;br /&gt;
==STEP 2 (500 Personal Ships)==&lt;br /&gt;
If you wish someday to become leader of your own guild, there are steps you must take to demonstrate your leadership abilities.  You must also show commitment to your colonists and your fellow traders.&lt;br /&gt;
&lt;br /&gt;
Access to food has become an issue in your growing colonies.  Gro-gro paste is not as popular as it used to be.  A hydroponic Farm Structure on each colony costs 400,000,000 credits. Pay it?&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 400,000,000 credits for a hydroponic farm system on each colony.  The draw of freshly grown food brings, xx,000 new colonists in from other areas.  Your reputation as a leader is on the rise.&lt;br /&gt;
&lt;br /&gt;
Receive: New colonists equal to 10% Capacity.&lt;br /&gt;
&lt;br /&gt;
==STEP 3 (550 Personal Ships,  20,000 Total Ships)==&lt;br /&gt;
You can continue to improve trade conditions for all local traders by paying for a grav engineer to precisely map the local planets&#039; orbits.  This will cost 800,000,000 credits.  Pay it?&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 800,000,000 credits for a detailed orbital map of the local planets and moons.  This allows transport ships to save fuel by using nearby gravity wells for acceleration.  All local traders thank you.&lt;br /&gt;
&lt;br /&gt;
==STEP 4 (30,000 Total Ships)==&lt;br /&gt;
To gain the support of your colonists, you consider upgrading the infrastructure in the colonies. A system of medical clinics is required. Will you pay 1,000,000,000 credits for some clinics?&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 1,000,000,000 credits for a system of medical clinics amongst your colonies. Word of your benevolence gets out, and 10% of your population capacity new colonists join you. Your reputation as a decisive leader is on the rise.&lt;br /&gt;
&lt;br /&gt;
In addition, getting all those doctors to work together took many long meetings and negotiations. You gain 5 Red Tape. (July 2012)&lt;br /&gt;
&lt;br /&gt;
==STEP 5 (Director Rank &amp;amp; 40,000 Total Ships)==&lt;br /&gt;
A large asteroid field blocks the route between two lucrative trade centers.  Thought it will be extraordinarily huge undertaking,  will you pay 2,000,000,000 cr to have the field cleared?  Yes  X  No&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 2,000,000,000 credits to have the large asteroid field cleared, which benefits everyone except the pirates, who used it for cover.  In gratitude, fellow traders send 10% of your population capacity colonists to your colonies&lt;br /&gt;
&lt;br /&gt;
==STEP 6 (50,000 Total Ships)==&lt;br /&gt;
Your colonies have grown so rapidly that again food has become scarce.  For 20,000,000,000 creds. you can convert and entire planet into a farm world, and hire overseers for it.  Pay it?  Yes x  No&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
You paid 20,000,000,000 credits to terraform and entire planet into a massive farm production.  The food flows freely now, and your colonies continue to grow.  10% of your population capacity of new colonists join under your guardianship.&lt;br /&gt;
&lt;br /&gt;
Whilst remaining over 50K ships and direct to the Guild Leader the hint text for the Guild on the Standings page will show your name as &amp;quot;Executive Director&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This step also awards 5 Red Tape &amp;quot;Terraforming a planet is no small undertaking. The forms you had to fill out were not merely in triplicate. They were in dodeclicate. You gained 5 Read Tape&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==STEP 7: (60,000 Total Ships)==&lt;br /&gt;
Every guild is required to hire a security force to keep the trade lanes safe from the Hand of Anarchy pirates.  The initial cost for this is 40,700,000,001 credits.  Buy it?&lt;br /&gt;
&lt;br /&gt;
Results:&lt;br /&gt;
&lt;br /&gt;
You paid 40,700,000,001 credits to hire a security force for the guild you plan to create.  They will stand by until you actually start your guild.  10% of your population capacity join your colonies.&lt;br /&gt;
&lt;br /&gt;
==STEP 8:  Guild Name (1,500 Personal Ships, 75,000 Total Ships)==&lt;br /&gt;
&lt;br /&gt;
You are nearing the day when you can be leader of your own guild.  Of course, every guild requires a name, and now is the time to propose one.  You&#039;ll have several chances to decide if you aren&#039;t ready now. &lt;br /&gt;
A guild name can be no more then 20 letters, including spaces, Hyphens and apostrophes are ok, but no other special characters.  Click yes after typing the name.&lt;br /&gt;
&lt;br /&gt;
Next turn:&lt;br /&gt;
&lt;br /&gt;
You typed &amp;quot;xxxxxxx xxxxxxx&amp;quot; as your future guild name.  If this is correct, it will be sent along for approval.  If not, click No and you&#039;ll have another chance.  Accept name?&lt;br /&gt;
&lt;br /&gt;
Next turn:&lt;br /&gt;
&lt;br /&gt;
You&#039;ve accepted the guild name &amp;quot;xxxxxxxx xxxxxxx&amp;quot;  The name has been sent to the authorities for approval.  If you hear nothing, then the name was approved.&lt;br /&gt;
&lt;br /&gt;
==STEP 9: (2000 Personal Ships &amp;amp; 100,000 Total Ships)==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve made it to the final step along this epic quest to become leader of your own guild.  You must pay to convert a former colony into a base of operations for your new guild.  This is the Guild HQ.&lt;br /&gt;
&lt;br /&gt;
Please note:  if you chose Yes, you will leave your guild to form a new one, with you as its leader.  Pay 120,808,909,000 cr to build the HQ and form a new guild?  Destiny Awaits!&lt;br /&gt;
&lt;br /&gt;
==ALTERNATIVE to STEP 9: Operations Assistant / Operations Manager ==&lt;br /&gt;
&lt;br /&gt;
Alternatively, a player who has completed Step 8 can be named as an Operations Assistant or Operations Manager of their Guild (this can occur before seeing Step 9). The Guildleader performs this through the same process as awarding a medal/title. It must be done twice, once to promote from Cross of the Guardian to OA, and then again to promote from OA to OM.&lt;br /&gt;
&lt;br /&gt;
An Operations Assistant can only act on their downline. The Operations Manager can act on the whole guild. Both OA and OM must be direct to their Guildleader and have 100K ships or more to receive the OA- and OM-specific offers.&lt;br /&gt;
&lt;br /&gt;
OAs can place a bulk ship order for their downline and also allocate titles in their downline (without medals or awarding extra ships). Thus an OA/OM can give someone a new title even when they have received all three medals.&lt;br /&gt;
&lt;br /&gt;
OMs have the ability to place a bulk ship order for the whole guild, allocate titles as above and a unique ability which is to shift someone to a new superior within the guild, so allowing inactive players/lines to be moved.&lt;br /&gt;
&lt;br /&gt;
OAs and OMs also have an ability to reimburse a sabotage victim in their downline from the guild&#039;s reserve providing that it holds over 2000 ships. This only applies to their downline, even with an OM. The OA/OM must be online at the time of the sabotage.&lt;br /&gt;
&lt;br /&gt;
Therefore, there are three abilities which are unique to Guildleaders:-&lt;br /&gt;
&lt;br /&gt;
* Awarding medals with the associated title, free ships and increase in personal ship maximum&lt;br /&gt;
&lt;br /&gt;
* Punishments (barring someone from joining the guild, banishing someone from the guild, imprisonment for a year or stripping a medal - with a choice of whether it is publicly announced or not)&lt;br /&gt;
&lt;br /&gt;
* Prepaying dues for the guild for three years (or five years in those guilds which have achieved 10,000 ships in the reserve fleet). This can either take effect immediately or be preset for a date in advance&lt;br /&gt;
&lt;br /&gt;
OMs have one unique ability - being able to move an inactive player (inactive seems to mean about a month without using the game) elsewhere in the same guild.&lt;br /&gt;
&lt;br /&gt;
When an OM/OA signs in they will see notification of any MV visit. Bureaucrat visit or bulk buy whilst they were offline, as does a Guildleader. In fact anyone at any rank who is direct to a Guildleader gets these notifications at sign-in.&lt;br /&gt;
&lt;br /&gt;
As at October 2011 the MV notification at sign-in still quotes a date one month earlier than the actual first in-game sighting.&lt;br /&gt;
&lt;br /&gt;
==ABDICATION/RESIGNATION ==&lt;br /&gt;
&lt;br /&gt;
Tiny Empires has long had a manual abdication process where a Grand Vice could take over an existing kingdom intact from a retiring monarch. In September 2013 this process was automated and extended to include TE3000 too.&lt;br /&gt;
&lt;br /&gt;
Twice daily at 12am and 12pm SLT the Guildleader will get an offer from a shadowy figure. Aside from doing nothing, one or two further options are presented.&lt;br /&gt;
&lt;br /&gt;
The first option is to dissolve the guild. The guild will cease to exist and the former Guildleader will return to Director rank with a number of penalties applied:-&lt;br /&gt;
*A financial penalty&lt;br /&gt;
*A fixed title of &amp;quot;Resigner&amp;quot; which sticks for a week of real time&lt;br /&gt;
*All allies are disconnected&lt;br /&gt;
*Call of Leadership progress is wiped out and will not restart for two weeks real time&lt;br /&gt;
&lt;br /&gt;
Direct subordinates are not affected and remain connected.&lt;br /&gt;
&lt;br /&gt;
The second option, to transfer the guild, is only offered if the OM is online and has enough fleet size to qualify to ascend (100K - the same as they need to be an active OM). The OM becomes the leader of the guild, with the name and reserve fleet preserved, while the former Guildleader becomes a direct subordinate to the now-promoted OM and attracts the same penalties as above.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2501</id>
		<title>Template:Navigation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2501"/>
		<updated>2015-04-21T03:11:38Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|+ Navigation&lt;br /&gt;
|-&lt;br /&gt;
| [[Main Page]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Information|General Information]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Director&#039;s Quest]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Leadership]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrades]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colonies]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terms Used]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Troubleshooting]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mysterious Vessel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Bureaucrat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guilds_of_TE3000|Guilds of Tiny Empires 3000]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links to Outside Resources]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2500</id>
		<title>Template:Navigation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2500"/>
		<updated>2015-04-21T03:08:01Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|+ Navigation&lt;br /&gt;
|-&lt;br /&gt;
| [[Information|General Information]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranks]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrades]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Colonies]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Terms Used]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Troubleshooting]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mysterious Vessel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Bureaucrat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guilds_of_TE3000|Guilds of Tiny Empires 3000]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links to Outside Resources]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2499</id>
		<title>Template:Navigation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2499"/>
		<updated>2015-04-21T02:53:05Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
&lt;br /&gt;
[[Information|General Information]]&lt;br /&gt;
&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Mysterious Vessel]]&lt;br /&gt;
&lt;br /&gt;
[[The Bureaucrat]]&lt;br /&gt;
&lt;br /&gt;
[[Guilds_of_TE3000|Guilds of Tiny Empires 3000]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2498</id>
		<title>The Bureaucrat</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2498"/>
		<updated>2015-04-21T02:50:39Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
== Red Tape ==&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat made his first appearance on Jan 26, 2012 in game month July 3259 visiting all guilds. As anticipated, there are similarities with the Alchemist in TE including the multi-turn approach sequence and the trading of red tape for game modifiers.&lt;br /&gt;
&lt;br /&gt;
Red Tape started being awarded during January 2012 and may be received for any of the following:&lt;br /&gt;
&lt;br /&gt;
* Paying end of year dues&lt;br /&gt;
* Paying fleet tax for being at/above a certain rank (2 or 3 Red Tape)&lt;br /&gt;
* Refunding a direct&#039;s commission&lt;br /&gt;
* Buying a ship (1 to 3 Red Tape)&lt;br /&gt;
* Selling a ship (1 to 3 Red Tape)&lt;br /&gt;
* Entering a puzzle answer (up to 3 Red Tape)&lt;br /&gt;
* Gift from MV (2 to 5 Red Tape)&lt;br /&gt;
* Completing some steps on the Call of Leadership (Step 2 gave 5 Red Tape)&lt;br /&gt;
* Hiring the flagship designer in the Director&#039;s Quest (3 red tape)&lt;br /&gt;
* Random Event, eg &amp;quot;A distributor that you sometimes work with owes you payment. He recently changed his Accounts Payable process. You spend hours trying to get your credits. You gained 1 Red Tape&amp;quot;&lt;br /&gt;
* Paying for the medical clinics at the 30K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
* Paying for the planet terraforming at the 50K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Bureaucrat&#039;s Offers ==&lt;br /&gt;
&lt;br /&gt;
List of offers seen so far, ordered by their cost.&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 202(r) - fleet tax 20% less forever - 2 red tape&lt;br /&gt;
 &lt;br /&gt;
*Reserve Bond 908.5(m) - fleet donation matched twice - 2 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Renumeration Forum 1 (c) - +50% on puzzle bonus forever - 3 red tape &lt;br /&gt;
&lt;br /&gt;
*Unity Match Contract - unity bonus 50 % forever - 3 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement - Jump Ahead 3 research levels - 4 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Stipulation - annual guild dues 10% less - 4 red tape  &lt;br /&gt;
&lt;br /&gt;
*Census Agreement 47 (s) - 10% more per sub - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Census Agreement 219 - 10% more/colonists - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement RA6 - Jump ahead 6 research levels - 6 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Contract 710(a) - +10% colonist capacity - 7 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 20(v) - Annual Guild Dues 20% Less - 8 red tape (This was seen after previously purchasing the Dues Stipulation that gives 10% less, possibly it&#039;s not offered until after the 10% contract has been bought)&lt;br /&gt;
&lt;br /&gt;
*Unity Commitment C(f.100) - Unit bonus doubled forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Premium Form 2 (c) - Puzzle bonus doubled Forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Charitable Synergy - Give double ships for a while - 10 red tape (first seen Oct. 2013)&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 404(r) - Fleet tax 40% less forever - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 30(z) - Annual Guild Dues 30% less - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s5 - Ships cost 5% less forever - 15 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(s) Treaty 57(s) - 20% more per subordinate - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(c) Treaty 819(c) - 20% more per colonist - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Contract I.Nf.2x - Research is doubled forever - 20 red tape (clarification required: what is doubled?)&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 20.r(b) - +20% colonist capacity -  25 red tape&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Embargo - Total immunity to fleet tax - 25 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s10 - Ships cost 10% less - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Unity Incentive 3x.k - Unity bonus tripled forever - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotiation Contract - MV price 25% less forever - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 144.33(b) - +33% colonist capacity (200% cumulative) - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Settlement s15 - Ships cost 15% less - 50 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Entente - Fleet Efficiency +100 cr/ship - 60 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotation Pact - MV price halved forever - 70 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Coup - Fleet Efficiency +100 cr/ship - 100 red tape&lt;br /&gt;
&lt;br /&gt;
The table below shows the evolution of each theme&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Step 1&lt;br /&gt;
! Step 2&lt;br /&gt;
! Step 3&lt;br /&gt;
|-&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| 20% less 2RT&lt;br /&gt;
| 40% less 12RT&lt;br /&gt;
| Immune 25RT&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Fleet&lt;br /&gt;
| Match donation twice 2RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Puzzles&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| 200% bonus 30RT&lt;br /&gt;
|-&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| 10% less 4RT&lt;br /&gt;
| 20% less 8RT&lt;br /&gt;
| 30% less 12RT&lt;br /&gt;
|-&lt;br /&gt;
| Research&lt;br /&gt;
| Gain 3 steps 4RT&lt;br /&gt;
| Gain 6 steps 6RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 10% more per direct 5RT&lt;br /&gt;
| 20% more per direct 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 10% more per colonist 5RT&lt;br /&gt;
| 20% more per colonist 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| 10% more 7RT&lt;br /&gt;
| 20% more 25RT&lt;br /&gt;
| 33% more 35RT&lt;br /&gt;
|-&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| 5% less 15RT&lt;br /&gt;
| 10% less 30RT&lt;br /&gt;
| 15% less 50RT&lt;br /&gt;
|-&lt;br /&gt;
| MV Cost&lt;br /&gt;
| 25% less 35RT&lt;br /&gt;
| 50% less 70RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| +100/month 60RT&lt;br /&gt;
| +100/month 100RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Giving Ships&lt;br /&gt;
| Give double &#039;for a while&#039; 10RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-Game Prompts ==&lt;br /&gt;
&lt;br /&gt;
*Month 1: The Bureaucrat has come to (name of guild) space. His ability to navigate political minefields, bypass elaborate over-regulation, and cut red tape is truly astonishing. He should be here shortly.&lt;br /&gt;
&lt;br /&gt;
*Month 2: The Bureaucrat is a man of mystery. Nobody knows how he can do what he does. Some say he&#039;s not human at all, but is actually an advanced AI under the control of a shadowy pseudo-governmental agency&lt;br /&gt;
&lt;br /&gt;
*Month 3: A spaceport has been set up for next month&#039;s Bureaucrat visit at guild headquarters. Long lines are anticipated. The only thing that can cut red tape is more red tape. You check your inventory. You have X red tape. (Slightly different message if none)&lt;br /&gt;
&lt;br /&gt;
*Month 4, page 1: The Bureaucrat sits at a desk surrounded by assistants, who are constantly whispering into his ear. He is also connected to an untold number of other parties via comm-link insterted into the base of his skull&lt;br /&gt;
 &lt;br /&gt;
*Month 4, page 2: You feel that the Bureaucrat could make anything possible. Which contract will you sign?&lt;br /&gt;
 &lt;br /&gt;
*Month 5, page 1: Feedback on your purchase or a generic message if nothing purchased.&lt;br /&gt;
&lt;br /&gt;
*Month 5, page 2: The line of visitors dwindles. The Bureaucrat unplugs his comm-link, smooths his tie, and strides out of the room, followed by his assistants. The sign on the wall enlightens you: &amp;quot;Facilitate, Leverage, Perseverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three buzzwords above vary from visit to visit.&lt;br /&gt;
&lt;br /&gt;
Notification of Bureaucrat visits whilst offline is given in the &amp;quot;While you were away&amp;quot; pages when someone direct to their Guildleader logs into the game.&lt;br /&gt;
&lt;br /&gt;
The frequency is assumed to be daily and individual to each guild from the second visitation onwards. The first was seen in all guilds simultaneously.&lt;br /&gt;
&lt;br /&gt;
The offers may not all be affordable, but do seem to be tailored to the number of red tape held, eg when holding 15 tape the offers presented cost 10, 10 and 15. Also some situations have been seen where less than 3 offers are presented.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2497</id>
		<title>Mysterious Vessel</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2497"/>
		<updated>2015-04-21T02:50:11Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
== Offers ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
&lt;br /&gt;
The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop too.&lt;br /&gt;
                &lt;br /&gt;
&#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
  &lt;br /&gt;
Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships. However you will get a slightly higher profit if you sell all at once then buy back at a lower cost. This will take more time though it you are patient. ***This is not a true statement.  You will get less money every time you sell and lose the income and windfalls from these ships*** Buy/Sell unless you are just out for credits.&lt;br /&gt;
             &lt;br /&gt;
&#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
&lt;br /&gt;
Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fleet efficiency has been raised by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: Nothing!&lt;br /&gt;
&lt;br /&gt;
This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run.&lt;br /&gt;
              &lt;br /&gt;
&#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 11 turns&lt;br /&gt;
&lt;br /&gt;
You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships (and buy back if you want)&lt;br /&gt;
&lt;br /&gt;
You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required component for the Flagship, part of the [[Director&#039;s Quest]]. No other benefit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
== I missed the reward message! ==&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Links_to_Outside_Resources&amp;diff=2496</id>
		<title>Links to Outside Resources</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Links_to_Outside_Resources&amp;diff=2496"/>
		<updated>2015-04-21T02:49:53Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
[http://www.tinyempires3000.com &#039;&#039;&#039;Official Tiny Empires 3000 Site&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzsabet Bergbahn&#039;s Tiny Empires Calculator]: Assistance with solving October puzzles in both Tiny Empires and Tiny Empires 3000.&lt;br /&gt;
&lt;br /&gt;
[http://tinyempires3000.blogspot.com/ Vulpine Eldrich&#039;s Tiny Empires 3000 Blog]: The long-running TE blogress sets off into space.&lt;br /&gt;
&lt;br /&gt;
[http://www.therebellion.co.nr/ The Rebellion Website]: Up-to-date info, and a place you can leave messages for others outside of SL&lt;br /&gt;
&lt;br /&gt;
[http://www.styx-imperium.com/?q=node/8/ STYX Imperium]: Where people come first!&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Troubleshooting&amp;diff=2495</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Troubleshooting&amp;diff=2495"/>
		<updated>2015-04-21T02:49:35Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Inactive HUD ===&lt;br /&gt;
After about 30 to 45 minutes (approximately one game year), the TE3K HUD becomes inactive. There are several ways of dealing with this:&lt;br /&gt;
* detach the HUD and re-attach it&lt;br /&gt;
* use the &amp;quot;offer scroll&amp;quot;-buttons (bottom right corner of the HUD)&lt;br /&gt;
* if the clock display has gone green instead of blue to show inactivity, click on it&lt;br /&gt;
* if you have Allies, opening a commlink to one of them forces the HUD to wake up&lt;br /&gt;
&lt;br /&gt;
=== HUD is attached but invisible ===&lt;br /&gt;
Chat commands for the HUD are:&lt;br /&gt;
* /3000 help (or /3000 options): Brings up the blue options window.&lt;br /&gt;
* /3000 reset: Resets the game hud to a default location on the screen.&lt;br /&gt;
* /3000 min (or /3000 minimize): Minimizes the game HUD so that it takes up less space.&lt;br /&gt;
* /3000 max (or /3000 restore): Restores the game HUD to full size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The game text is hanging over the edge of the HUD, or it&#039;s not aligned correctly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiny Empires 3000 makes extensive use of hover text on the HUD.  Depending on your screen settings, you might see the text hanging over the edge of the HUD or blocking some of the graphics.  To address this, you can alter the UI size of Second Life, which changes how the hover text appears. To do this, click Edit -&amp;gt; Preferences from the SL menu, and slide the UI Size slider to the left or right, and click Apply to see the result.  Tiny Empires 3000 also allows you to fine-tune the position of the text. Click the ? button at the top of the HUD and then click &amp;quot;Adjust Text&amp;quot;. On that blue window you will be able to move the text up/down/left/right by small amounts.&lt;br /&gt;
&lt;br /&gt;
=== Configuring the HUD ===&lt;br /&gt;
How can I configure Tiny Empires 3000?&lt;br /&gt;
Click the &amp;quot;?&amp;quot;-button at the top of the game HUD, or type &amp;quot;/3000 help&amp;quot; in Local Chat. This will bring up the blue settings dialog that lets you configure the HUD position, overlaid text position, and sounds, among other things.&lt;br /&gt;
&lt;br /&gt;
=== Other questions and answers (from the Help Notecard provided by the TE3K HUD ===&lt;br /&gt;
Q.   I attached the Tiny Empires 3000 HUD, it says it&#039;s attached, I can hear it, but I cannot see it! Where is it?&lt;br /&gt;
&lt;br /&gt;
A.   The game HUD is probably off to the side of the visible screen. Type &amp;quot;/3000 reset&amp;quot; into the Local Chat window of Second Life (do not include the quote marks). This will move the game HUD to the default position for its current attachment point.  If that doesn&#039;t fix it, just visit Ultralite Soleil&#039;s shop and look for the Tiny Empires 3000 HUD Replacer on the wall. It will send you a new copy of the game HUD for free, which should show up correctly when worn.&lt;br /&gt;
&lt;br /&gt;
Q.  How can I move the HUD to a different place on the screen?&lt;br /&gt;
&lt;br /&gt;
A. Just drag the HUD slowly with your mouse. Alternatively, you can right-click on the HUD and choose Edit. Then use the green and blue arrowheads to move the HUD.&lt;br /&gt;
&lt;br /&gt;
Q.  How can I attach the HUD to a different point?&lt;br /&gt;
&lt;br /&gt;
A. Attach the HUD to any HUD attachment point you wish (the default is HUD Top).  If it&#039;s not visible, type &amp;quot;/3000 reset&amp;quot; into the Local Chat window of Second Life (do not include the quote marks). This will move the game HUD to the default position for its current attachment point. &lt;br /&gt;
&lt;br /&gt;
Q. My Tiny Empires 3000 HUD is frozen and I can&#039;t click it!&lt;br /&gt;
&lt;br /&gt;
A. Tiny Empires 3000 will not work in no-script areas of Second Life. If you are in a no-script area of Second Life, the game will notify you with a message. Also, the animated power readout will disappear and the small red power light near the top left of the HUD will go dark. Upon returning to a script-enabled area, the power light should turn on again, and the HUD should notify you that it is again operational.&lt;br /&gt;
&lt;br /&gt;
Q. My income has gone to zero and I&#039;m getting very few offers.&lt;br /&gt;
&lt;br /&gt;
A. After a while of no activity from you, the game HUD will go into idle mode.  For most purposes, an idle HUD is considered to be offline. To restore the game to active mode, click the animated power readout on the left edge of the game HUD. &lt;br /&gt;
&lt;br /&gt;
Q. My Tiny Empires 3000 HUD is broken or lost. Can I get a replacement?&lt;br /&gt;
&lt;br /&gt;
A.  Yes. Go to my shop (search for Ultralite Soleil) and click the Tiny Empires 3000 HUD Replacer on the wall there. It will look up your payment status and send you a new copy of the Tiny Empires 3000 game HUD for free.&lt;br /&gt;
&lt;br /&gt;
Q.  How can I stop the sound from playing whenever a turn is ready?&lt;br /&gt;
&lt;br /&gt;
A.  Click the ? button at the top of the game HUD, and click Sounds to configure how sounds play in the game.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Terms_Used&amp;diff=2494</id>
		<title>Terms Used</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Terms_Used&amp;diff=2494"/>
		<updated>2015-04-21T02:49:09Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Commission ===&lt;br /&gt;
Commissions are credits paid to, or paid by, a player each month based on the ships possessed.  A player receives commissions from their subordinates, and pays commission to their superior.&lt;br /&gt;
&lt;br /&gt;
=== Credit ===&lt;br /&gt;
The unit of finance in Tiny Empires 3000.&lt;br /&gt;
&lt;br /&gt;
=== Fleet ===&lt;br /&gt;
The ships owned by a player.  There are two totals involved: personal ships owned by the player, and total ships owned by that player and all of their direct and indirect subordinates.  Some game functions, notably [[Ranks|rank]], reference total ships; others, such as colonies, reference personal ships.&lt;br /&gt;
&lt;br /&gt;
=== Guild Dues ===&lt;br /&gt;
These are deducted during every December turn.  Dues are a percentage of the commissions earned during the year now concluding.  The percentage increases as a player rises in [[Ranks|rank]].  If there are not enough credits to pay dues, a ship will be sold to cover the balance due.&lt;br /&gt;
&lt;br /&gt;
Every even year in January a payment is made for number of direct subordinates and number of colonists owned.&lt;br /&gt;
&lt;br /&gt;
A Guildleader can choose to pay dues for their whole guild for three consecutive years (five years in guilds which have assembled 10,000 ships in their reserve fleet).&lt;br /&gt;
&lt;br /&gt;
=== Subordinate ===&lt;br /&gt;
The persons immediately below a player in the guild hierarchy.  Commissions are received from one&#039;s subordinates.  Also, a player with subordinates receives bonus credits every other year in January.&lt;br /&gt;
&lt;br /&gt;
To be able to get a subordinate, you can&#039;t be more than 3 ranks above. For a new player (pilot), you need at least 5 ships to get him/her as subordinate. To change superior, the superior needs at least 10 ships (Courier). Subordinates will be lost when a superior has a rank that is over 5 above his/her subordinate. The subordinate will be without superior until he/she &amp;quot;hooks up&amp;quot; with someone else.&lt;br /&gt;
&lt;br /&gt;
This was relaxed in 2010. A Mogul may recruit a Pilot and a Director may recruit a Trade Baron.&lt;br /&gt;
&lt;br /&gt;
=== Superior ===&lt;br /&gt;
The person immediately above a player in the guild hierarchy.  Commissions are paid to one&#039;s superior.&lt;br /&gt;
&lt;br /&gt;
A player can give ships to others who are 1 rank above or (at most) 3 levels below. An exception is giving to a Runner with less than 5 ships: trying to give ships will lead to the message that the player is &amp;quot;too inexperienced&amp;quot; and transferring ships won&#039;t work.&lt;br /&gt;
&lt;br /&gt;
=== Allies ===&lt;br /&gt;
As soon as someone is Broker, there is the possibility to ally with a maximum of 4 allies. They cannot be a direct superior/subordinate. They also have to be Broker or a higher rank, but as soon as you have allies, you won´t lose them when you drop rank below Broker. Forming an alliance goes about the same as getting a new superior: you stand close to the person you want to ally with. As soon as the offer for an alliance comes, you request an alliance (beware: if the person you want to ally with is higher in rank, you first have to reject the offer to switch superior!). The request is sent to the other player, who can accept the alliance the next turn (or not, but then you can save yourself the trouble).&lt;br /&gt;
&lt;br /&gt;
As soon as the alliance is formed, you can open a Comm Port (go to alliance tab and check the option). You get several options:&lt;br /&gt;
&lt;br /&gt;
*build a Space Dock (you only have to do that once);&lt;br /&gt;
*transfer colonists to your ally;&lt;br /&gt;
*send a gift to your ally.&lt;br /&gt;
*break the alliance&lt;br /&gt;
&lt;br /&gt;
Building Space Docks with all 4 of your allies gives you a bonus of 100 credits/ship (total, not 4 x 100). Another advantage, apart from the possibility to send colonists, is that your ally can investigate a sabotage, when that has hit you. There is not a 100% guarantee that it will catch the saboteur, but when more of your allies investigate, the chances are fair that you get your ships back.&lt;br /&gt;
&lt;br /&gt;
Gifts cost about half the prize of a ship and appear to have no in-game function other than making the recipient feel appreciated even if all six gifts are sent. The choices of gifts (as at April 2011) is:&lt;br /&gt;
&lt;br /&gt;
* An antique plasma rifle&lt;br /&gt;
* A book about ... (the subject varies - colonists, navigation, nothing, space and astrophysics have been noted)&lt;br /&gt;
* A heart-shaped pendant&lt;br /&gt;
* The finest synthetic champagne&lt;br /&gt;
* A real living flower&lt;br /&gt;
* An 8x10 glossy of you (which is still described as &#039;of you&#039; when it is received)&lt;br /&gt;
&lt;br /&gt;
Breaking an alliance is expensive and although a new alliance can be made right after there is an online minimum time limit before a new space dock can be built. When an alliance is broken both parties have to wait for this time limit to expire before they can rebuild space docks.&lt;br /&gt;
&lt;br /&gt;
=== Fleet efficiency ===&lt;br /&gt;
Upgrades to your fleet, that improve your income in credits per ship. See [[Upgrades]] for more information about the upgrades you can obtain. As far as we know now, it looks like every 6 personal ships unlock a new upgrade, starting at 3 ships.&lt;br /&gt;
&lt;br /&gt;
Latest info shows that the fleet efficiency can be:&lt;br /&gt;
* 2,500 by upgrades&lt;br /&gt;
* 300 for colonies (100 for each, to a maximum of 300)&lt;br /&gt;
* 200 for finishing research of any kind&lt;br /&gt;
* 100 for establishing four (4) spacedocks with your allies&lt;br /&gt;
* 200 for purchasing both a Bureaucratic Entente and a Bureaucratic Coup from the Bureaucrat&lt;br /&gt;
* 100 (can happen twice) through an option at the Mysterious Vessel &amp;quot;Black Diamond&amp;quot; (100 credits/ship forever)&lt;br /&gt;
&lt;br /&gt;
That makes a total of 3,300 without the last, which is a &amp;quot;bonus&amp;quot; that can&#039;t be influenced by doing something (except, of course, paying the Mysterious Vessel!) for a maximum known of 3,500.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Colonies&amp;diff=2493</id>
		<title>Colonies</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Colonies&amp;diff=2493"/>
		<updated>2015-04-21T02:48:42Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
====General information about colonies:====&lt;br /&gt;
* Colonies are critical to your ability to generate revenue, especially at higher ranks.  &lt;br /&gt;
* Once you buy a Colony, this will enable disasters, similar to the Fed HUD in regular TE. However, unlike the Fed HUD, the default handling of a disaster is not as destructive to your colonists.  It will default to the cheapest (not free) option, and you will only lose a few colonists. Another major difference from the Fed HUD, is that the zero cost option, will actually generate income for you, at a cost of 2% of your total colonists. While the cost in colonists may seem high, there are also random events which allow colonists to join you (normally 1%, but occasionally as much as 5%), which have the potential to more than offset your losses if you choose this option.&lt;br /&gt;
* Each colony improves your income by 100 credits/ship to a maximum of 300 credits/ship. &lt;br /&gt;
* You can have a maximum of three (3) colonies. When you buy more (fourth, fifth, sixth,..etc.) colonies, you can choose which of your colonies is replaced by the new one. This only happens when you have at least three (3) colonies.&lt;br /&gt;
&lt;br /&gt;
====Minimum requirements for a colony:====&lt;br /&gt;
* Rank at least: Trader (50 ships total)&lt;br /&gt;
* All Level 1 colonies are available at 50 ships&lt;br /&gt;
* You get an offer to buy your first three colonies about once a day (24 hours); when you don&#039;t buy it will come back after about 3 hours&lt;br /&gt;
* For your first 3 colonies, you will receive a colonist boost equal to 50% of the new colony&#039;s capacity.&lt;br /&gt;
* Once you have 3 colonies, you will have opportunities to upgrade them.&lt;br /&gt;
** Upgrade offers will be offered when you reach  the minimum ships for that level.&lt;br /&gt;
** You will be asked which colony you wish to replace.  (Defaults to the smallest colony.)If your colonies are all of the same size, and you miss the &#039;which colony would you like to replace?&#039; message, it defaults to colony number 1. &lt;br /&gt;
** When you upgrade, you will receive a colonist boost equal to 20% of the new colony&#039;s capacity. &lt;br /&gt;
** &#039;&#039;&#039;Warning&#039;&#039;&#039;: If your total ships have declined, you may have colony offers that are smaller than the ones you already have.&lt;br /&gt;
* The max colonist % is 150%. After that, you will lose excess colonists. This may be raised, in three steps (165%, 180%,and 200%), through the [[Information#Red Tape|Bureaucrat]].&lt;br /&gt;
&lt;br /&gt;
====Advice on colonies====&lt;br /&gt;
It&#039;s a personal choice on what to buy. But here are some &amp;quot;general rules&amp;quot; that can be helpful.&lt;br /&gt;
* Terrestrial colonies provide 5% more credits per colonist at census time.  The bonuses are cumulative, so 3 terrestrial colonies will yield a 15% bonus.&lt;br /&gt;
* A man-made colony (Orbital spacedock, Colony starship, etc.) lowers the cost of disaster handling and research.&lt;br /&gt;
* &#039;&#039;&#039;NOTE&#039;&#039;&#039; Disasters begin as soon as you have your first colony. You should choose one type of disaster to research and stick to it. The two other types can be used to grow the colonist total by taking the most expensive option short of researching each time.&lt;br /&gt;
* Mining colonies randomly yield bonus credit payments, as well as quantities of enectrium after achieving the rank of Captain.  (Enectrium is required for building the flagship for the [[Director&#039;s Quest]].) Mining colonies also reduce the cost of the Mysterious Vessel.&lt;br /&gt;
&lt;br /&gt;
====Colony Types====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Benefits&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Examples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Terrestrial&lt;br /&gt;
| Higher payout per colonist at census&lt;br /&gt;
| Terrestrial planetoid, Volcanic Dwarf Planet, Telluric Planet&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Random credit bonuses &amp;amp; random quantities of ore&lt;br /&gt;
| Mining asteroid, Iron-Nickel Moon, Yttric Planet&lt;br /&gt;
|-&lt;br /&gt;
| Orbital / Man-made&lt;br /&gt;
| Discounted disaster handling and research&lt;br /&gt;
| Orbital laboratory, Colony Starship, Advanced Starbase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Colony Classes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Colonist Capacity&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Total Ships Required&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Terrestrial Planetoid&lt;br /&gt;
| 2,000&lt;br /&gt;
| 437,500&lt;br /&gt;
| Min: 50&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Mining asteroid&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Max: 149&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Orbital Laboratory&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Advanced Orbital Laboratory&lt;br /&gt;
|2,500&lt;br /&gt;
|1,417,500&lt;br /&gt;
| Min: 90&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Medium Planetoid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 224&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Large Mining asteroid&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Iron-Rich Asteroid&lt;br /&gt;
|3,200&lt;br /&gt;
|3,937,500&lt;br /&gt;
| Min: 150&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Orbital Vehicle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 299&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Small Icy Moon	&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Carbonaceous Asteroid&lt;br /&gt;
|4,000&lt;br /&gt;
|8,859,375&lt;br /&gt;
| Min: 225&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Icy Moon&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Max: 499&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Orbital Spacedock&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Orbital Base&lt;br /&gt;
|6,000&lt;br /&gt;
|18,000,000&lt;br /&gt;
| Min: 300&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Volcanic Moon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 699&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Silicate Asteroid&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Large Volcanic Moon&lt;br /&gt;
|9,000&lt;br /&gt;
|50,000,000&lt;br /&gt;
| Min: 500&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Magnesium Asteroid&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 1099&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Advanced Orbital Base	&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Rocky Moon&lt;br /&gt;
|17,000&lt;br /&gt;
|122,500,000&lt;br /&gt;
| Min: 700&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Binary Iron Asteroid&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Max: 1499&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|Colony Spaceship&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Advanced Colony Spaceship&lt;br /&gt;
|30,000&lt;br /&gt;
|242,000,000&lt;br /&gt;
| Min: 1100&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Plutonic Moon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 2199&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Iron Asteroid Field&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Iron-Nickel Moon&lt;br /&gt;
|50,000&lt;br /&gt;
|393,750,000&lt;br /&gt;
| Min: 1500&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Colony Starship&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 3999&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Volcanic Dwarf Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Small Volcanic Planet&lt;br /&gt;
|125,000&lt;br /&gt;
|484,000,000&lt;br /&gt;
| Min: 2,200&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Advanced Colony Starship&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: 6399&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Selenic Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Starbase&lt;br /&gt;
|240,000&lt;br /&gt;
|800,000,000&lt;br /&gt;
| Min: 4000&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Xenolith Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: &#039;&#039;9999&#039;&#039;&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waterworld Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Advanced Starbase&lt;br /&gt;
|430,000&lt;br /&gt;
|1,474,560,000&lt;br /&gt;
| Min: 6400&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Telluric Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: &#039;&#039;24,999&#039;&#039;&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Yttric Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Artificial Moon&lt;br /&gt;
|800,000&lt;br /&gt;
|4,000,000,000&lt;br /&gt;
| Min: 10,000&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Diamond-core Gas Giant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: &#039;&#039;49,999&#039;&#039;&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Blue-green Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Synthetic world&lt;br /&gt;
|1,000,000&lt;br /&gt;
|62,500,000,000&lt;br /&gt;
| Min: &#039;&#039;25,000&#039;&#039;&lt;br /&gt;
| Man-made&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Interstellar Asteroid Belt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: &#039;&#039;?&#039;&#039;&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Terraformed Binary Planet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Terraformed Star System&lt;br /&gt;
|2,000,000&lt;br /&gt;
|300,000,000,000&lt;br /&gt;
| Min: &#039;&#039;50,000&#039;&#039;&lt;br /&gt;
| Terrestrial&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ore Rich Star System&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Max: &#039;&#039;?&#039;&#039;&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dyson Sphere&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Man-made&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039;  The min/max ships in the table above are estimates if they are recorded in &#039;&#039;italics&#039;&#039; and followed by a &amp;quot;?&amp;quot;.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Ranks&amp;diff=2492</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Ranks&amp;diff=2492"/>
		<updated>2015-04-21T02:47:58Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Ranks ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Name&lt;br /&gt;
! Nr. of ships&lt;br /&gt;
! Guild dues&lt;br /&gt;
! Commission (per ship)&lt;br /&gt;
! SPF&lt;br /&gt;
! Personal Ships for Colony&lt;br /&gt;
! Standard Census/Colonist&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| Pilot&lt;br /&gt;
| 1&lt;br /&gt;
| 10%&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Runner&lt;br /&gt;
| 2 - 9&lt;br /&gt;
| 15%&lt;br /&gt;
| 900&lt;br /&gt;
| 350&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Courier&lt;br /&gt;
| 10 - 19&lt;br /&gt;
| 15%&lt;br /&gt;
| 800&lt;br /&gt;
| 300&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Merchant&lt;br /&gt;
| 20 - 49&lt;br /&gt;
| 15%&lt;br /&gt;
| 700&lt;br /&gt;
| 300&lt;br /&gt;
| n.a.&lt;br /&gt;
| n.a.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Trader&lt;br /&gt;
| 50 - 99&lt;br /&gt;
| 17%&lt;br /&gt;
| 600&lt;br /&gt;
| 300&lt;br /&gt;
| 25&lt;br /&gt;
| 140 credits&lt;br /&gt;
| MV and Colonies Available&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Trade Baron(ess)&lt;br /&gt;
| 100 - 249&lt;br /&gt;
| 20%&lt;br /&gt;
| 500&lt;br /&gt;
| 300&lt;br /&gt;
| 40&lt;br /&gt;
| 120 credits&lt;br /&gt;
| Eligible to cause Gossip&lt;br /&gt;
|-&lt;br /&gt;
| 5.1&lt;br /&gt;
| Trade Master&lt;br /&gt;
| 250 - 499&lt;br /&gt;
| 22%&lt;br /&gt;
| 450&lt;br /&gt;
| 290&lt;br /&gt;
| 40&lt;br /&gt;
| 120 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Broker&lt;br /&gt;
| 500 - 749&lt;br /&gt;
| 24%&lt;br /&gt;
| 400&lt;br /&gt;
| 275&lt;br /&gt;
| 60&lt;br /&gt;
| 100 credits&lt;br /&gt;
| Can make Allies&lt;br /&gt;
|-&lt;br /&gt;
| 6.1&lt;br /&gt;
| Broker Elite&lt;br /&gt;
| 750 - 999&lt;br /&gt;
| 25%&lt;br /&gt;
| 350&lt;br /&gt;
| 270&lt;br /&gt;
| 60&lt;br /&gt;
| 100 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Mogul&lt;br /&gt;
| 1,000 - 2,499&lt;br /&gt;
| 26%&lt;br /&gt;
| 300&lt;br /&gt;
| 240&lt;br /&gt;
| 80&lt;br /&gt;
| 80 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7.1&lt;br /&gt;
| High Mogul&lt;br /&gt;
| 2,500 - 4,999&lt;br /&gt;
| 28%&lt;br /&gt;
| 275&lt;br /&gt;
| 225&lt;br /&gt;
| 80&lt;br /&gt;
| 80 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7.2&lt;br /&gt;
| Mogul Elite&lt;br /&gt;
| 5,000 - 7,499&lt;br /&gt;
| 26%&lt;br /&gt;
| 250&lt;br /&gt;
| 200&lt;br /&gt;
| 80&lt;br /&gt;
| 80 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 7.3&lt;br /&gt;
| Vice Captain&lt;br /&gt;
| 7,500 - 9,999&lt;br /&gt;
| 25%&lt;br /&gt;
| 225&lt;br /&gt;
| 175&lt;br /&gt;
| 80&lt;br /&gt;
| 80 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Captain&lt;br /&gt;
| 10,000 - 14,999&lt;br /&gt;
| 25%&lt;br /&gt;
| 200&lt;br /&gt;
| 140&lt;br /&gt;
| 300&lt;br /&gt;
| 60 credits&lt;br /&gt;
| Call to Leadership begins&lt;br /&gt;
|-&lt;br /&gt;
| 8.1&lt;br /&gt;
| Vice Commander&lt;br /&gt;
| 15,000 - 19,999&lt;br /&gt;
| 24%&lt;br /&gt;
| 166&lt;br /&gt;
| 125&lt;br /&gt;
| 300&lt;br /&gt;
| 60 credits&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 8.2&lt;br /&gt;
| Commander&lt;br /&gt;
| 20,000&lt;br /&gt;
| 25%&lt;br /&gt;
| 133&lt;br /&gt;
| 110&lt;br /&gt;
| 300&lt;br /&gt;
| 60 credits&lt;br /&gt;
| Highest Rank without Flagship&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Director&lt;br /&gt;
| 25,000&lt;br /&gt;
| 25%&lt;br /&gt;
| 100&lt;br /&gt;
| 85&lt;br /&gt;
| 300&lt;br /&gt;
| 60 credits &lt;br /&gt;
| Requires completed [[Director&#039;s Quest|Flagship]]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Guild leader&lt;br /&gt;
| 100,000&lt;br /&gt;
| 5%&lt;br /&gt;
| 50&lt;br /&gt;
| 175&lt;br /&gt;
| ?&lt;br /&gt;
| 200 credits &lt;br /&gt;
| Requires completed [[Call of Leadership|Call]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Each Terrestrial Colony will increase this by 5%, up to a total of 15% for 3 Terrestrial Colonies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship pricing formulas are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Standard purchase formula: Price = SPF * (Ships Owned) * (Ships Owned)&lt;br /&gt;
* Discounted purchase formula: Price = SPF * .75 * (Ships Owned)  * (Ships Owned)&lt;br /&gt;
* Standard sale formula: Price = SPF * .75 * (Ships Owned - 1) * (Ships Owned - 1)&lt;br /&gt;
* Bonus sale formula: Price = 1.2 * SPF * (Ships Owned) * (Ships Owned)&lt;br /&gt;
SPF is Ship Purchase Factor and is based on your current rank.&lt;br /&gt;
	 &lt;br /&gt;
At some moment, when prices go over 1 million credits (about 58 ships personal), prices of ships are leveled to round figures (upwards). So a ship costs - considering what&#039;s above - 2,346,280 credits, you pay 2.4 million (just an example).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limitations:&#039;&#039;&#039;&lt;br /&gt;
* Players with less than 5 ships (Runner) of their own can&#039;t recruit&lt;br /&gt;
* Players with less than 5 ships can&#039;t receive ships as gifts (message: player too inexperienced)&lt;br /&gt;
* You can only give ships to a maximum of 1 rank above you or all ranks below you (except for what is mentioned above)&lt;br /&gt;
* You can keep subordinates up to 5 ranks below your own&lt;br /&gt;
* You can&#039;t choose a superior more than 5 main ranks above your own (exception: a Pilot can choose a Trade Baron(ess) as superior). This was relaxed in 2010 - now a Mogul is the highest rank that can recruit a Pilot, and Trade Baron is the lowest rank that can attach to a Director&lt;br /&gt;
* Players with equal ranks can&#039;t choose each other as superior/subordinate.  Director can move under Director or Guild Leader. To become a Director you must be direct to a Director or Guildleader&lt;br /&gt;
&lt;br /&gt;
====[[Director&#039;s Quest]]====&lt;br /&gt;
&lt;br /&gt;
At 25,000 total ships you can begin the quest for becoming a Director.  See the [[Director&#039;s Quest|main article]] for complete information.&lt;br /&gt;
&lt;br /&gt;
====[[Call of Leadership]]====&lt;br /&gt;
&lt;br /&gt;
The TE 3000 equivalent to the Pathway to Royalty.  Begins your journey to becoming a Guild Leader.  You can begin the &amp;quot;Call of Leadership&amp;quot; when you reach the rank of Captain and have 450 personal ships.&lt;br /&gt;
&lt;br /&gt;
Operations Assistants (zero to many per guild) and Operations Managers (zero or one per guild) are Directors who have completed the Call of Leadership other than ascending to form their own Guild. Operations Assistants can perform actions only on their own downline while Operations Managers have authority over the whole guild. There is more information on the abilities of OAs and OMs on the Call of Leadership page.&lt;br /&gt;
&lt;br /&gt;
On the standings pages some Directors are noted as Executive Directors. These are Directors who have at least 50K ships in line.&lt;br /&gt;
&lt;br /&gt;
===Other information===&lt;br /&gt;
More information can be found at the page [[Terms Used]].&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Upgrades&amp;diff=2491</id>
		<title>Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Upgrades&amp;diff=2491"/>
		<updated>2015-04-21T02:47:01Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Navigation Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
&lt;br /&gt;
====Some general information====&lt;br /&gt;
* Upgrades become available based on the number of personal ships you own.&lt;br /&gt;
* With every six (6) ships you increase, an upgrade &amp;quot;unlocks&amp;quot; - it can take a while, upgrades average appearing every 8-12 playing hour between them.  &lt;br /&gt;
* Each upgrade improves the fleet efficiency by 50 credits/ship &lt;br /&gt;
* The initial cost is the cost of the upgrade at the minimum number of ships (see below). If you go over the minimum ships needed to unlock the upgrade, as a penalty you will pay the additional &#039;&#039;&#039;multiplier cost per ship over&#039;&#039;&#039;.  &lt;br /&gt;
* Cost will be: number of personal ships x multiplier per ship over, so the initial costs are only when you buy the upgrade at the minimal required amount of personal shipd.  Watching getting to far ahead in ships as it can become very costly to upgrade if over while your credit income is still low and you have other expenses such as colonies and disasters to pay also.&lt;br /&gt;
* Purchasing upgrades are finished at 177 personal ships (you will get additional upgrades given to you which are listed below)&lt;br /&gt;
&lt;br /&gt;
====Overview of upgrades====&lt;br /&gt;
&lt;br /&gt;
The following upgrades are available:&lt;br /&gt;
*NOTE: Penalty multiplier is per ship over the amount needed to unlock the upgrade&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! No. Ships&lt;br /&gt;
! Upgrade&lt;br /&gt;
! Minumum Cost&lt;br /&gt;
! Penalty Multiplier&lt;br /&gt;
! Eff. bonus (total)&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Repair Bot&lt;br /&gt;
| 300&lt;br /&gt;
| 100&lt;br /&gt;
| 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Cargo Pods&lt;br /&gt;
| 28,800&lt;br /&gt;
| 3,200&lt;br /&gt;
| 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Recalibrate Engines&lt;br /&gt;
| 108,000&lt;br /&gt;
| 7,200&lt;br /&gt;
| 1,150&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Scanner Upgrade&lt;br /&gt;
| 268,800&lt;br /&gt;
| 12,800&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| VR Rigs&lt;br /&gt;
| 540,000&lt;br /&gt;
| 20,000&lt;br /&gt;
| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| Plasma cooled refrigeration system&lt;br /&gt;
| 950,400&lt;br /&gt;
| 28,800&lt;br /&gt;
| 1,300&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| Merchant grade navigation system&lt;br /&gt;
| 1,528,800&lt;br /&gt;
| 39,200&lt;br /&gt;
| 1,350&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| Install an Ops module&lt;br /&gt;
| 2,304,000&lt;br /&gt;
| 51,200&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| Engine upgrade&lt;br /&gt;
| 3,304,800&lt;br /&gt;
| 64,800&lt;br /&gt;
| 1,450&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| Cloaking device&lt;br /&gt;
| 4,560,000&lt;br /&gt;
| 80,000&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| Second engine upgrade&lt;br /&gt;
| 6,098,400&lt;br /&gt;
| 96,800&lt;br /&gt;
| 1,550&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| Low-power thrusters&lt;br /&gt;
| 7,948,800&lt;br /&gt;
| 115,200&lt;br /&gt;
| 1,600&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| SUV&#039;s&lt;br /&gt;
| 10,140,000&lt;br /&gt;
| 135,200&lt;br /&gt;
| 1,650&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| Hire task master/fleet manager&lt;br /&gt;
| 12,700,800&lt;br /&gt;
| 156,800&lt;br /&gt;
| 1,700&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| Automated inventory module&lt;br /&gt;
| 15,660,000&lt;br /&gt;
| 180,000&lt;br /&gt;
| 1,750&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| Modern repair bots&lt;br /&gt;
| 19,046,400&lt;br /&gt;
| 204,800&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| Armor plating&lt;br /&gt;
| 22,888,800&lt;br /&gt;
| 231,200&lt;br /&gt;
| 1,850&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| Light-weight armor plating&lt;br /&gt;
| 27,216,000&lt;br /&gt;
| 259,200&lt;br /&gt;
| 1,900&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| Navigational maps&lt;br /&gt;
| 32,056,800&lt;br /&gt;
| 288,800&lt;br /&gt;
| 1,950&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| Course-plotting system / Gravity well slingshot&lt;br /&gt;
| 37,440,000&lt;br /&gt;
| 320,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| Experimental fleet of many tiny ships&lt;br /&gt;
| 43,394,400&lt;br /&gt;
| 352,800&lt;br /&gt;
| 2,050&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| Replace the rest of your fleet with smaller, nimble ships&lt;br /&gt;
| 49,948,800&lt;br /&gt;
| 387,200&lt;br /&gt;
| 2,100&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| Shrink ray (Molecular Compression Tech)&lt;br /&gt;
| 57,132,000&lt;br /&gt;
| 423,200&lt;br /&gt;
| 2,150&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| Superconductor magnet sweep&lt;br /&gt;
| 64,972,800&lt;br /&gt;
| 460,800&lt;br /&gt;
| 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| Newer cloaking technology&lt;br /&gt;
| 73,500,000&lt;br /&gt;
| 500,000&lt;br /&gt;
| 2,250&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| Modern scanning system&lt;br /&gt;
| 82,742,400&lt;br /&gt;
| 540,800&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| Ultimate armor plating (from metallic liquid)&lt;br /&gt;
| 92,728,800&lt;br /&gt;
| 583,200&lt;br /&gt;
| 2,350&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| Engines converted to run on soleinium (metallic liquid)&lt;br /&gt;
| 103,488,000&lt;br /&gt;
| 627,200&lt;br /&gt;
| 2,400&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| Soleinium Circuits&lt;br /&gt;
| 115,048,800&lt;br /&gt;
| 672,800&lt;br /&gt;
| 2,450&lt;br /&gt;
|-&lt;br /&gt;
| 177&lt;br /&gt;
| Soleinium Engine - Jump Drive&lt;br /&gt;
| 127,440,000&lt;br /&gt;
| 720,000&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Remarks====&lt;br /&gt;
&lt;br /&gt;
* The fleet efficiency can be improved further by:&lt;br /&gt;
** Buying colonies (each colony gives 100 credits/ship extra to a maximum of 300 credits/ship)&lt;br /&gt;
** Alliances: when on Broker level or higher, one can form alliances and create space ports, at four (4) space ports the fleet efficiency improves with 100 credits/ship&lt;br /&gt;
** Researching the same disaster 20 times for a 200 credits/ship bonus&lt;br /&gt;
** Permanent raise of efficiency by the Mysterious Vessel: each raise is 100 credits/ship, two such bonuses are given this way.&lt;br /&gt;
** Purchase a Bureaucratic Entente from the Bureaucrat to increase your Fleet Efficiency by 100 credits/ship for 60 red tape.&lt;br /&gt;
** Purchase a Bureaucratic Coup from the Bureaucrat after purchasing a Bureaucratic Entente to increase your Fleet Efficiency by +100 credits/ship for 100 red tape.&lt;br /&gt;
** Maximum fuel efficiency known to date is 3500 credits/ship.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2490</id>
		<title>Information</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2490"/>
		<updated>2015-04-21T02:45:48Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
=== General information ===&lt;br /&gt;
Tiny Empires 3000 is a massively multiplayer game that you play entirely in the HUD window in Second Life. The game is set far in the future, when the human race has spread across most of the galaxy. A devastating galactic war has ended, and the corrupt empire of old has been overthrown by a freedom-seeking rebellion force. The economy, badly damaged during the war, is starting to recover. Goods are being traded again among the various star systems.&lt;br /&gt;
&lt;br /&gt;
You start out as a Pilot with a single transport spaceship, earning a modest living by delivering goods to outlying colonies and trade outposts.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is simple: Grow your trade empire by purchasing ships, joining a guild, gaining subordinates, and cultivating colonists.&lt;br /&gt;
&lt;br /&gt;
Of course, you may find that friends make for good subordinates, and subordinates can make very good friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game hud will go into idle mode after a while of no activity, similar to original Tiny Empires. In idle mode there is no income, no dues, nothing. So there is no danger in leaving your HUD attached all night.&lt;br /&gt;
&lt;br /&gt;
For choosing your own superior, the following rules apply: the superior has to have a minimum of 5 ships, maximum 3 ranks down can hook up with a superior. This limit was relaxed in 2010 - a Mogul is now the highest rank that can take on a Pilot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medals, Titles &amp;amp; Ship Caps ===&lt;br /&gt;
&lt;br /&gt;
Guildleaders can assign medals and custom titles. Operations Managers can assign titles within the guild and Operations Assistants can do the same for their downline only.&lt;br /&gt;
&lt;br /&gt;
Custom titles persist until replaced and survive changes in rank. However a title will begin to fade over a period of a few days if the holder changes guilds.&lt;br /&gt;
&lt;br /&gt;
Each medal gives an award of extra personal ships and an increase in the maximum number of personal ships from 3000. Although medals can fade with guild moves, increases in personal ship ceiling are permanent.&lt;br /&gt;
&lt;br /&gt;
Medals must be awarded in sequence, so the Star of Hera is always the first.&lt;br /&gt;
&lt;br /&gt;
Star of Hera - 10 personal ships, ship cap increased to 3100&lt;br /&gt;
&lt;br /&gt;
Order of Merit - 15 personal ships, ship cap increased to 3250&lt;br /&gt;
&lt;br /&gt;
Cross of the Guardian - 20 personal ships, ship cap increased to 3500&lt;br /&gt;
&lt;br /&gt;
Once a guild has donated 10,000 ships to the Reserve, the Guild Leader can have custom names for its medals.  For the Cosmic Paradise guild, the custom medal names are:&lt;br /&gt;
&lt;br /&gt;
1st Title - Eternal Beacon of Light &lt;br /&gt;
&lt;br /&gt;
2nd Title - The Big Bang Medal&lt;br /&gt;
&lt;br /&gt;
3rd Title - Master of the Cosmos  &lt;br /&gt;
&lt;br /&gt;
If a Guildleader tries assigning a medal/title a fourth time it is regarded as an attempt to convert that player to an Operations Assistant. Similarly, doing it a fifth time converts an Operations Assistant to an Operations Manager.&lt;br /&gt;
&lt;br /&gt;
The Title offers available to the Operations Manager/Operations Assistants do not include medals or a ship grant and can therefore be used even to re-title someone who has received all three medals.&lt;br /&gt;
&lt;br /&gt;
Where a guild has completed the assignment of 10,000 ships into their reserve fleet the Guildleader gains the option to rename the three standard medals. Their other properties are unchanged.&lt;br /&gt;
&lt;br /&gt;
=== Credit Caps ===&lt;br /&gt;
&lt;br /&gt;
Credit cap was verified reached with photos on 06/21/2012 by Celeste Auer of Cosmic Paradise.  The cap is 10,000,000,000,000 (10 Trillion) credit.  Profits continue to be acquired monthly, but then are lost the following month. Depending on earnings or expenses per month, the total will exceed slighly the 10 Trillion credit or fall just below it for a month. Once this was reached and reported to the game creator, he verified that the maximun cap for this game was 10 Trillion. There had been a prior report of someone reaching the cap, but it was after the time they stated having it and were not able to verify it. The amount was different that the above amount and what was verified by the game creator.&lt;br /&gt;
&lt;br /&gt;
===Disasters:===&lt;br /&gt;
&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* Piracy (The Hand of Anarchy)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible actions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ask for guild protection - price and effect depend on several factors (increase of population)&lt;br /&gt;
* hire war-hardened mercs - price and effect depend on several factors (increase of population)&lt;br /&gt;
* learn about base defense (a.k.a. Research) - price and effect depend on several factors (research pays off in due time)&lt;br /&gt;
* cut a deal with pirates - price and effect depend on several factors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When someone has three colonies, the possibility comes to research:&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* &amp;quot;Hand of Anarchy&amp;quot;&lt;br /&gt;
So far: after 20x research, researching one of the disasters mentioned above results in 200 credits/ship increased efficiency and resistances to future disasters of that type. Further effects of research are not known at the moment.&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue builds up in your fleet from too much trade activity. It only affects you after quite a long time of playing the game in a single day.  If you are affected, you will see (Fatigue) at the bottom of your ACCTS tab. It lowers your earnings 1.25% per turn.  Windfalls, commission, census and fleet earnings are all affected. Ship buying and selling are not, and guild dues are not.  It resets back to zero once per day (at around midnight SLT). You don&#039;t have to do anything. It resets whether you are online or off. Fatigue does not build up during idle mode.&lt;br /&gt;
&lt;br /&gt;
Taking your HUD off will not reset fatigue, only the game reset once a day will do that.  You won&#039;t lose credits, your income goes down, and if you get the mysterious diamond black ship (trader) you won&#039;t earn income from that either while in fatigue.&lt;br /&gt;
&lt;br /&gt;
=== Puzzles ===&lt;br /&gt;
To get a solution for the puzzles, check out the website:&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzabet&#039;s TE Calculators]&lt;br /&gt;
&lt;br /&gt;
====Unity questions====&lt;br /&gt;
&lt;br /&gt;
Most people just answer NO on every question, so the chance of gaining some credits is biggest when you answer NO like the majority does [we&#039;re talking about percentages of around 90%!!!]. When you&#039;re building a flagship [[Director&#039;s Quest]], you need 20 YES-answers to the unity questionsm this gived the non-conformist votes needed for the Quest. So it helps when people who are going for the credits answer NO!&lt;br /&gt;
&lt;br /&gt;
There are a couple of unity questions we know of now. They are:&lt;br /&gt;
* In a time of universal deceit, telling the truth becomes a revolutionary act. Do you agree? (George Orwell) - Majority tends to answer No [http://www.timelesscreationssl.com/RevolutionaryTruth3366.jpg See Truth example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* If the post-war peace is better than the pre-war strife, yet the war itself is utterly devastating, is the war a good thing overall? - Majority tends to answer NO [http://www.timelesscreationssl.com/War3446.jpg See War example]&lt;br /&gt;
* If you try to fail and you succeed, have you failed? - Majority tends to answer NO [http://www.timelesscreationssl.com/Failure3086.jpg See Success/Failure example]&lt;br /&gt;
* If you try to fail and you succeed, have you succeeded? - Majority tends to answer NO [Note this is the opposite of the prior example.]&lt;br /&gt;
* Voltaire wrote, &amp;quot;Those who can make you believe absurdities, can make you commit atrocities.&amp;quot; Do you agree? - Majority tends to answer NO [http://www.timelesscreationssl.com/Voltaire3374.jpg See Voltaire example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* Someone once wrote: &amp;quot;We are half ruined by conformity, but we should be wholly ruined without it.&amp;quot; Do you agree? - Majority tends to answer NO [The philosophical answer should probably be yes however. But who cares about philosophy?&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2489</id>
		<title>Template:Navigation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Template:Navigation&amp;diff=2489"/>
		<updated>2015-04-21T02:44:12Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Created page with &amp;quot;=== Navigation === Ranks  Upgrades  Colonies  Terms Used  Troubleshooting  Links to Outside Resources  Mysterious Vessel  The Bureaucrat&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
[[Mysterious Vessel]]&lt;br /&gt;
&lt;br /&gt;
[[The Bureaucrat]]&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2488</id>
		<title>Information</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2488"/>
		<updated>2015-04-21T02:41:21Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
=== General information ===&lt;br /&gt;
Tiny Empires 3000 is a massively multiplayer game that you play entirely in the HUD window in Second Life. The game is set far in the future, when the human race has spread across most of the galaxy. A devastating galactic war has ended, and the corrupt empire of old has been overthrown by a freedom-seeking rebellion force. The economy, badly damaged during the war, is starting to recover. Goods are being traded again among the various star systems.&lt;br /&gt;
&lt;br /&gt;
You start out as a Pilot with a single transport spaceship, earning a modest living by delivering goods to outlying colonies and trade outposts.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is simple: Grow your trade empire by purchasing ships, joining a guild, gaining subordinates, and cultivating colonists.&lt;br /&gt;
&lt;br /&gt;
Of course, you may find that friends make for good subordinates, and subordinates can make very good friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game hud will go into idle mode after a while of no activity, similar to original Tiny Empires. In idle mode there is no income, no dues, nothing. So there is no danger in leaving your HUD attached all night.&lt;br /&gt;
&lt;br /&gt;
For choosing your own superior, the following rules apply: the superior has to have a minimum of 5 ships, maximum 3 ranks down can hook up with a superior. This limit was relaxed in 2010 - a Mogul is now the highest rank that can take on a Pilot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medals, Titles &amp;amp; Ship Caps ===&lt;br /&gt;
&lt;br /&gt;
Guildleaders can assign medals and custom titles. Operations Managers can assign titles within the guild and Operations Assistants can do the same for their downline only.&lt;br /&gt;
&lt;br /&gt;
Custom titles persist until replaced and survive changes in rank. However a title will begin to fade over a period of a few days if the holder changes guilds.&lt;br /&gt;
&lt;br /&gt;
Each medal gives an award of extra personal ships and an increase in the maximum number of personal ships from 3000. Although medals can fade with guild moves, increases in personal ship ceiling are permanent.&lt;br /&gt;
&lt;br /&gt;
Medals must be awarded in sequence, so the Star of Hera is always the first.&lt;br /&gt;
&lt;br /&gt;
Star of Hera - 10 personal ships, ship cap increased to 3100&lt;br /&gt;
&lt;br /&gt;
Order of Merit - 15 personal ships, ship cap increased to 3250&lt;br /&gt;
&lt;br /&gt;
Cross of the Guardian - 20 personal ships, ship cap increased to 3500&lt;br /&gt;
&lt;br /&gt;
Once a guild has donated 10,000 ships to the Reserve, the Guild Leader can have custom names for its medals.  For the Cosmic Paradise guild, the custom medal names are:&lt;br /&gt;
&lt;br /&gt;
1st Title - Eternal Beacon of Light &lt;br /&gt;
&lt;br /&gt;
2nd Title - The Big Bang Medal&lt;br /&gt;
&lt;br /&gt;
3rd Title - Master of the Cosmos  &lt;br /&gt;
&lt;br /&gt;
If a Guildleader tries assigning a medal/title a fourth time it is regarded as an attempt to convert that player to an Operations Assistant. Similarly, doing it a fifth time converts an Operations Assistant to an Operations Manager.&lt;br /&gt;
&lt;br /&gt;
The Title offers available to the Operations Manager/Operations Assistants do not include medals or a ship grant and can therefore be used even to re-title someone who has received all three medals.&lt;br /&gt;
&lt;br /&gt;
Where a guild has completed the assignment of 10,000 ships into their reserve fleet the Guildleader gains the option to rename the three standard medals. Their other properties are unchanged.&lt;br /&gt;
&lt;br /&gt;
=== Credit Caps ===&lt;br /&gt;
&lt;br /&gt;
Credit cap was verified reached with photos on 06/21/2012 by Celeste Auer of Cosmic Paradise.  The cap is 10,000,000,000,000 (10 Trillion) credit.  Profits continue to be acquired monthly, but then are lost the following month. Depending on earnings or expenses per month, the total will exceed slighly the 10 Trillion credit or fall just below it for a month. Once this was reached and reported to the game creator, he verified that the maximun cap for this game was 10 Trillion. There had been a prior report of someone reaching the cap, but it was after the time they stated having it and were not able to verify it. The amount was different that the above amount and what was verified by the game creator.&lt;br /&gt;
&lt;br /&gt;
===Disasters:===&lt;br /&gt;
&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* Piracy (The Hand of Anarchy)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible actions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ask for guild protection - price and effect depend on several factors (increase of population)&lt;br /&gt;
* hire war-hardened mercs - price and effect depend on several factors (increase of population)&lt;br /&gt;
* learn about base defense (a.k.a. Research) - price and effect depend on several factors (research pays off in due time)&lt;br /&gt;
* cut a deal with pirates - price and effect depend on several factors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When someone has three colonies, the possibility comes to research:&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* &amp;quot;Hand of Anarchy&amp;quot;&lt;br /&gt;
So far: after 20x research, researching one of the disasters mentioned above results in 200 credits/ship increased efficiency and resistances to future disasters of that type. Further effects of research are not known at the moment.&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue builds up in your fleet from too much trade activity. It only affects you after quite a long time of playing the game in a single day.  If you are affected, you will see (Fatigue) at the bottom of your ACCTS tab. It lowers your earnings 1.25% per turn.  Windfalls, commission, census and fleet earnings are all affected. Ship buying and selling are not, and guild dues are not.  It resets back to zero once per day (at around midnight SLT). You don&#039;t have to do anything. It resets whether you are online or off. Fatigue does not build up during idle mode.&lt;br /&gt;
&lt;br /&gt;
Taking your HUD off will not reset fatigue, only the game reset once a day will do that.  You won&#039;t lose credits, your income goes down, and if you get the mysterious diamond black ship (trader) you won&#039;t earn income from that either while in fatigue.&lt;br /&gt;
&lt;br /&gt;
=== Puzzles ===&lt;br /&gt;
To get a solution for the puzzles, check out the website:&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzabet&#039;s TE Calculators]&lt;br /&gt;
&lt;br /&gt;
====Unity questions====&lt;br /&gt;
&lt;br /&gt;
Most people just answer NO on every question, so the chance of gaining some credits is biggest when you answer NO like the majority does [we&#039;re talking about percentages of around 90%!!!]. When you&#039;re building a flagship [[Director&#039;s Quest]], you need 20 YES-answers to the unity questionsm this gived the non-conformist votes needed for the Quest. So it helps when people who are going for the credits answer NO!&lt;br /&gt;
&lt;br /&gt;
There are a couple of unity questions we know of now. They are:&lt;br /&gt;
* In a time of universal deceit, telling the truth becomes a revolutionary act. Do you agree? (George Orwell) - Majority tends to answer No [http://www.timelesscreationssl.com/RevolutionaryTruth3366.jpg See Truth example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* If the post-war peace is better than the pre-war strife, yet the war itself is utterly devastating, is the war a good thing overall? - Majority tends to answer NO [http://www.timelesscreationssl.com/War3446.jpg See War example]&lt;br /&gt;
* If you try to fail and you succeed, have you failed? - Majority tends to answer NO [http://www.timelesscreationssl.com/Failure3086.jpg See Success/Failure example]&lt;br /&gt;
* If you try to fail and you succeed, have you succeeded? - Majority tends to answer NO [Note this is the opposite of the prior example.]&lt;br /&gt;
* Voltaire wrote, &amp;quot;Those who can make you believe absurdities, can make you commit atrocities.&amp;quot; Do you agree? - Majority tends to answer NO [http://www.timelesscreationssl.com/Voltaire3374.jpg See Voltaire example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* Someone once wrote: &amp;quot;We are half ruined by conformity, but we should be wholly ruined without it.&amp;quot; Do you agree? - Majority tends to answer NO [The philosophical answer should probably be yes however. But who cares about philosophy?&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2487</id>
		<title>Information</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2487"/>
		<updated>2015-04-21T02:37:21Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Moved MV to his own page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
=== General information ===&lt;br /&gt;
Tiny Empires 3000 is a massively multiplayer game that you play entirely in the HUD window in Second Life. The game is set far in the future, when the human race has spread across most of the galaxy. A devastating galactic war has ended, and the corrupt empire of old has been overthrown by a freedom-seeking rebellion force. The economy, badly damaged during the war, is starting to recover. Goods are being traded again among the various star systems.&lt;br /&gt;
&lt;br /&gt;
You start out as a Pilot with a single transport spaceship, earning a modest living by delivering goods to outlying colonies and trade outposts.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is simple: Grow your trade empire by purchasing ships, joining a guild, gaining subordinates, and cultivating colonists.&lt;br /&gt;
&lt;br /&gt;
Of course, you may find that friends make for good subordinates, and subordinates can make very good friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game hud will go into idle mode after a while of no activity, similar to original Tiny Empires. In idle mode there is no income, no dues, nothing. So there is no danger in leaving your HUD attached all night.&lt;br /&gt;
&lt;br /&gt;
For choosing your own superior, the following rules apply: the superior has to have a minimum of 5 ships, maximum 3 ranks down can hook up with a superior. This limit was relaxed in 2010 - a Mogul is now the highest rank that can take on a Pilot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medals, Titles &amp;amp; Ship Caps ===&lt;br /&gt;
&lt;br /&gt;
Guildleaders can assign medals and custom titles. Operations Managers can assign titles within the guild and Operations Assistants can do the same for their downline only.&lt;br /&gt;
&lt;br /&gt;
Custom titles persist until replaced and survive changes in rank. However a title will begin to fade over a period of a few days if the holder changes guilds.&lt;br /&gt;
&lt;br /&gt;
Each medal gives an award of extra personal ships and an increase in the maximum number of personal ships from 3000. Although medals can fade with guild moves, increases in personal ship ceiling are permanent.&lt;br /&gt;
&lt;br /&gt;
Medals must be awarded in sequence, so the Star of Hera is always the first.&lt;br /&gt;
&lt;br /&gt;
Star of Hera - 10 personal ships, ship cap increased to 3100&lt;br /&gt;
&lt;br /&gt;
Order of Merit - 15 personal ships, ship cap increased to 3250&lt;br /&gt;
&lt;br /&gt;
Cross of the Guardian - 20 personal ships, ship cap increased to 3500&lt;br /&gt;
&lt;br /&gt;
Once a guild has donated 10,000 ships to the Reserve, the Guild Leader can have custom names for its medals.  For the Cosmic Paradise guild, the custom medal names are:&lt;br /&gt;
&lt;br /&gt;
1st Title - Eternal Beacon of Light &lt;br /&gt;
&lt;br /&gt;
2nd Title - The Big Bang Medal&lt;br /&gt;
&lt;br /&gt;
3rd Title - Master of the Cosmos  &lt;br /&gt;
&lt;br /&gt;
If a Guildleader tries assigning a medal/title a fourth time it is regarded as an attempt to convert that player to an Operations Assistant. Similarly, doing it a fifth time converts an Operations Assistant to an Operations Manager.&lt;br /&gt;
&lt;br /&gt;
The Title offers available to the Operations Manager/Operations Assistants do not include medals or a ship grant and can therefore be used even to re-title someone who has received all three medals.&lt;br /&gt;
&lt;br /&gt;
Where a guild has completed the assignment of 10,000 ships into their reserve fleet the Guildleader gains the option to rename the three standard medals. Their other properties are unchanged.&lt;br /&gt;
&lt;br /&gt;
=== Credit Caps ===&lt;br /&gt;
&lt;br /&gt;
Credit cap was verified reached with photos on 06/21/2012 by Celeste Auer of Cosmic Paradise.  The cap is 10,000,000,000,000 (10 Trillion) credit.  Profits continue to be acquired monthly, but then are lost the following month. Depending on earnings or expenses per month, the total will exceed slighly the 10 Trillion credit or fall just below it for a month. Once this was reached and reported to the game creator, he verified that the maximun cap for this game was 10 Trillion. There had been a prior report of someone reaching the cap, but it was after the time they stated having it and were not able to verify it. The amount was different that the above amount and what was verified by the game creator.&lt;br /&gt;
&lt;br /&gt;
===Disasters:===&lt;br /&gt;
&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* Piracy (The Hand of Anarchy)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible actions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ask for guild protection - price and effect depend on several factors (increase of population)&lt;br /&gt;
* hire war-hardened mercs - price and effect depend on several factors (increase of population)&lt;br /&gt;
* learn about base defense (a.k.a. Research) - price and effect depend on several factors (research pays off in due time)&lt;br /&gt;
* cut a deal with pirates - price and effect depend on several factors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When someone has three colonies, the possibility comes to research:&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* &amp;quot;Hand of Anarchy&amp;quot;&lt;br /&gt;
So far: after 20x research, researching one of the disasters mentioned above results in 200 credits/ship increased efficiency and resistances to future disasters of that type. Further effects of research are not known at the moment.&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue builds up in your fleet from too much trade activity. It only affects you after quite a long time of playing the game in a single day.  If you are affected, you will see (Fatigue) at the bottom of your ACCTS tab. It lowers your earnings 1.25% per turn.  Windfalls, commission, census and fleet earnings are all affected. Ship buying and selling are not, and guild dues are not.  It resets back to zero once per day (at around midnight SLT). You don&#039;t have to do anything. It resets whether you are online or off. Fatigue does not build up during idle mode.&lt;br /&gt;
&lt;br /&gt;
Taking your HUD off will not reset fatigue, only the game reset once a day will do that.  You won&#039;t lose credits, your income goes down, and if you get the mysterious diamond black ship (trader) you won&#039;t earn income from that either while in fatigue.&lt;br /&gt;
&lt;br /&gt;
=== Puzzles ===&lt;br /&gt;
To get a solution for the puzzles, check out the website:&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzabet&#039;s TE Calculators]&lt;br /&gt;
&lt;br /&gt;
====Unity questions====&lt;br /&gt;
&lt;br /&gt;
Most people just answer NO on every question, so the chance of gaining some credits is biggest when you answer NO like the majority does [we&#039;re talking about percentages of around 90%!!!]. When you&#039;re building a flagship [[Director&#039;s Quest]], you need 20 YES-answers to the unity questionsm this gived the non-conformist votes needed for the Quest. So it helps when people who are going for the credits answer NO!&lt;br /&gt;
&lt;br /&gt;
There are a couple of unity questions we know of now. They are:&lt;br /&gt;
* In a time of universal deceit, telling the truth becomes a revolutionary act. Do you agree? (George Orwell) - Majority tends to answer No [http://www.timelesscreationssl.com/RevolutionaryTruth3366.jpg See Truth example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* If the post-war peace is better than the pre-war strife, yet the war itself is utterly devastating, is the war a good thing overall? - Majority tends to answer NO [http://www.timelesscreationssl.com/War3446.jpg See War example]&lt;br /&gt;
* If you try to fail and you succeed, have you failed? - Majority tends to answer NO [http://www.timelesscreationssl.com/Failure3086.jpg See Success/Failure example]&lt;br /&gt;
* If you try to fail and you succeed, have you succeeded? - Majority tends to answer NO [Note this is the opposite of the prior example.]&lt;br /&gt;
* Voltaire wrote, &amp;quot;Those who can make you believe absurdities, can make you commit atrocities.&amp;quot; Do you agree? - Majority tends to answer NO [http://www.timelesscreationssl.com/Voltaire3374.jpg See Voltaire example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* Someone once wrote: &amp;quot;We are half ruined by conformity, but we should be wholly ruined without it.&amp;quot; Do you agree? - Majority tends to answer NO [The philosophical answer should probably be yes however. But who cares about philosophy?&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2486</id>
		<title>Mysterious Vessel</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mysterious_Vessel&amp;diff=2486"/>
		<updated>2015-04-21T02:36:55Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: MV gets his own page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
== Offers ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
&lt;br /&gt;
The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop too.&lt;br /&gt;
                &lt;br /&gt;
&#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
  &lt;br /&gt;
Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships. However you will get a slightly higher profit if you sell all at once then buy back at a lower cost. This will take more time though it you are patient. ***This is not a true statement.  You will get less money every time you sell and lose the income and windfalls from these ships*** Buy/Sell unless you are just out for credits.&lt;br /&gt;
             &lt;br /&gt;
&#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
&lt;br /&gt;
Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fleet efficiency has been raised by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: Nothing!&lt;br /&gt;
&lt;br /&gt;
This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run.&lt;br /&gt;
              &lt;br /&gt;
&#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 11 turns&lt;br /&gt;
&lt;br /&gt;
You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships (and buy back if you want)&lt;br /&gt;
&lt;br /&gt;
You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required component for the Flagship, part of the [[Director&#039;s Quest]]. No other benefit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
== I missed the reward message! ==&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2485</id>
		<title>The Bureaucrat</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2485"/>
		<updated>2015-04-21T02:31:30Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
== Red Tape ==&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat made his first appearance on Jan 26, 2012 in game month July 3259 visiting all guilds. As anticipated, there are similarities with the Alchemist in TE including the multi-turn approach sequence and the trading of red tape for game modifiers.&lt;br /&gt;
&lt;br /&gt;
Red Tape started being awarded during January 2012 and may be received for any of the following:&lt;br /&gt;
&lt;br /&gt;
* Paying end of year dues&lt;br /&gt;
* Paying fleet tax for being at/above a certain rank (2 or 3 Red Tape)&lt;br /&gt;
* Refunding a direct&#039;s commission&lt;br /&gt;
* Buying a ship (1 to 3 Red Tape)&lt;br /&gt;
* Selling a ship (1 to 3 Red Tape)&lt;br /&gt;
* Entering a puzzle answer (up to 3 Red Tape)&lt;br /&gt;
* Gift from MV (2 to 5 Red Tape)&lt;br /&gt;
* Completing some steps on the Call of Leadership (Step 2 gave 5 Red Tape)&lt;br /&gt;
* Hiring the flagship designer in the Director&#039;s Quest (3 red tape)&lt;br /&gt;
* Random Event, eg &amp;quot;A distributor that you sometimes work with owes you payment. He recently changed his Accounts Payable process. You spend hours trying to get your credits. You gained 1 Red Tape&amp;quot;&lt;br /&gt;
* Paying for the medical clinics at the 30K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
* Paying for the planet terraforming at the 50K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Bureaucrat&#039;s Offers ==&lt;br /&gt;
&lt;br /&gt;
List of offers seen so far, ordered by their cost.&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 202(r) - fleet tax 20% less forever - 2 red tape&lt;br /&gt;
 &lt;br /&gt;
*Reserve Bond 908.5(m) - fleet donation matched twice - 2 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Renumeration Forum 1 (c) - +50% on puzzle bonus forever - 3 red tape &lt;br /&gt;
&lt;br /&gt;
*Unity Match Contract - unity bonus 50 % forever - 3 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement - Jump Ahead 3 research levels - 4 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Stipulation - annual guild dues 10% less - 4 red tape  &lt;br /&gt;
&lt;br /&gt;
*Census Agreement 47 (s) - 10% more per sub - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Census Agreement 219 - 10% more/colonists - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement RA6 - Jump ahead 6 research levels - 6 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Contract 710(a) - +10% colonist capacity - 7 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 20(v) - Annual Guild Dues 20% Less - 8 red tape (This was seen after previously purchasing the Dues Stipulation that gives 10% less, possibly it&#039;s not offered until after the 10% contract has been bought)&lt;br /&gt;
&lt;br /&gt;
*Unity Commitment C(f.100) - Unit bonus doubled forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Premium Form 2 (c) - Puzzle bonus doubled Forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Charitable Synergy - Give double ships for a while - 10 red tape (first seen Oct. 2013)&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 404(r) - Fleet tax 40% less forever - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 30(z) - Annual Guild Dues 30% less - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s5 - Ships cost 5% less forever - 15 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(s) Treaty 57(s) - 20% more per subordinate - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(c) Treaty 819(c) - 20% more per colonist - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Contract I.Nf.2x - Research is doubled forever - 20 red tape (clarification required: what is doubled?)&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 20.r(b) - +20% colonist capacity -  25 red tape&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Embargo - Total immunity to fleet tax - 25 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s10 - Ships cost 10% less - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Unity Incentive 3x.k - Unity bonus tripled forever - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotiation Contract - MV price 25% less forever - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 144.33(b) - +33% colonist capacity (200% cumulative) - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Settlement s15 - Ships cost 15% less - 50 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Entente - Fleet Efficiency +100 cr/ship - 60 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotation Pact - MV price halved forever - 70 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Coup - Fleet Efficiency +100 cr/ship - 100 red tape&lt;br /&gt;
&lt;br /&gt;
The table below shows the evolution of each theme&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Step 1&lt;br /&gt;
! Step 2&lt;br /&gt;
! Step 3&lt;br /&gt;
|-&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| 20% less 2RT&lt;br /&gt;
| 40% less 12RT&lt;br /&gt;
| Immune 25RT&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Fleet&lt;br /&gt;
| Match donation twice 2RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Puzzles&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| 200% bonus 30RT&lt;br /&gt;
|-&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| 10% less 4RT&lt;br /&gt;
| 20% less 8RT&lt;br /&gt;
| 30% less 12RT&lt;br /&gt;
|-&lt;br /&gt;
| Research&lt;br /&gt;
| Gain 3 steps 4RT&lt;br /&gt;
| Gain 6 steps 6RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 10% more per direct 5RT&lt;br /&gt;
| 20% more per direct 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 10% more per colonist 5RT&lt;br /&gt;
| 20% more per colonist 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| 10% more 7RT&lt;br /&gt;
| 20% more 25RT&lt;br /&gt;
| 33% more 35RT&lt;br /&gt;
|-&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| 5% less 15RT&lt;br /&gt;
| 10% less 30RT&lt;br /&gt;
| 15% less 50RT&lt;br /&gt;
|-&lt;br /&gt;
| MV Cost&lt;br /&gt;
| 25% less 35RT&lt;br /&gt;
| 50% less 70RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| +100/month 60RT&lt;br /&gt;
| +100/month 100RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Giving Ships&lt;br /&gt;
| Give double &#039;for a while&#039; 10RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-Game Prompts ==&lt;br /&gt;
&lt;br /&gt;
*Month 1: The Bureaucrat has come to (name of guild) space. His ability to navigate political minefields, bypass elaborate over-regulation, and cut red tape is truly astonishing. He should be here shortly.&lt;br /&gt;
&lt;br /&gt;
*Month 2: The Bureaucrat is a man of mystery. Nobody knows how he can do what he does. Some say he&#039;s not human at all, but is actually an advanced AI under the control of a shadowy pseudo-governmental agency&lt;br /&gt;
&lt;br /&gt;
*Month 3: A spaceport has been set up for next month&#039;s Bureaucrat visit at guild headquarters. Long lines are anticipated. The only thing that can cut red tape is more red tape. You check your inventory. You have X red tape. (Slightly different message if none)&lt;br /&gt;
&lt;br /&gt;
*Month 4, page 1: The Bureaucrat sits at a desk surrounded by assistants, who are constantly whispering into his ear. He is also connected to an untold number of other parties via comm-link insterted into the base of his skull&lt;br /&gt;
 &lt;br /&gt;
*Month 4, page 2: You feel that the Bureaucrat could make anything possible. Which contract will you sign?&lt;br /&gt;
 &lt;br /&gt;
*Month 5, page 1: Feedback on your purchase or a generic message if nothing purchased.&lt;br /&gt;
&lt;br /&gt;
*Month 5, page 2: The line of visitors dwindles. The Bureaucrat unplugs his comm-link, smooths his tie, and strides out of the room, followed by his assistants. The sign on the wall enlightens you: &amp;quot;Facilitate, Leverage, Perseverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three buzzwords above vary from visit to visit.&lt;br /&gt;
&lt;br /&gt;
Notification of Bureaucrat visits whilst offline is given in the &amp;quot;While you were away&amp;quot; pages when someone direct to their Guildleader logs into the game.&lt;br /&gt;
&lt;br /&gt;
The frequency is assumed to be daily and individual to each guild from the second visitation onwards. The first was seen in all guilds simultaneously.&lt;br /&gt;
&lt;br /&gt;
The offers may not all be affordable, but do seem to be tailored to the number of red tape held, eg when holding 15 tape the offers presented cost 10, 10 and 15. Also some situations have been seen where less than 3 offers are presented.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2484</id>
		<title>Information</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2484"/>
		<updated>2015-04-21T02:27:20Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Moving The Bureaucrat to its own page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
=== General information ===&lt;br /&gt;
Tiny Empires 3000 is a massively multiplayer game that you play entirely in the HUD window in Second Life. The game is set far in the future, when the human race has spread across most of the galaxy. A devastating galactic war has ended, and the corrupt empire of old has been overthrown by a freedom-seeking rebellion force. The economy, badly damaged during the war, is starting to recover. Goods are being traded again among the various star systems.&lt;br /&gt;
&lt;br /&gt;
You start out as a Pilot with a single transport spaceship, earning a modest living by delivering goods to outlying colonies and trade outposts.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is simple: Grow your trade empire by purchasing ships, joining a guild, gaining subordinates, and cultivating colonists.&lt;br /&gt;
&lt;br /&gt;
Of course, you may find that friends make for good subordinates, and subordinates can make very good friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game hud will go into idle mode after a while of no activity, similar to original Tiny Empires. In idle mode there is no income, no dues, nothing. So there is no danger in leaving your HUD attached all night.&lt;br /&gt;
&lt;br /&gt;
For choosing your own superior, the following rules apply: the superior has to have a minimum of 5 ships, maximum 3 ranks down can hook up with a superior. This limit was relaxed in 2010 - a Mogul is now the highest rank that can take on a Pilot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medals, Titles &amp;amp; Ship Caps ===&lt;br /&gt;
&lt;br /&gt;
Guildleaders can assign medals and custom titles. Operations Managers can assign titles within the guild and Operations Assistants can do the same for their downline only.&lt;br /&gt;
&lt;br /&gt;
Custom titles persist until replaced and survive changes in rank. However a title will begin to fade over a period of a few days if the holder changes guilds.&lt;br /&gt;
&lt;br /&gt;
Each medal gives an award of extra personal ships and an increase in the maximum number of personal ships from 3000. Although medals can fade with guild moves, increases in personal ship ceiling are permanent.&lt;br /&gt;
&lt;br /&gt;
Medals must be awarded in sequence, so the Star of Hera is always the first.&lt;br /&gt;
&lt;br /&gt;
Star of Hera - 10 personal ships, ship cap increased to 3100&lt;br /&gt;
&lt;br /&gt;
Order of Merit - 15 personal ships, ship cap increased to 3250&lt;br /&gt;
&lt;br /&gt;
Cross of the Guardian - 20 personal ships, ship cap increased to 3500&lt;br /&gt;
&lt;br /&gt;
Once a guild has donated 10,000 ships to the Reserve, the Guild Leader can have custom names for its medals.  For the Cosmic Paradise guild, the custom medal names are:&lt;br /&gt;
&lt;br /&gt;
1st Title - Eternal Beacon of Light &lt;br /&gt;
&lt;br /&gt;
2nd Title - The Big Bang Medal&lt;br /&gt;
&lt;br /&gt;
3rd Title - Master of the Cosmos  &lt;br /&gt;
&lt;br /&gt;
If a Guildleader tries assigning a medal/title a fourth time it is regarded as an attempt to convert that player to an Operations Assistant. Similarly, doing it a fifth time converts an Operations Assistant to an Operations Manager.&lt;br /&gt;
&lt;br /&gt;
The Title offers available to the Operations Manager/Operations Assistants do not include medals or a ship grant and can therefore be used even to re-title someone who has received all three medals.&lt;br /&gt;
&lt;br /&gt;
Where a guild has completed the assignment of 10,000 ships into their reserve fleet the Guildleader gains the option to rename the three standard medals. Their other properties are unchanged.&lt;br /&gt;
&lt;br /&gt;
=== Credit Caps ===&lt;br /&gt;
&lt;br /&gt;
Credit cap was verified reached with photos on 06/21/2012 by Celeste Auer of Cosmic Paradise.  The cap is 10,000,000,000,000 (10 Trillion) credit.  Profits continue to be acquired monthly, but then are lost the following month. Depending on earnings or expenses per month, the total will exceed slighly the 10 Trillion credit or fall just below it for a month. Once this was reached and reported to the game creator, he verified that the maximun cap for this game was 10 Trillion. There had been a prior report of someone reaching the cap, but it was after the time they stated having it and were not able to verify it. The amount was different that the above amount and what was verified by the game creator.&lt;br /&gt;
&lt;br /&gt;
===Disasters:===&lt;br /&gt;
&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* Piracy (The Hand of Anarchy)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible actions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ask for guild protection - price and effect depend on several factors (increase of population)&lt;br /&gt;
* hire war-hardened mercs - price and effect depend on several factors (increase of population)&lt;br /&gt;
* learn about base defense (a.k.a. Research) - price and effect depend on several factors (research pays off in due time)&lt;br /&gt;
* cut a deal with pirates - price and effect depend on several factors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When someone has three colonies, the possibility comes to research:&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* &amp;quot;Hand of Anarchy&amp;quot;&lt;br /&gt;
So far: after 20x research, researching one of the disasters mentioned above results in 200 credits/ship increased efficiency and resistances to future disasters of that type. Further effects of research are not known at the moment.&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue builds up in your fleet from too much trade activity. It only affects you after quite a long time of playing the game in a single day.  If you are affected, you will see (Fatigue) at the bottom of your ACCTS tab. It lowers your earnings 1.25% per turn.  Windfalls, commission, census and fleet earnings are all affected. Ship buying and selling are not, and guild dues are not.  It resets back to zero once per day (at around midnight SLT). You don&#039;t have to do anything. It resets whether you are online or off. Fatigue does not build up during idle mode.&lt;br /&gt;
&lt;br /&gt;
Taking your HUD off will not reset fatigue, only the game reset once a day will do that.  You won&#039;t lose credits, your income goes down, and if you get the mysterious diamond black ship (trader) you won&#039;t earn income from that either while in fatigue.&lt;br /&gt;
&lt;br /&gt;
=== Puzzles ===&lt;br /&gt;
To get a solution for the puzzles, check out the website:&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzabet&#039;s TE Calculators]&lt;br /&gt;
&lt;br /&gt;
====Unity questions====&lt;br /&gt;
&lt;br /&gt;
Most people just answer NO on every question, so the chance of gaining some credits is biggest when you answer NO like the majority does [we&#039;re talking about percentages of around 90%!!!]. When you&#039;re building a flagship [[Director&#039;s Quest]], you need 20 YES-answers to the unity questionsm this gived the non-conformist votes needed for the Quest. So it helps when people who are going for the credits answer NO!&lt;br /&gt;
&lt;br /&gt;
There are a couple of unity questions we know of now. They are:&lt;br /&gt;
* In a time of universal deceit, telling the truth becomes a revolutionary act. Do you agree? (George Orwell) - Majority tends to answer No [http://www.timelesscreationssl.com/RevolutionaryTruth3366.jpg See Truth example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* If the post-war peace is better than the pre-war strife, yet the war itself is utterly devastating, is the war a good thing overall? - Majority tends to answer NO [http://www.timelesscreationssl.com/War3446.jpg See War example]&lt;br /&gt;
* If you try to fail and you succeed, have you failed? - Majority tends to answer NO [http://www.timelesscreationssl.com/Failure3086.jpg See Success/Failure example]&lt;br /&gt;
* If you try to fail and you succeed, have you succeeded? - Majority tends to answer NO [Note this is the opposite of the prior example.]&lt;br /&gt;
* Voltaire wrote, &amp;quot;Those who can make you believe absurdities, can make you commit atrocities.&amp;quot; Do you agree? - Majority tends to answer NO [http://www.timelesscreationssl.com/Voltaire3374.jpg See Voltaire example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* Someone once wrote: &amp;quot;We are half ruined by conformity, but we should be wholly ruined without it.&amp;quot; Do you agree? - Majority tends to answer NO [The philosophical answer should probably be yes however. But who cares about philosophy?&lt;br /&gt;
&lt;br /&gt;
=== Mysterious vessel (Black Diamond) ===&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
For a list of vessel sightings, see: [[MV Sightings]]&lt;br /&gt;
&lt;br /&gt;
====Offers of Mysterious Vessel====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
&lt;br /&gt;
The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop too.&lt;br /&gt;
                &lt;br /&gt;
&#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
  &lt;br /&gt;
Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships. However you will get a slightly higher profit if you sell all at once then buy back at a lower cost. This will take more time though it you are patient. ***This is not a true statement.  You will get less money every time you sell and lose the income and windfalls from these ships*** Buy/Sell unless you are just out for credits.&lt;br /&gt;
             &lt;br /&gt;
&#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
&lt;br /&gt;
Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fleet efficiency has been raise by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: Nothing!&lt;br /&gt;
&lt;br /&gt;
This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run.&lt;br /&gt;
              &lt;br /&gt;
&#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 11 turns&lt;br /&gt;
&lt;br /&gt;
You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: SELL ships (and buy back if you want)&lt;br /&gt;
&lt;br /&gt;
You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Required component for the Flagship, part of the [[Director&#039;s Quest]]. No other benefit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. You search again. In your cargo hold is a mountain of paperwork for you to complete. You gain 5 red tape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get 5 Red Tape to use with the Bureaucrat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WARNING&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I missed the reward message!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
&lt;br /&gt;
Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
&lt;br /&gt;
Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
&lt;br /&gt;
When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
&lt;br /&gt;
If none of the above apply you got the Solenium from the MV.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2483</id>
		<title>The Bureaucrat</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=The_Bureaucrat&amp;diff=2483"/>
		<updated>2015-04-21T02:26:33Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Creating Bureaucrat stand-alone page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Bureaucrat ==&lt;br /&gt;
&lt;br /&gt;
Red Tape started being awarded during January 2012 and may be received for any of the following:&lt;br /&gt;
&lt;br /&gt;
* Paying end of year dues&lt;br /&gt;
* Paying fleet tax for being at/above a certain rank (2 or 3 Red Tape)&lt;br /&gt;
* Refunding a direct&#039;s commission&lt;br /&gt;
* Buying a ship (1 to 3 Red Tape)&lt;br /&gt;
* Selling a ship (1 to 3 Red Tape)&lt;br /&gt;
* Entering a puzzle answer (up to 3 Red Tape)&lt;br /&gt;
* Gift from MV (2 to 5 Red Tape)&lt;br /&gt;
* Completing some steps on the Call of Leadership (Step 2 gave 5 Red Tape)&lt;br /&gt;
* Hiring the flagship designer in the Director&#039;s Quest (3 red tape)&lt;br /&gt;
* Random Event, eg &amp;quot;A distributor that you sometimes work with owes you payment. He recently changed his Accounts Payable process. You spend hours trying to get your credits. You gained 1 Red Tape&amp;quot;&lt;br /&gt;
* Paying for the medical clinics at the 30K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
* Paying for the planet terraforming at the 50K ships stage on Call of Leadership (5 Red Tape)&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat made his first appearence on Jan 26, 2012 in game month July 3259 visiting all guilds. As anticipated, there are similarities with the Alchemist in TE including the multi-turn approach sequence and the trading of red tape for game modifiers.&lt;br /&gt;
&lt;br /&gt;
List of offers seen so far, ordered by their cost.&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 202(r) - fleet tax 20% less forever - 2 red tape&lt;br /&gt;
 &lt;br /&gt;
*Reserve Bond 908.5(m) - fleet donation matched twice - 2 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Renumeration Forum 1 (c) - +50% on puzzle bonus forever - 3 red tape &lt;br /&gt;
&lt;br /&gt;
*Unity Match Contract - unity bonus 50 % forever - 3 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement - Jump Ahead 3 research levels - 4 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Stipulation - annual guild dues 10% less - 4 red tape  &lt;br /&gt;
&lt;br /&gt;
*Census Agreement 47 (s) - 10% more per sub - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Census Agreement 219 - 10% more/colonists - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement RA6 - Jump ahead 6 research levels - 6 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Contract 710(a) - +10% colonist capacity - 7 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 20(v) - Annual Guild Dues 20% Less - 8 red tape (This was seen after previously purchasing the Dues Stipulation that gives 10% less, possibly it&#039;s not offered until after the 10% contract has been bought)&lt;br /&gt;
&lt;br /&gt;
*Unity Commitment C(f.100) - Unit bonus doubled forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Premium Form 2 (c) - Puzzle bonus doubled Forever - 10 red tape&lt;br /&gt;
&lt;br /&gt;
*Charitable Synergy - Give double ships for a while - 10 red tape (first seen Oct. 2013)&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 404(r) - Fleet tax 40% less forever - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 30(z) - Annual Guild Dues 30% less - 12 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s5 - Ships cost 5% less forever - 15 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(s) Treaty 57(s) - 20% more per subordinate - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Census(c) Treaty 819(c) - 20% more per colonist - 20 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Contract I.Nf.2x - Research is doubled forever - 20 red tape (clarification required: what is doubled?)&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 20.r(b) - +20% colonist capacity -  25 red tape&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Embargo - Total immunity to fleet tax - 25 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s10 - Ships cost 10% less - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Unity Incentive 3x.k - Unity bonus tripled forever - 30 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotiation Contract - MV price 25% less forever - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Accord 144.33(b) - +33% colonist capacity (200% cumulative) - 35 red tape&lt;br /&gt;
&lt;br /&gt;
*Ship Settlement s15 - Ships cost 15% less - 50 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Entente - Fleet Efficiency +100 cr/ship - 60 red tape&lt;br /&gt;
&lt;br /&gt;
*Alien Negotation Pact - MV price halved forever - 70 red tape&lt;br /&gt;
&lt;br /&gt;
*Bureaucratic Coup - Fleet Efficiency +100 cr/ship - 100 red tape&lt;br /&gt;
&lt;br /&gt;
The table below shows the evolution of each theme&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Step 1&lt;br /&gt;
! Step 2&lt;br /&gt;
! Step 3&lt;br /&gt;
|-&lt;br /&gt;
| Lower Fleet Tax&lt;br /&gt;
| 20% less 2RT&lt;br /&gt;
| 40% less 12RT&lt;br /&gt;
| Immune 25RT&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Fleet&lt;br /&gt;
| Match donation twice 2RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Puzzles&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Unity Vote&lt;br /&gt;
| 50% bonus 3RT&lt;br /&gt;
| 100% bonus 10RT&lt;br /&gt;
| 200% bonus 30RT&lt;br /&gt;
|-&lt;br /&gt;
| Annual Dues&lt;br /&gt;
| 10% less 4RT&lt;br /&gt;
| 20% less 8RT&lt;br /&gt;
| 30% less 12RT&lt;br /&gt;
|-&lt;br /&gt;
| Research&lt;br /&gt;
| Gain 3 steps 4RT&lt;br /&gt;
| Gain 6 steps 6RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Directs&lt;br /&gt;
| 10% more per direct 5RT&lt;br /&gt;
| 20% more per direct 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Census - Colonists&lt;br /&gt;
| 10% more per colonist 5RT&lt;br /&gt;
| 20% more per colonist 20RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Colonist capacity&lt;br /&gt;
| 10% more 7RT&lt;br /&gt;
| 20% more 25RT&lt;br /&gt;
| 33% more 35RT&lt;br /&gt;
|-&lt;br /&gt;
| Ship Pricing&lt;br /&gt;
| 5% less 15RT&lt;br /&gt;
| 10% less 30RT&lt;br /&gt;
| 15% less 50RT&lt;br /&gt;
|-&lt;br /&gt;
| MV Cost&lt;br /&gt;
| 25% less 35RT&lt;br /&gt;
| 50% less 70RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Fleet Efficiency&lt;br /&gt;
| +100/month 60RT&lt;br /&gt;
| +100/month 100RT&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Giving Ships&lt;br /&gt;
| Give double &#039;for a while&#039; 10RT&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat takes slightly longer to arrive than the Alchemist in TE, which is a three turn sequence. The turns and text are:-&lt;br /&gt;
&lt;br /&gt;
*Month 1: The Bureaucrat has come to (name of guild) space. His ability to navigate political minefields, bypass elaborate over-regulation, and cut red tape is truly astonishing. He should be here shortly.&lt;br /&gt;
&lt;br /&gt;
*Month 2: The Bureaucrat is a man of mystery. Nobody knows how he can do what he does. Some say he&#039;s not human at all, but is actually an advanced AI under the control of a shadowy pseudo-governmental agency&lt;br /&gt;
&lt;br /&gt;
*Month 3: A spaceport has been set up for next month&#039;s Bureaucrat visit at guild headquarters. Long lines are anticipated. The only thing that can cut red tape is more red tape. You check your inventory. You have X red tape. (Slightly different message if none)&lt;br /&gt;
&lt;br /&gt;
*Month 4, page 1: The Bureaucrat sits at a desk surrounded by assistants, who are constantly whispering into his ear. He is also connected to an untold number of other parties via comm-link insterted into the base of his skull&lt;br /&gt;
 &lt;br /&gt;
*Month 4, page 2: You feel that the Bureaucrat could make anything possible. Which contract will you sign?&lt;br /&gt;
 &lt;br /&gt;
*Month 5, page 1: Feedback on your purchase or a generic message if nothing purchased.&lt;br /&gt;
&lt;br /&gt;
*Month 5, page 2: The line of visitors dwindles. The Bureaucrat unplugs his comm-link, smooths his tie, and strides out of the room, followed by his assistants. The sign on the wall enlightens you: &amp;quot;Facilitate, Leverage, Perseverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three buzzwords above vary from visit to visit.&lt;br /&gt;
&lt;br /&gt;
So, there is an extra month in the prelude compared to the Alchemist in TE.&lt;br /&gt;
&lt;br /&gt;
Notification of Bureaucrat visits whilst offline is given in the &amp;quot;While you were away&amp;quot; pages when someone direct to their Guildleader logs into the game.&lt;br /&gt;
&lt;br /&gt;
The frequency is assumed to be daily and individual to each guild from the second visitation onwards. The first was seen in all guilds simultaneously.&lt;br /&gt;
&lt;br /&gt;
The offers may not all be affordable, but do seem to be tailored to the number of red tape held, eg when holding 15 tape the offers presented cost 10, 10 and 15. Also some situations have been seen where less than 3 offers are presented.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2471</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2471"/>
		<updated>2014-08-02T07:33:10Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Elsbeth Eleventhauer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
Elsbeth Eleventhauer Resigned 2014-08-01&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Sylvia Ashbourne&lt;br /&gt;
*Executive Director - Elsbeth Eleventhauer&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2470</id>
		<title>Mu Trade Federation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2470"/>
		<updated>2014-08-02T07:29:46Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* History of the Mu Trade Federation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mu Trade Federation is headed by Elsbeth Eleventhauer, Guild Leader. This page is to introduce you to our goals, ideals, and codes of conduct.&lt;br /&gt;
&lt;br /&gt;
== History of the Mu Trade Federation ==&lt;br /&gt;
Buckaroo Mu, founder of the Guild, started playing about 6 hours after release of Tiny Empires 3000. With the help of some friends from TE: Classic, he rose in rank fairly quickly. Initially assigned to Zuma Vader, he moved to be a direct subject of Director Tristan Stovall. The line later moved to Flonne Ninetails and the Alliance of Serenity Guild. On August 22nd at 10:10pm, the Mu Trade Federation was officially formed.&lt;br /&gt;
&lt;br /&gt;
Buckaroo Mu reached the rank of Captain at 12:36am on Sunday, April 5, 2009, and the rank of Director at 11:30pm May 24th.&lt;br /&gt;
&lt;br /&gt;
On March 16th, 2014, Buckaroo retired as Guild Leader and turned the Guild over to the previous Operations Manager, Guild Leader Elsbeth Eleventhauer.&lt;br /&gt;
&lt;br /&gt;
On August 2nd, 2014, Elsbeth Eleventhauer resigned the guild back to Buckaroo Mu.&lt;br /&gt;
&lt;br /&gt;
== Values ==&lt;br /&gt;
&lt;br /&gt;
The symbol we use to represent our line, 無, is the Japanese ideogram &amp;quot;Mu&amp;quot; (pronounced &amp;quot;Wu&amp;quot; in Chinese), which also happens to be the last name of our Founder. The literal translation means &amp;quot;No-Thing&amp;quot; - but in addition, it represents the ultimate Negation. For instance, the classic unanswerable question &amp;quot;Have you stopped beating your wife yet?&amp;quot; - if you&#039;ve never started beating your wife, the question can&#039;t be answered in English. However, 無 IS the correct answer, symbolizing that the question itself is invalid. This symbol also defines well the object of our Guild - no drama, no concern for numbers, no fighting to rise above other Guilds. We do not seek fame and fortune. We only want to play the game.&lt;br /&gt;
&lt;br /&gt;
The Mu Trade Federation is founded on a set of core principals.&lt;br /&gt;
#Support for the Guild - Recruitment from within the Guild is prohibited. Rearrangements within the Guild are allowed only with the consent of all players affected.&lt;br /&gt;
#No Sabotage - It&#039;s a waste of credits, and every time you sabotage, the odds of your name coming up as a target increase.&lt;br /&gt;
#Playing to Enjoy - Tiny Empires 3000 is designed to be a social game, not one you &amp;quot;win&amp;quot;. We value the relationships we build, and will not trade our values for a higher place in the standings.&lt;br /&gt;
#Honorable Gameplay - When we bribe, we don&#039;t offer subjects or out-of-game benefits (L$ or merchandise). If you don&#039;t want to join us unless we hurt another player&#039;s line by moving subjects to you, we don&#039;t want you. After all, you wouldn&#039;t want us to move players from your line to improve someone else&#039;s, would you?&lt;br /&gt;
#Support for the Individual Downlines - While we encourage giving ships to your downline, we will never ask (and actively discourage) ships to be given upwards. &amp;quot;Everybody does it&amp;quot; is not an acceptable excuse - a player&#039;s upline exists to support his or her downline, not to leech from it. Ships given down will benefit your downline, while still counting toward your total. &lt;br /&gt;
&lt;br /&gt;
== Chart of Line ==&lt;br /&gt;
See the [http://te3000.com/standings/Buckaroo%20Mu.html Tiny Empires 3000 Standings Page].&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2465</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2465"/>
		<updated>2014-05-26T21:02:53Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Elsbeth Eleventhauer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Elsbeth Eleventhauer==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - storyguy Kidd&lt;br /&gt;
*Executive Director - Buckaroo Mu - Mu Heavy Industries&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2464</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2464"/>
		<updated>2014-05-26T21:01:36Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Elsbeth Eleventhauer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Arcus Coelestis]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2014-04-15&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Elsbeth Eleventhauer==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Buckaroo Mu - Mu Heavy Industries&lt;br /&gt;
*Executive Director - storyguy Kidd&lt;br /&gt;
*Executive Director - CE Quinnell&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Second Star]] - Guild Leader Aabbi Rhode==&lt;br /&gt;
Launched 2014-03-31&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Shiawase]] - Guild Leader Paula Bedrosian==&lt;br /&gt;
Launched 2014-03-25&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
*********Shiawase - 2014-03-25, 9th Generation (from Andromeda Alliance)&lt;br /&gt;
********Arcus Coelestis - 2014-04-15 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
*****Second Star - 2014-03-31, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2450</id>
		<title>Mu Trade Federation</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Mu_Trade_Federation&amp;diff=2450"/>
		<updated>2014-03-16T19:47:42Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mu Trade Federation is headed by Elsbeth Eleventhauer, Guild Leader. This page is to introduce you to our goals, ideals, and codes of conduct.&lt;br /&gt;
&lt;br /&gt;
== History of the Mu Trade Federation ==&lt;br /&gt;
Buckaroo Mu, founder of the Guild, started playing about 6 hours after release of Tiny Empires 3000. With the help of some friends from TE: Classic, he rose in rank fairly quickly. Initially assigned to Zuma Vader, he moved to be a direct subject of Director Tristan Stovall. The line later moved to Flonne Ninetails and the Alliance of Serenity Guild. On August 22nd at 10:10pm, the Mu Trade Federation was officially formed.&lt;br /&gt;
&lt;br /&gt;
Buckaroo Mu reached the rank of Captain at 12:36am on Sunday, April 5, 2009, and the rank of Director at 11:30pm May 24th.&lt;br /&gt;
&lt;br /&gt;
On March 16th, 2014, Buckaroo retired as Guild Leader and turned the Guild over to the previous Operations Manager, Guild Leader Elsbeth Eleventhauer.&lt;br /&gt;
&lt;br /&gt;
== Values ==&lt;br /&gt;
&lt;br /&gt;
The symbol we use to represent our line, 無, is the Japanese ideogram &amp;quot;Mu&amp;quot; (pronounced &amp;quot;Wu&amp;quot; in Chinese), which also happens to be the last name of our Founder. The literal translation means &amp;quot;No-Thing&amp;quot; - but in addition, it represents the ultimate Negation. For instance, the classic unanswerable question &amp;quot;Have you stopped beating your wife yet?&amp;quot; - if you&#039;ve never started beating your wife, the question can&#039;t be answered in English. However, 無 IS the correct answer, symbolizing that the question itself is invalid. This symbol also defines well the object of our Guild - no drama, no concern for numbers, no fighting to rise above other Guilds. We do not seek fame and fortune. We only want to play the game.&lt;br /&gt;
&lt;br /&gt;
The Mu Trade Federation is founded on a set of core principals.&lt;br /&gt;
#Support for the Guild - Recruitment from within the Guild is prohibited. Rearrangements within the Guild are allowed only with the consent of all players affected.&lt;br /&gt;
#No Sabotage - It&#039;s a waste of credits, and every time you sabotage, the odds of your name coming up as a target increase.&lt;br /&gt;
#Playing to Enjoy - Tiny Empires 3000 is designed to be a social game, not one you &amp;quot;win&amp;quot;. We value the relationships we build, and will not trade our values for a higher place in the standings.&lt;br /&gt;
#Honorable Gameplay - When we bribe, we don&#039;t offer subjects or out-of-game benefits (L$ or merchandise). If you don&#039;t want to join us unless we hurt another player&#039;s line by moving subjects to you, we don&#039;t want you. After all, you wouldn&#039;t want us to move players from your line to improve someone else&#039;s, would you?&lt;br /&gt;
#Support for the Individual Downlines - While we encourage giving ships to your downline, we will never ask (and actively discourage) ships to be given upwards. &amp;quot;Everybody does it&amp;quot; is not an acceptable excuse - a player&#039;s upline exists to support his or her downline, not to leech from it. Ships given down will benefit your downline, while still counting toward your total. &lt;br /&gt;
&lt;br /&gt;
== Chart of Line ==&lt;br /&gt;
See the [http://te3000.com/standings/Buckaroo%20Mu.html Tiny Empires 3000 Standings Page].&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2449</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2449"/>
		<updated>2014-03-16T19:44:07Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Mu Trade Federation - Guild Leader Buckaroo Mu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
Although every one of these Guilds had 100,000 ships or more at the time of guilding, they may not stay that way and some guilds have been created specifically to allow the Guildleader to &#039;retire&#039; or for some other person reason rather than aiming to create and maintain a viable &#039;Major&#039; guild. While a Guild maintains 100,000 or more it is considered a Major Guild and shown on the Standings map. Below that it is shown in the list of Minor Guilds available at the bottom of the Standings page.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operations Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Jolanda Sellers&lt;br /&gt;
*Operations Assistant - Tia Antwerp&lt;br /&gt;
*Operations Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Rails Bailey&lt;br /&gt;
*Operations Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dark Star]] - Guild Leader Nimbrel Sassoon==&lt;br /&gt;
Launched 2013-12-22&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Elsbeth Eleventhauer==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
Buckaroo Mu Resigned 2014-03-16&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Buckaroo Mu&lt;br /&gt;
*Executive Director - storyguy Kidd&lt;br /&gt;
*Executive Director - CE Quinnell&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Operations Manager - Starry Moonlight&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operations Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 - Disbanded 2013-11-29&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, disbanded 2013-11-29, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;br /&gt;
****Dark Star - 2013-12-22, 4th Generation (from Alliance of Pegasus)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2390</id>
		<title>Guilds of TE3000</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Guilds_of_TE3000&amp;diff=2390"/>
		<updated>2013-07-08T04:24:56Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;GUILDS &amp;amp; THEIR OFFICERS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All Guilds listed here have met the required rules of game play to create a new Guild. Requirement being a minimun of 100,000 total ships, completion of the Call to Leadership and necessary personal ships. Also, their Operations Managers and Operations Assistants are listed as they have meet all of the same requirement above, except the last step payment, which creates a new guild. Additionally, the Executive Directors are listed; they have a minimum or 50,000 ships.&lt;br /&gt;
&lt;br /&gt;
More information on the Guild listed here, their sublines or potential future guilds can be found by clicking on the Guild&#039;s name and going to the personal page for that Guild.&lt;br /&gt;
&lt;br /&gt;
All information here is voluntarily added by the Guild member of the Lines of Tiny Empires 3000.  Please feel free to add your information. Please order Guilds Alphabetically and include Date of Creation, and order Sublines alphabetically by current parent Guild on the Guilds personal pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Hera]] - Guild Leader Aristotle Landry==&lt;br /&gt;
Launched 2009-03-10 - same day TE3000 was released. Guild Leader is an Ultra-Bot as is Bethany Frankle. Various other Ultra-Bots have been retired over time as Hera shrank.&lt;br /&gt;
==[[Alliance of Lyonesse]] - Guild Leader Snookums Voom==&lt;br /&gt;
Launched 2010-06-07&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Tristan Meriman&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Pegasus]] - Guild Leader Aderyn Quinnell==&lt;br /&gt;
Launched 2010-08-12&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Zelema Wigglesworth&lt;br /&gt;
*Operations Assistant - Tremor Trefoil&lt;br /&gt;
*Operations Assistant - Ginger Goldlust&lt;br /&gt;
*Executive Director - Amazon Skytower&lt;br /&gt;
*Executive Director - Fabiola Savira&lt;br /&gt;
&lt;br /&gt;
==[[Alliance of Serenity]] - Guild Leader Flonne Ninetails==&lt;br /&gt;
Launched 2009-07-10&lt;br /&gt;
*Operation Manager - Nicolina Cale&lt;br /&gt;
*Executive Director - SkyeLynn Darkstone&lt;br /&gt;
*Executive Director - Alamiga Anatine&lt;br /&gt;
&lt;br /&gt;
==[[Anarchy]] - Guild Leader BigJohn Troglodite==&lt;br /&gt;
Launched 2009-07-12&lt;br /&gt;
==[[Andromeda Alliance]] - Guild Leader Robyn Hirano==&lt;br /&gt;
Launched 2012-01-19&lt;br /&gt;
&lt;br /&gt;
*Operation Manager - Jolanda Sellers&lt;br /&gt;
*Operation Assistant - Tia Antwerp&lt;br /&gt;
*Operation Assistant - Hotlips Steamweaver&lt;br /&gt;
*Executive Director - Amarantha Rae&lt;br /&gt;
&lt;br /&gt;
==[[Big Bang Burger Bar]] - Guildleader Francine Susanti==&lt;br /&gt;
Launched 2013-05-25&lt;br /&gt;
&lt;br /&gt;
*Executive Director - 91 Luminos&lt;br /&gt;
*Executive Director - Jr Offcourse&lt;br /&gt;
&lt;br /&gt;
==[[Children of Shadows]] - Guildleader Olgatha Voom==&lt;br /&gt;
&lt;br /&gt;
*Operaton Manager - Rails Bailey&lt;br /&gt;
*Operaton Assistant - Paula Bedrosian&lt;br /&gt;
*Executive Director - Lily Bender&lt;br /&gt;
*Executive Director - FoxyKim Keegan&lt;br /&gt;
&lt;br /&gt;
==[[Cosmic Paradise]] - Guild Leader BigBadaBoom Bing==&lt;br /&gt;
Launched 2009-07-01&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Celeste Auer&lt;br /&gt;
*Operations Assistant - Ushi Cioc&lt;br /&gt;
*Operations Assistant - Magic Ember&lt;br /&gt;
*Operations Assistant - Fyn Landar&lt;br /&gt;
*Operations Assistant - Sarafina Szondi&lt;br /&gt;
&lt;br /&gt;
==[[Dendarii Guild]] - Guild Leader Kelly Barron==&lt;br /&gt;
Launched 2010-05-25&lt;br /&gt;
*Operations Manager - Andy Sao&lt;br /&gt;
*Executive Director - Jack Walsh&lt;br /&gt;
&lt;br /&gt;
==[[Enigma Guild]] - Guild Leader Severinus Wiefel==&lt;br /&gt;
Launched 2010-01-29&lt;br /&gt;
&lt;br /&gt;
==[[Federation Alliance]] - Guild Leader Anastasia Mathilde==&lt;br /&gt;
Launched 2009-06-01&lt;br /&gt;
*Operations Manager - Maribeth McCallen&lt;br /&gt;
*Operations Assistant - Keith Lycheborne&lt;br /&gt;
*Operations Assistant - Petruschka Paine&lt;br /&gt;
*Executive Director - Draxx Vanbeeck&lt;br /&gt;
&lt;br /&gt;
==[[Guardian Angels]] - Guild Leader Ranchan Weidman==&lt;br /&gt;
Launched 2011-07-02&lt;br /&gt;
*Executive Director - Rita Mariner&lt;br /&gt;
&lt;br /&gt;
==[[Guild of Swank]] - Guild Leader Scottie Muircastle==&lt;br /&gt;
Launched 2010-02-15&lt;br /&gt;
*Operations Manager - Missbehaving Magic&lt;br /&gt;
&lt;br /&gt;
==[[Hades Revolution]] - Guild Leader Toohey Paneer==&lt;br /&gt;
RENAMED 2011-09-18 &lt;br /&gt;
Formly known as Styx Imperium II&lt;br /&gt;
Launched 2011-01-14 - &lt;br /&gt;
Game creator Chancellor Ultralite put out a notice stating &amp;quot;Guild name changes are not normally done. This was just a special exception to solve a problem of name confusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==[[Haven]] - Guild Leader Swankhaven Blitz==&lt;br /&gt;
Launched 2010-01-13&lt;br /&gt;
&lt;br /&gt;
==[[Helion Prime]] - Guild Leader Cornholio Lilliehook ==&lt;br /&gt;
Launched 2011-05-08&lt;br /&gt;
&lt;br /&gt;
==[[Intimate Confessions]] - Guild Leader Lasch Avro ==&lt;br /&gt;
Launched 2011-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Koru Guild]] - Guild Leader Soph Shepherd==&lt;br /&gt;
Launched 2010-07-24  &lt;br /&gt;
&lt;br /&gt;
==[[Mu Trade Federation]] - Guild Leader Buckaroo Mu==&lt;br /&gt;
Launched 2009-08-22&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Elsbeth Eleventhauer [[Sagittarian Alliance]]&lt;br /&gt;
*Executive Director - Idris Georgia&lt;br /&gt;
&lt;br /&gt;
==[[Mystic Constellation]] - Guild Leader Pikalli Pfeffer==&lt;br /&gt;
Launched 2012-02-17&lt;br /&gt;
&lt;br /&gt;
*Executive Director - Inter Vella&lt;br /&gt;
&lt;br /&gt;
==[[Overlords&#039; Alliance]] - Guild Leader Amadeuss Rosca==&lt;br /&gt;
Launched 2009-08-25&lt;br /&gt;
&lt;br /&gt;
==[[Renegade]] - Guild Leader Lelana Ansaldo==&lt;br /&gt;
Launched 2010-09-26&lt;br /&gt;
*Operations Manager - Adam3 Magic&lt;br /&gt;
&lt;br /&gt;
==[[Shadow Guild]] - Guild Leader Steve Fallingbridge==&lt;br /&gt;
Launched 2009-06-17&lt;br /&gt;
&lt;br /&gt;
==[[Sikaria]] - Guild Leader Stewart McDowwll==&lt;br /&gt;
Launchd 2010-01-03 *This guild disappeared from the minor guilds list when the Guildleader requested his HUD game deleted.  He later started playing again as a start up player.&lt;br /&gt;
&lt;br /&gt;
==[[Sirius]] - Guild Leader Alexandra Fallon==&lt;br /&gt;
Launched 2010-05-15&lt;br /&gt;
&lt;br /&gt;
==[[Space Odyssey]] - Guild Leader Rosaria Constantine==&lt;br /&gt;
Launched 2011-09-19&lt;br /&gt;
&lt;br /&gt;
*Operations Manager - Fogwolf Shilling&lt;br /&gt;
*Executive Director - Traci Underwood&lt;br /&gt;
&lt;br /&gt;
==[[Space Order Prophecy]] - Guild Leader Orpheus Carter==&lt;br /&gt;
Launched 2010-06-30&lt;br /&gt;
&lt;br /&gt;
==[[Spaceballs Guild]] - Guild Leader Kronik Lockjaw==&lt;br /&gt;
Launched 2009-06-25&lt;br /&gt;
&lt;br /&gt;
==[[Styx Imperium]] - Guild Leader Bratt Lunasea==&lt;br /&gt;
Launched 2010-05-29&lt;br /&gt;
&lt;br /&gt;
==[[Supernova]] - Guild Leader Nicole Perian==&lt;br /&gt;
Launched 2012-02-04&lt;br /&gt;
&lt;br /&gt;
==[[The CHOsen Alliance]] - Guild Leader Zhu Juran==&lt;br /&gt;
Launched 2010-01-23&lt;br /&gt;
&lt;br /&gt;
==[[The Collective]] - Guild Leader Borg Capalini==&lt;br /&gt;
Launched 2011-05-01&lt;br /&gt;
*Executive Director - Ayalara Merlin&lt;br /&gt;
&lt;br /&gt;
==[[The Neutral Zone]] - Guild Leader Kaelyn Mahoney ==&lt;br /&gt;
Launched 2010-07-14&lt;br /&gt;
*Operation Manager - Sadira Desideri&lt;br /&gt;
*Executive Director - Magick Caudron&lt;br /&gt;
*Executive Director - Samantha Whizenhunt&lt;br /&gt;
*Executive Director - Cakes Destiny&lt;br /&gt;
&lt;br /&gt;
==[[The Rebellion|The Rebellion]] - Guild Leader Zippo Waco==&lt;br /&gt;
Launched 2009-06-19 - [mailto:zippo.waco@live.co.uk Email the Guildleader]&lt;br /&gt;
&lt;br /&gt;
==[[The Star Empire]] - Guild Leader Sabean Pagan==&lt;br /&gt;
Launched 2010-09-24 -&lt;br /&gt;
*Executive Director - Anjali Carter&lt;br /&gt;
&lt;br /&gt;
==[[The Twilight Zone]] - Guild Leader Madmaz2 Holmer==&lt;br /&gt;
Launched 2009-10-07&lt;br /&gt;
&lt;br /&gt;
* Operations Manager - Kerry Ninetails&lt;br /&gt;
* Operations Assistant - JustOneMore Loon [[Northern Empire]]&lt;br /&gt;
* Executive Director - Angelwings Paine&lt;br /&gt;
&lt;br /&gt;
==[[7th Gate of Galactic Hell]] - Guild Leader: Blaize Korobase==&lt;br /&gt;
Launched 2010-05-28&lt;br /&gt;
&lt;br /&gt;
==[[Tunaverse Immortalis]] - Guild Leader Tuna Oddfellow==&lt;br /&gt;
Launched 2012-09-17&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Guild Primacy and Order of Creation&#039;&#039;&#039;==&lt;br /&gt;
*Alliance of Hera - 2009-03-10, only 1st Generation Guild&lt;br /&gt;
**Federation Alliance - 2009-06-01, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Helion Prime - 2011-05-08, 3rd Generation (from Federation Alliance)&lt;br /&gt;
**Shadow Guild - 2009-06-17, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Spaceball&#039;s The Guild - 2009-06-25, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Overlords&#039; Alliance - 2009-08-25 4th Generation (from Spaceballs Guild)&lt;br /&gt;
*****The CHOsen Alliance - 2010-01-23, 5th Generation (from Overlords Alliance)&lt;br /&gt;
*****Space Order Prophecy - 2010-06-30 5th Generation (From Overlords Alliance)&lt;br /&gt;
***Cosmic Paradise - 2009-07-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Serenity - 2009-07-10, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mu Trade Federation - 2009-08-22, 4th Generation (from Alliance of Serenity)&lt;br /&gt;
*****Haven - 2010-01-13, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Guild of Swank - 2010-02-15, 6th Generation (from Haven)&lt;br /&gt;
*****7th Gate of Galactic Hell - 2010-05-28, 5th Generation (from Mu Trade Federation)&lt;br /&gt;
******Styx Imperium - 2010-05-29, 6th Generation (from 7th Gate of Galactic Hell) &lt;br /&gt;
*******Space Odyssey - 2011-09-19, 7th Generation (from Styx Imperium) &lt;br /&gt;
*******Hades Revolution - 2011-01-14, 7th Generation(from Styx Imperium) former name Styx Imperium II&lt;br /&gt;
********Intimate Confessions - 2011-05-28 8th Generation (from Styx Imperium II, now named Hades Revolution)&lt;br /&gt;
********Andromeda Alliance - 2012-01-19 8th Generation (from Hades Revolution)&lt;br /&gt;
******Big Bang Burger Bar - 2013-05-25, 6th Generation (from 7th Gate of Galactic Hell)&lt;br /&gt;
*****Supernova - 2012-02-04 5th Generation (from Mu Trade Federation)&lt;br /&gt;
***Enigma Guild - 2010-01-29, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Alliance of Lyonesse - 2010-06-07, 3rd Generation (from Shadow Guild)&lt;br /&gt;
****Mystic Constellation - 2012-02-17, 4th Generation (from Alliance of Lyonesse)&lt;br /&gt;
***The Collective - 2011-05-01, 3rd Generation (from Shadow Guild)&lt;br /&gt;
***Tunaverse Immortalis - 2012-09-16-3rd Generation (from Shadow Guild)&lt;br /&gt;
**The Rebellion - 2009-06-19, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
**Anarchy - 2009-07-12, 2nd Generation (from Alliance of Hera)&lt;br /&gt;
***Sikaria - 2010-01-03, 3rd Generation (from Anarchy)&lt;br /&gt;
****Sirius - 2010-05-15, 4th Generation (from Sikaria)&lt;br /&gt;
****The Neutral Zone - 2010-07-14, 4th Generation (from Sikara)&lt;br /&gt;
*****The Star Empire - 2010-09-24, 5th Generation (from The Neutral Zone)&lt;br /&gt;
***Dendarii Guild - 2010-05-25, 3rd Generation (from Anarchy)&lt;br /&gt;
****Children of Shadows (Shadow Guild relaunched) - 2013-03-21, 4th Generation (from Dendarii)&lt;br /&gt;
***Koru Guild - 2010-07-24, 3rd Generation (from Anarchy)&lt;br /&gt;
**The Twilight Zone - 2009-10-07, 2rd Generation (from Alliance of Hera)&lt;br /&gt;
***Alliance of Pegasus - 2011-08-12,3rd Generation (from The Twilight Zone)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Tiny_Empires_3k:Community_portal&amp;diff=2192</id>
		<title>Tiny Empires 3k:Community portal</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Tiny_Empires_3k:Community_portal&amp;diff=2192"/>
		<updated>2012-04-01T22:18:27Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: Created page with &amp;quot;Have you considered adding a mandatory email validation to the sign-up process? I had that on my wiki, it&amp;#039;s very easy to install and it will kill all of these spam accounts ri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Have you considered adding a mandatory email validation to the sign-up process? I had that on my wiki, it&#039;s very easy to install and it will kill all of these spam accounts right out. [[User:BuckarooMu|BuckarooMu]] 15:18, 1 April 2012 (PDT)&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2102</id>
		<title>Information</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires3k/index.php?title=Information&amp;diff=2102"/>
		<updated>2012-03-08T04:52:54Z</updated>

		<summary type="html">&lt;p&gt;BuckarooMu: /* Red Tape */ Ship Concessions s5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Navigation ===&lt;br /&gt;
[[Ranks]]&lt;br /&gt;
&lt;br /&gt;
[[Upgrades]]&lt;br /&gt;
&lt;br /&gt;
[[Colonies]]&lt;br /&gt;
&lt;br /&gt;
[[Terms Used]]&lt;br /&gt;
&lt;br /&gt;
[[Troubleshooting]]&lt;br /&gt;
&lt;br /&gt;
[[Links to Outside Resources]]&lt;br /&gt;
&lt;br /&gt;
=== General information ===&lt;br /&gt;
Tiny Empires 3000 is a massively multiplayer game that you play entirely in the HUD window in Second Life. The game is set far in the future, when the human race has spread across most of the galaxy. A devastating galactic war has ended, and the corrupt empire of old has been overthrown by a freedom-seeking rebellion force. The economy, badly damaged during the war, is starting to recover. Goods are being traded again among the various star systems.&lt;br /&gt;
&lt;br /&gt;
You start out as a Pilot with a single transport spaceship, earning a modest living by delivering goods to outlying colonies and trade outposts.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is simple: Grow your trade empire by purchasing ships, joining a guild, gaining subordinates, and cultivating colonists.&lt;br /&gt;
&lt;br /&gt;
Of course, you may find that friends make for good subordinates, and subordinates can make very good friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game hud will go into idle mode after a while of no activity, similar to original Tiny Empires. In idle mode there is no income, no dues, nothing. So there is no danger in leaving your HUD attached all night.&lt;br /&gt;
&lt;br /&gt;
For choosing your own superior, the following rules apply: the superior has to have a minimum of 5 ships, maximum 3 ranks down can hook up with a superior. This limit was relaxed in 2010 - a Mogul is now the highest rank that can take on a Pilot.&lt;br /&gt;
&lt;br /&gt;
=== Red Tape ===&lt;br /&gt;
&lt;br /&gt;
Red Tape started being awarded during January 2012 and may be received for any of the following:&lt;br /&gt;
&lt;br /&gt;
*Paying end of year dues&lt;br /&gt;
* Buying a ship (1 to 3 Red Tape)&lt;br /&gt;
* Selling a ship (1 to 3 Red Tape)&lt;br /&gt;
* Entering a puzzle answer(up to 3 Red Tape)&lt;br /&gt;
* Gift from MV (2 to 5 Red Tape)&lt;br /&gt;
* Completing some steps on the Call of Leadership (Step 2 gave 5 Red Tape)&lt;br /&gt;
* Hiring the flagship designer in the Director&#039;s Quest&lt;br /&gt;
* Random Event, eg &amp;quot;A distributor that you sometimes work with owes you payment. He recently changed his Accounts Payable process. You spend hours trying to get your credits. You gained 1 Red Tape&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat made his first appearence on Jan 26, 2012 in game month July 3259 visiting all guilds. As anticipated, there are similarities with the Alchemist in TE including the multi-turn approach sequence and the trading of red tape for game modifiers.&lt;br /&gt;
&lt;br /&gt;
List of offers seen so far, ordered by their cost.&lt;br /&gt;
&lt;br /&gt;
*Fleet Tax Arrangement 202(r) - fleet tax 20% less forever - 2 red tape&lt;br /&gt;
 &lt;br /&gt;
*Reserve Bond 908.5(m) - fleet donation matched twice - 2 red tape&lt;br /&gt;
&lt;br /&gt;
*Clarity Renumeration Forum 1 (c) - +50% on puzzle bonus forever - 3 red tape &lt;br /&gt;
&lt;br /&gt;
*Unity Match Contract - unity bonus 50 % forever - 3 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement - Jump Ahead 3 research levels - 4 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Stipulation - annual guild dues 10% less - 4 red tape  &lt;br /&gt;
&lt;br /&gt;
*Census Agreement 47 (s) - 10% more per sub - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Census Agreement 219 - 10% more/colonists - 5 red tape&lt;br /&gt;
&lt;br /&gt;
*Research Arrangement RA6 - Jump ahead 6 research levels - 6 red tape&lt;br /&gt;
&lt;br /&gt;
*Colonist Contract 710(a) - +10% colonist capacity - 7 red tape&lt;br /&gt;
&lt;br /&gt;
*Dues Compromise 20(v) - Annual Guild Dues 20% Less - 8 red tape (This was seen after previously purchasing the Dues Stipulation that gives 10% less, possibly it&#039;s not offered until after the 10% contract has been bought)&lt;br /&gt;
&lt;br /&gt;
*Clarity Premium Form 2 (c) Puzzle bonus doubled Forever - 10 Red Tape&lt;br /&gt;
&lt;br /&gt;
*Ship Concessions s5 - Ships cost 5% less - 15 Red tape&lt;br /&gt;
&lt;br /&gt;
The Bureaucrat takes slightly longer to arrive than the Alchemist in TE, which is a three turn sequence. The turns and text are:-&lt;br /&gt;
&lt;br /&gt;
*Month 1: The Bureaucrat has come to (name of guild) space. His ability to navigate political minefields, bypass elaborate over-regulation, and cut red tape is truly astonishing. He should be here shortly.&lt;br /&gt;
&lt;br /&gt;
*Month 2: The Bureaucrat is a man of mystery. Nobody knows how he can do what he does. Some say he&#039;s not human at all, but is actually an advanced AI under the control of a shadowy pseudo-governmental agency&lt;br /&gt;
&lt;br /&gt;
*Month 3: A spaceport has been set up for next month&#039;s Bureaucrat visit at guild headquarters. Long lines are anticipated. The only thing that can cut red tape is more red tape. You check your inventory. You have X red tape. (Slightly different message if none)&lt;br /&gt;
&lt;br /&gt;
*Month 4, page 1: The Bureaucrat sits at a desk surrounded by assistants, who are constantly whispering into his ear. He is also connected to an untold number of other parties via comm-link insterted into the base of his skull&lt;br /&gt;
 &lt;br /&gt;
*Month 4, page 2: You feel that the Bureaucrat could make anything possible. Which contract will you sign?&lt;br /&gt;
 &lt;br /&gt;
*Month 5, page 1: Feedback on your purchase or a generic message if nothing purchased.&lt;br /&gt;
&lt;br /&gt;
*Month 5, page 2: The line of visitors dwindles. The Bureaucrat unplugs his comm-link, smooths his tie, and strides out of the room, followed by his assistants. The sign on the wall enlightens you: &amp;quot;Facilitate, Leverage, Perseverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three buzzwords above vary from visit to visit.&lt;br /&gt;
&lt;br /&gt;
So, there is an extra month in the prelude compared to the Alchemist in TE.&lt;br /&gt;
&lt;br /&gt;
Notification of Bureaucrat visits whilst offline is given in the &amp;quot;While you were away&amp;quot; pages when someone direct to their Guildleader logs into the game.&lt;br /&gt;
&lt;br /&gt;
The frequency is assumed to be daily and individual to each guild from the second visitation onwards. The first was seen in all guilds simultaneously.&lt;br /&gt;
&lt;br /&gt;
=== Medals and Titles ===&lt;br /&gt;
&lt;br /&gt;
Guildleaders can assign medals and custom titles. Operations Managers can assign titles within the guild and Operations Assistants can do the same for their downline only.&lt;br /&gt;
&lt;br /&gt;
Custom titles persist until replaced and survive changes in rank. However a title will begin to fade over a period of a few days if the holder changes guilds.&lt;br /&gt;
&lt;br /&gt;
Each medal gives an award of extra personal ships and an increase in the maximum number of personal ships from 3000. Although medals can fade with guild moves, increases in personal ship ceiling are permanent.&lt;br /&gt;
&lt;br /&gt;
Medals must be awarded in sequence, so the Star of Hera is always the first.&lt;br /&gt;
&lt;br /&gt;
Star of Hera - 10 personal ships, ship cap increased to 3100&lt;br /&gt;
&lt;br /&gt;
Order of Merit - 15 personal ships, ship cap increased to 3250&lt;br /&gt;
&lt;br /&gt;
Cross of the Guardian - 20 personal ships, ship cap increased to 3500&lt;br /&gt;
&lt;br /&gt;
Once a guild has donated 10,000 ships to the Reserve, the Guild Leader can have custom names for its medals.  For the Cosmic Paradise guild, the custom medal names are:&lt;br /&gt;
&lt;br /&gt;
1st Title - Eternal Beacon of Light &lt;br /&gt;
&lt;br /&gt;
2nd Title - The Big Bang Medal&lt;br /&gt;
&lt;br /&gt;
3rd Title - Master of the Cosmos  &lt;br /&gt;
&lt;br /&gt;
If a Guildleader tries assigning a medal/title a fourth time it is regarded as an attempt to convert that player to an Operations Assistant. Similarly, doing it a fifth time converts an Operations Assistant to an Operations Manager.&lt;br /&gt;
&lt;br /&gt;
The Title offers available to the Operations Manager/Operations Assistants do not include medals or a ship grant and can therefore be used even to re-title someone who has received all three medals.&lt;br /&gt;
&lt;br /&gt;
Where a guild has completed the assignment of 10,000 ships into their reserve fleet the Guildleader gains the option to rename the three standard medals. Their other properties are unchanged.&lt;br /&gt;
&lt;br /&gt;
===Disasters:===&lt;br /&gt;
&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* Piracy (The Hand of Anarchy)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Possible actions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ask for guild protection - price and effect depend on several factors (increase of population)&lt;br /&gt;
* hire war-hardened mercs - price and effect depend on several factors (increase of population)&lt;br /&gt;
* learn about base defense (a.k.a. Research) - price and effect depend on several factors (research pays off in due time)&lt;br /&gt;
* cut a deal with pirates - price and effect depend on several factors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When someone has three colonies, the possibility comes to research:&lt;br /&gt;
* Disease&lt;br /&gt;
* Corruption&lt;br /&gt;
* &amp;quot;Hand of Anarchy&amp;quot;&lt;br /&gt;
So far: after 20x research, researching one of the disasters mentioned above results in 200 credits/ship increased efficiency and resistances to future disasters of that type. Further effects of research are not known at the moment.&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue builds up in your fleet from too much trade activity. It only affects you after quite a long time of playing the game in a single day.  If you are affected, you will see (Fatigue) at the bottom of your ACCTS tab. It lowers your earnings 1.25% per turn.  Windfalls, commission, census and fleet earnings are all affected. Ship buying and selling are not, and guild dues are not.  It resets back to zero once per day (at around 12 PM SLT). You don&#039;t have to do anything. It resets whether you are online or off. Fatigue does not build up during idle mode.&lt;br /&gt;
&lt;br /&gt;
Taking your HUD off will not reset fatigue, only the game reset once a day will do that.  You won&#039;t lose credits, your income goes down, and if you get the mysterious diamond black ship (trader) you won&#039;t earn income from that either while in fatigue.&lt;br /&gt;
&lt;br /&gt;
=== Puzzles ===&lt;br /&gt;
To get a solution for the puzzles, check out the website:&lt;br /&gt;
[http://www.erzsabet.com/TE3000Calc.html Erzabet&#039;s TE Calculators]&lt;br /&gt;
&lt;br /&gt;
====Unity questions====&lt;br /&gt;
&lt;br /&gt;
Most people just answer NO on every question, so the chance of gaining some credits is biggest when you answer NO like the majority does [we&#039;re talking about percentages of around 90%!!!]. When you&#039;re building a flagship [[Director&#039;s Quest]], you need 20 YES-answers to the unity questions. So it helps when people who are going for the credits answer NO!&lt;br /&gt;
&lt;br /&gt;
There are a couple of unity questions we know of now. They are:&lt;br /&gt;
* In a time of universal deceit, telling the truth becomes a revolutionary act. Do you agree? (George Orwell) - Majority tends to answer No [http://www.timelesscreationssl.com/RevolutionaryTruth3366.jpg See Truth example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* If the post-war peace is better than the pre-war strife, yet the war itself is utterly devastating, is the war a good thing overall? - Majority tends to answer NO [http://www.timelesscreationssl.com/War3446.jpg See War example]&lt;br /&gt;
* If you try to fail and you succeed, have you failed? - Majority tends to answer NO [http://www.timelesscreationssl.com/Failure3086.jpg See Success/Failure example]&lt;br /&gt;
* If you try to fail and you succeed, have you succeeded? - Majority tends to answer NO [Note this is the opposite of the prior example.]&lt;br /&gt;
* Voltaire wrote, &amp;quot;Those who can make you believe absurdities, can make you commit atrocities.&amp;quot; Do you agree? - Majority tends to answer NO [http://www.timelesscreationssl.com/Voltaire3374.jpg See Voltaire example, the philosophical answer should probably be yes however. But who cares about philosophy?]&lt;br /&gt;
* Someone once wrote: &amp;quot;We are half ruined by conformity, but we should be wholly ruined without it.&amp;quot; Do you agree? - Majority tends to answer NO [The philosophical answer should probably be yes however. But who cares about philosophy?&lt;br /&gt;
&lt;br /&gt;
=== Mysterious vessel (Black Diamond) ===&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Mysterious Vessel&amp;quot; will occasionally appear in the HUD. His appearance always causes a lot of excitement and joy in Tiny Empires 3000. When he appears, the &amp;quot;Onboard Entity&amp;quot; will ask you for a lot of of credits to trade for minerals and ore, but won&#039;t say what you will be getting in exchange.  Definitely pay what he asks if you have the credits, as the Vessel is a bonus to the players. The Vessel can give you a boost in either ships or credits, if played properly. You only get the &amp;quot;Mysterious Vessel&amp;quot; after the rank of Trader, or in other words, you have at least 50 total ships. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On arrival of the &amp;quot;Mysterious Vessel&amp;quot; there are some steps. They are:&lt;br /&gt;
* 1st month = 1st notice, warning about the Mysterious Vessels approach.&lt;br /&gt;
* 2nd month = nothing&lt;br /&gt;
* 3rd month = 2nd notice, warning again of the Mysterious Vessel.&lt;br /&gt;
* 4th month = nothing&lt;br /&gt;
* 5th month = 3rd notice (+ amount of credits asked)&lt;br /&gt;
* 6th month = 4th notice and payment&lt;br /&gt;
&lt;br /&gt;
For a list of vessel sightings, see: [[MV Sightings]]&lt;br /&gt;
&lt;br /&gt;
====Offers of Mysterious Vessel====&lt;br /&gt;
&lt;br /&gt;
Note: There are reports of the MV giving between 2 and 5 Red Tape since its introduction in January 2012. The exact text for this is not yet known.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For one year, you may buy ships at a very low price.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What to do: BUY ships for 12 turns (and sell them if you want to make profit)&lt;br /&gt;
&lt;br /&gt;
The price of buying a ship will be incredibly low.  Not totally free, so you will need to have some credits to buy the ships. If you don&#039;t have enough gold to buy, you can always buy/sell at the same time, but be careful the selling price doesn&#039;t drop too.&lt;br /&gt;
                &lt;br /&gt;
&#039;&#039;For one year your ships will be worth more than normal&#039;&#039;&lt;br /&gt;
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What to do: SELL ships for 12 turns (and buy them back if you want to keep your personal fleet the same level) &lt;br /&gt;
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Your ships are worth a lot with this bonus, but depending on your situation you may want to BUY and SELL at once so you do not lose total ships. However you will get a slightly higher profit if you sell all at once then buy back at a lower cost. This will take more time though it you are patient. ***This is not a true statement.  You will get less money every time you sell and lose the income and windfalls from these ships*** Buy/Sell unless you are just out for credits.&lt;br /&gt;
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&#039;&#039;Offers fuel pellets, your efficiency skyrockets.&#039;&#039;&lt;br /&gt;
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What to do: WAIT out the 12 turns to collect credits and BUY ships (when you can/want)&lt;br /&gt;
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Your ship efficiency will skyrocket for 12 turns, and you will get a ridiculous amount of credits per turn.  Like with any bonus that builds up your credits, buy ships when you can. Unlike old TE,the efficiency goes up instead of down when you buy. &lt;br /&gt;
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&#039;&#039;Fleet efficiency has been raise by 100 credits/ship permanently.&#039;&#039;&lt;br /&gt;
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What to do: Nothing!&lt;br /&gt;
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This bonus permanently  increases your ship efficiency by 100cr/ship. You can check your ship efficiency by clicking on the Accounting tab in the HUD. When you get this bonus, you have nothing further to do.   This is the best bonus in my opinion, and pays off the most in the long run.&lt;br /&gt;
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&#039;&#039;Purchased ships are very likely to contain surprises&#039;&#039;&lt;br /&gt;
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What to do: BUY ships for 11 turns&lt;br /&gt;
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You will receive a surprise in credits which is close to the price of the ship you just bought. Sometimes &amp;quot;hidden chamber with a credit chip&amp;quot;, or &amp;quot;transport previous owner&amp;quot;, or &amp;quot;left-over cargo&amp;quot;. Basically you are getting ships for free or incredibly cheap. Note that for the last month of the Trader bonus year, you don&#039;t get the bonus - hence you only buy for 11 of the 12 turns.&lt;br /&gt;
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&#039;&#039;ONE of your ships is worth more.&#039;&#039;&lt;br /&gt;
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What to do: SELL ships (and buy back if you want)&lt;br /&gt;
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You receive messages that say, &amp;quot;Do you want to sell this ship? Perhaps it is worth something&amp;quot; during normally occurring ship buy/sell turns. Selling this ship may or may not give a profit.  Usually it takes 3-7 sales to receive the &amp;quot;rare ship&amp;quot; worth more, but depending on how many it takes (the longer it takes to find, the more it seems to be worth), you will receive between 2 and 3 times what you paid the vessel in return.  This is the only &amp;quot;Buy and Sell&amp;quot; option that you can log off and come back later and finish, as it does not finish with the trader year but will continue until you receive your pay out.&lt;br /&gt;
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&#039;&#039;You match velocities with the mysterious vessel. Your minerals vanish, to be replaced by.... nothing? Wait. Searching again, you find a liquid metallic sphere encased in a carbon shell. This must be purified Soleinium.&#039;&#039;&lt;br /&gt;
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Required component for the Flagship, part of the [[Director&#039;s Quest]]. No other benefit.&lt;br /&gt;
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&#039;&#039;&#039;WARNING&#039;&#039;&#039;&lt;br /&gt;
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If you have FATIGUE when the Mysterious Vessel comes, be careful, after you pay him, you may zero out and not get any profits from fuel pellets! You may end up losing all your credits! Depending on which bonus you get or how bad your fatigue is, it is very risky!&lt;br /&gt;
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&#039;&#039;&#039;I missed the reward message!&#039;&#039;&#039;&lt;br /&gt;
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If you missed the message saying what you got from the MV, it can be figured out by working through the following.&lt;br /&gt;
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Are you getting a ship buy/sell offer every turn? If you are it&#039;s Buy Low, Sell High or Surprises. The first two can be seen from the prices being proposed. If both prices are normal then you got Surprises. You may also get a random Buy Low or Sell High (or even both if you have Surprises); if this happens look at next turn&#039;s offer to see which figure has returned to normal.&lt;br /&gt;
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Look on the Accounts tab. If the efficiency figure has jumped to something massively over 3300 you got fuel pellets. If the efficiency has increased by 100, that&#039;s what the MV just gave you. If your Red Tape total has increased, that&#039;s what you got.&lt;br /&gt;
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When you get a buy/sell offer, the sell offer says &#039;might be worth something&#039; - this indicates that you got One Ship Worth More. It typically takes around six sales to get the bonus.&lt;br /&gt;
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If none of the above apply you got the Solenium from the MV.&lt;/div&gt;</summary>
		<author><name>BuckarooMu</name></author>
	</entry>
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