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m (Noticed Elixir of Prevention was in fact stackable, changed to yes as I now have x2 showing in my HUD.)
 
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==Ancient Potion==
{| border="1" class="wikitable sortable"
* Cost: 1 gold bar
! style="width: 8%;"|Potion Name
* "The year of the trader/shall end a bit later."
! Cost
* This potion extends the Trader year for your next Trader to 24 months. It is only available after a specific [[Potion Mixtures|potion mixture]]. The Trader proceeds normally, except that you are told "for two years..." instead of "for one year...". Generosity lasts for 25 months instead of the normal 11 (confirmed 12/2012). It is not yet known what happens if the Trader gives you other things that last other than 12 months, if trader gives you gold bars the potion will stay till the next trader
! class="unsortable"|Stackable
* The Ancient potion is not stackable, if you already have an ancient potion and you get dark & aged (or any of the other ancient potion triggers) you will not get the message that you have discovered a new potion which she will offer you next visit. Instead she gives you 2 gold bars (confirmed by GV Mogway Lavendel December 2 2013)
! class="unsortable"|Effect Summary
 
! class="unsortable"|Effect Text
==Black Potion==
! class="unsortable"|Notes
* Cost: 10 gold bars
|-
* "You trade away 10 gold bars for a black potion and quickly drink the entire vial.  The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky"
| Ancient Potion
*During the same turn, there is a first sighting of the Trader in the kingdom. The black potion immediately triggers the next visit by the Trader in the kingdom you are in. This is not an 'extra' trader visit, it causes the next trader visit to begin immediately. In other words, if the trader is due in 30 or 40 hours, he will come again now, and if he is due in the next couple of hours, he will come now and the scheduling will be reset for his next visit after this. So, this potion summons the next trader visit. (There is still no confirmation that anyone but a monarch can use the Black Potion.)
| 1
 
| No
'''So far, we've noticed that the only prerequisite is that you need to be King or Queen to be offered a Black Potion. However, further research needs to be done to see if certain conditions effect which potions are offered by the Alchemist (eg. amount of gold held, number of acres, rank, etc.).''' (I.F Camelot)
| Next Trader year lasts twice as long (25 months for Generosity)
 
| The year of the trader shall end a bit later.
==Blue Potion==
| Only available after proper Potion Mixture combination. Further correct Potion Mixture combinations return 2 Gold Bars.
* Cost: 1 gold bar
|-
* "You trade away a gold bar for a blue potion and quickly drink the entire vial.  The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky."
| Black Potion
* When the Trader comes...."He refuses to tell you what you will receive, but with the blue potion coursing through your veins, you understand it will be free. Will you accept?"
| 10
* Blue does not stack, except those received from Quest. There are reports buying a second Blue the alchemist gives 2 goldbars instead of the potion.
| No
 
| Immediately triggers Mysterious Trader.
==Bronze Potion==
| You trade away 10 gold bars for a black potion and quickly drink the entire vial.  The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky.
* Cost: 3 gold bars
| Only offered to Monarchs. Replaces currently scheduled Trader, reschedules next Trader for normal interval.
* "You feel determined."
|-
* This potion summons the next step in the 'Book- Key- Translation' sequence. If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him. -DP
| Blue Potion
 
| 1
==Bubbling Potion==
| No
* Cost: 1 gold bar
| Next Mysterious Trader is free.
* "You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky."
| You trade away a gold bar for a blue potion and quickly drink the entire vial.  The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky.
* Gold windfall of 13.8 mil - @ 1073 personal acres = Cost of 3 acres roughly
|
 
|-
==Dark Green Potion==
| Bronze Potion
* Cost: 1 gold bar
| 3
* "The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing"
| No
* 5 years of tax amnesty
| Triggers next step in the Book/Key/Translation quest.
 
| You feel determined.
==Draught of Quintain==
| If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him.
* Cost: 1 gold bar
|-
* "You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over"
| Bubbling Potion
* This allows you to participate in 2 Festival joust without the cost of an acre each time. At the joust screen it says "you still have Draught of Quintain circulating through your muscles, so you need not build a practice field"
| 1
* The potion doesn't enhance the chances of winning a joust.
| No
* Whilst under the influence of one draught of Quintain, I purchased another (with having only participated in one joust entry since my original purchase) The HUD said the same as above except I now felt knowledgeable 3 times over, instead of 2.
| Gold Windfall equalling approximate cost of 3 acres.
 
| You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky.
==Draught of Stentor==
|
* Cost: 2 gold bars
|-
* Allows you to send a "message" to your downline via the HUD. Click for "[picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329534038690914 Post-Purchase Screen]" and "[picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329594400589138 Offer Screen]" Snapshots.
| Dark Green Potion
* ''Notes'': You get the offer often (didn't keep track--maybe 3-5 turns?) until you use it (I waited 2 days); limited to 70 characters (including spaces); type your message in local chat (appears on HUD in brackets--like an acre give), then click "Yes" to lock in the message. Click for HUD's "[picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329687045117186 Before]" and "[picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330066228157552274 After]" Snapshots.  BUT, Beware: ''IF DOWNLINE MEMBERS ARENT ACTIVELY ONLINE, THEY WONT SEE IT'' (does not appear when they log in later).  And, uh, ya don't wanna accidentally click yes to the wrong message because you're just chatting!
| 1
* ''Opinion: Seems a waste of 2 bars... unless a LOT of downline is online/watching and you ''need'' to get a ''very'' brief message out fast, but don't have Groups or a mass mailer gadget.
| No
* ''Opinion'': This could be useful if you need to give an acre (generosity or fortune teller).
| 5 Years Tax Amnesty
 
| The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing.
==Elixir of Prevention==
|
* Cost: 1 gold bar
|-
* You feel safe
| Draught of Quintain
* Will prevent a disaster for you and you'll receive the same amount of citizens as if you did second highest option
| 1
* One person reported that this potion prevented 4 consecutive disasters before it stopped working
| Yes (unknown max)
 
| No Acre cost for Festival Joust participation.
==Elixir of Strength==
| You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over.
* Cost: 30 gold bars
| "X times over" refers to the number of Festivals you can go without donating an acre for the Joust.
* Allows you to go over 2000 personal acre cap. A Strength Potion allows acre cap to increase to 2050 acres. Additional Strength Potions allow the cap to increase by an additional 50 acres each.(Confirmed 11-15-2011 Viceroy Scottie Muircastle obtained a 4th Elixir of Strength potion, and his personal acre cap rose from 2,150 to 2,200. On Feb 24th 2012 Ultra confirmed that 4 Elixir of Strength potions was the "Current" Cap and also says that is subject to change in the future.)
|-
* Updated 10-07-2013 GV Shawnie Shelman the cap has now increased with the release of Elixir of Vigor. Refer to that potion for further information
| Draught of Stentor
 
| 2
==Essence of Giving==
| No
* Cost: 1 gold bar
| Send a message via HUD to all Active, Online players in your Downline.
* Give 3 acres to anyone, even in another Kingdom. (There is a limit to rank below that you can give. King to Squiress does not allow such a gift. Prince to Sir/Dame works. (6 ranks) It does come around again after a few turns)
| (not captured)
 
| Offline or HUD-inactive players will not see the message. 70 Characters max. Will repeat the offer for a while if not used.
==Essence of Loyalty==
|-
* Cost: 1 gold bar
| Elixir of Prevention
* "You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal."
| 1
* Loyalty reward is increased 8x normal reward
| Yes
* Note about reward: It's normally 25% of the cost of an acre for the subject, unless the liege has fewer acres than the subject being rewarded, then it's 25% of the cost of the liege's acre.
| Prevent the next 3-5 Disasters.
 
| You feel safe.
==Gray Potion==
| Population gain as though you chose the most effective response.
* Cost: 1 gold bar
|-
* "The deed of a tract shall be three in a stack."
| Elixir of Strength
* Receive 3 acres, instead of 1, from a bulk land tract purchase.
| 30
* Confirmed. HUD response on Land Tract purchase is: ... has purchased a large tract of land for the kingdom. A flash of gray fills your vision. and the deed to your new acre has inexplicably triplicated itself. You receive three acres.
| Yes (4 times)
 
| Increase Personal Acre cap by 50
==Lure of Gold==
| (not captured)
* Cost: 1 gold bar
| First raises cap from 2000 to 2050, then 2100, then 2150, then 2200.
* Your offers to bribe another subject will be significantly more enticing. It triples the bribe offer. The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
|-
 
| Elixir of Vigor
==Murky Potion==
| 120
* Cost: 10 gold bars
| Yes (4 Max)
* "You feel wiser in the ways of accounting and bookkeeping"
| Increase Personal Acre cap.
* Increases the gold max from 2.150 Billion to 2.250 Billion gold.
| The air shimmers for a moment; You feel extremely strong "Strong like a bull"
* Affects appear to be cumulative. A second Murky potion is reported to increase the gold max to 2.5 Billion gold.
| 1: 2400; 2: 2600; 3: 2800; 4: 3000. Additional purchases "sell" the potion for gold. May required Maxed Strength potions.
* Third Murky Potion gold cap is 2.75 Billion. [The cost was 10 gold bars as of 12/09/09]
|-
* Fourth Murky Potion gold cap is 3.0 Billion. [The cost was 10 gold bars as of 12/03/30] YE/(kh)
| Essence of Giving
* Fifth Murky Potion gold cap is 3.25 Billion. [The cost was 10 gold bars as of 12/3/30] SV/(kh)
| 1
* Sixth Murky Potion gold cap is 3.50 Billion. [The cost was 10 gold bars as of 12/3/30] SV/(kh)
| No
* Seventh Murky Potion gold cap is 3.75 Billion. [The cost was 10 gold bars as of 12/3/30] SV/(kh)
| Give 3 of your Personal Acres to anyone in any Kingdom.
* Eighth Murky Potion gold cap is 4.0 Billion. [The cost was 10 gold bars as of 12/4/26] YE/(kh)
| You feel generous but lazy
 
| Usual rank limits apply, upward and downward - 6 ranks. May repeat if not used.
==Oil of Metagrobology==
|-
* Cost: 1 gold bar
| Essence of Loyalty
* "You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent"
| 1
* Don't answer the riddles & rum's, you will get them right all the time over and over again (but get paid less than if you answer it correctly - no idea how long this lasts - perhaps until next Alchemist visit.)
| Yes
 
| Loyalty reward is increased by 8x.
==Orange Potion==
| You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal.
* Cost: 2 gold bars
| This applies to award received.
* "You trade away 2 gold bars for an orange potion and quickly drink the entire vail. The air shimmers for a moment. You feel safe from sabotage."
|-
* When you are sabotaged, the following message appears in the hud ''"A local constabulary reports that [name of person sabotaging] attempted to sabotage the land of [name of person being sabotaged].  Due to a turn of events that nobody seems able to explain, the sabotage was reversed!"''
| Gray Potion
* Lasts for one sabotage
| 1
 
| No
==Potion of Amnesty==
| Receive 3 acres instead of 1 from Bulk Land Tract purchases.
* Cost: 1 gold bar
| The deed of a tract shall be three in a stack.
* "The Potion of Amnesty courses through your veins.  The homage normally paid by your direct subjects will be taken from another source.  For one year, they will owe you no homage payments."
|
* Lets you grant homage amnesty to yourself or your directs for one year, they or you will not pay homage ... plus "your purse feels heavier" and you appear to also get gold from it.
|-
* You may give homage amnesty to yourself or your direct subjects. No homage payments will be owed for a year. Will you grant homage amnesty to yourself or your subjects?
| Lure of Gold
 
| 1
==Research Acumen==
| no
* Cost: 3 gold bars
| Bribe offers to subjects will be tripled.
* You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant.
| (not captured)
* After researching something: Boosted by "Research Acumen," You feel that you've gained MUCH wisdom in the methods of preventing famine and hunger.
| The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
(Each potion provides the equivalent of 5 completed research rounds. We bought the potion 4 times and completed disease research after using 1 potion in 4 consecutive rounds.)
|-
 
| Murky Potion
==Serum of Aurum==
| 10
*Cost: 3 gold bars
| Yes (8 times)
* You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth.
| Increases Gold Cap
* It is letting you give away five gold bars to a direct subject with a FED HUD, they do not have to be online at the time.
| You feel wiser in the ways of accounting and bookkeeping.
 
| Gold Cap increases from 2.15 Billion to: 2.25B, 2.5B, 2.75B, 3.0B, 3.25B, 3.5B, 3.75B, 4.0B.
==Serum of Generosity==
|-
* Cost: 3 gold bars
| Oil of Metagrobology
* You can send 10 personal acres to direct subject. ONLY a direct.
| 1
 
| No
==Sip of Fecundity==
| Get money from un-answered Riddles & Rum questions
* Cost: 20 gold bars
| You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent.
* "You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vial.  The air shimmers for a moment.  You and your subjects have received maximum population."
| Unanswered questions will pay, but not as much as correctly answered questions. Appears to last until next Alchemist visit.
* You and all of your direct subjects have your population increased to 5000%.
|-
 
| Orange Potion
==Swirly Potion==
| 2
* Cost: 25 gold bars
| Yes
* "You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands."
| Protection from Sabotage
* You are able to get a 5th Ally and build another Embassy to gain another 1 gold per acre production.
| You trade away 2 gold bars for an orange potion and quickly drink the entire vial. The air shimmers for a moment. You feel safe from sabotage.
 
| Protects from only one Sabotage attempt.
==White Potion==
|-
* Cost: 1 gold bar
| Potion of Amnesty
* Feel Lucky
| 1
* Received a gold windfall = cost of 1 acre
| No
 
| 1 year of no Homage payments for either you or your Direct Subjects.
==Turbid==
| The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source.  For one year, they will owe you no homage payments.
* "You trade away 100 gold bars for a turbid potion and quickly drink the entire vial.
| You must choose to take the Amnesty for yourself or grant it to your Direct Subjects. You may receive a gold windfall for granting it to your Directs.
* The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold"
|-
* Cost: 100 gold bars
| Research Acumen
* Raises your personal gold cap.
| 3
*
| Yes (4 max)
* Stacking:
| Adds 5 completed Research rounds to your current Disaster Research path.
* NanashiNogombe Lastchance has 1 Turbid, 8 Murky, 4 Strength - reached 5,000,123,797 gold 2013/Oct 5th
| You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant.
* Cherishdream Lorefield    has 1 Turbid, 8 Murky, 4 Strength - reached 5,018,299,432 gold 2013/Oct 6th
| Takes effect upon next Research payment.
*                          has 2 Turbid 2013/Oct 7th
|-
*                          has 3 Turbid 2013/Oct 31st - 7,000,474,818 gold
| Serum of Aurum
*                          has 4 Turbid 2013/Dec 12th - 8,028,986,079 gold
| 3
*
| No
* Question posed: Is Turbid even offered unless you have 8 Murky and 4 Strength?
| Transfer 5 of you Gold Bars to any Direct with Fed Hud.
 
| You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth.
==Vigor==
| Subject does not have to be online or active at time of transfer.
* "You trade away 120 gold bars for Elixir of Vigor and quickly drink the entire vial.
|-
* The air shimmers for a moment; You feel extremely strong "Strong like a bull"
| Serum of Generosity
* Cost: 120 gold bars
| 3
* Raises your personal acre cap. (Confirmed 10-07-2013 GV Shawnie Shelman personal cap for 1st Elixir of Vigor is 2400 personal acres)
| No
* Stacking:
| Transfer 10 personal acres to any Direct Subject.
* Taynah Landfall          bought 4th Vigor - at 2399 personal acres on 2013/Oct 8th
| (not captured)
* Yassminemartha Easterwood bought 2nd Vigor - at 2600 personal acres on 2013/Oct 14th
|
*                          bought 4th Vigor - at 3000 personal acres on 2013/Nov 13th
|-
* Cap:
| Sip of Fecundity
* Maximum number of Vigor Elixirs is 4.
| 20
* Purchase of a 5th Vigor caused it to be sold by the system for 27 million.
| No
*
| Raises population levels for you and all of your Directs to 5000%.
* Question posed: Is Vigor even offered unless you have 8 Murky and 4 Strength?
| You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vial. The air shimmers for a moment.  You and your subjects have received maximum population.
* Answer: Vigor offered to Lisa Fosset with 5 Murky, 4 Strength
|
 
|-
* Faith Voix has been offered the Elixir of Vigor with only 4 Strength potions and no murky potions
| Swirly Potion
| 25
| No
| Gain a 5th Ally slot.
| You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands.
| When 5th Embassy is constructed, will increase Gold per Acre production by 1.
|-
| Turbid Potion
| 100
| Yes (4 max)
| Increase Personal Gold cap.
| The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold.
| 1: ~5B; 2: ~6B; 3: ~7B; 4: ~8B. May only be available after maxing out Murky.
|-
| White Potion
| 1
| No
| Gold Windfall equal to the cost of 1 acre.
| You feel lucky.
|
|}


==Links==
==Links==

Latest revision as of 07:39, 8 October 2019

Potion Name Cost Stackable Effect Summary Effect Text Notes
Ancient Potion 1 No Next Trader year lasts twice as long (25 months for Generosity) The year of the trader shall end a bit later. Only available after proper Potion Mixture combination. Further correct Potion Mixture combinations return 2 Gold Bars.
Black Potion 10 No Immediately triggers Mysterious Trader. You trade away 10 gold bars for a black potion and quickly drink the entire vial. The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky. Only offered to Monarchs. Replaces currently scheduled Trader, reschedules next Trader for normal interval.
Blue Potion 1 No Next Mysterious Trader is free. You trade away a gold bar for a blue potion and quickly drink the entire vial. The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky.
Bronze Potion 3 No Triggers next step in the Book/Key/Translation quest. You feel determined. If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him.
Bubbling Potion 1 No Gold Windfall equalling approximate cost of 3 acres. You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky.
Dark Green Potion 1 No 5 Years Tax Amnesty The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing.
Draught of Quintain 1 Yes (unknown max) No Acre cost for Festival Joust participation. You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over. "X times over" refers to the number of Festivals you can go without donating an acre for the Joust.
Draught of Stentor 2 No Send a message via HUD to all Active, Online players in your Downline. (not captured) Offline or HUD-inactive players will not see the message. 70 Characters max. Will repeat the offer for a while if not used.
Elixir of Prevention 1 Yes Prevent the next 3-5 Disasters. You feel safe. Population gain as though you chose the most effective response.
Elixir of Strength 30 Yes (4 times) Increase Personal Acre cap by 50 (not captured) First raises cap from 2000 to 2050, then 2100, then 2150, then 2200.
Elixir of Vigor 120 Yes (4 Max) Increase Personal Acre cap. The air shimmers for a moment; You feel extremely strong "Strong like a bull" 1: 2400; 2: 2600; 3: 2800; 4: 3000. Additional purchases "sell" the potion for gold. May required Maxed Strength potions.
Essence of Giving 1 No Give 3 of your Personal Acres to anyone in any Kingdom. You feel generous but lazy Usual rank limits apply, upward and downward - 6 ranks. May repeat if not used.
Essence of Loyalty 1 Yes Loyalty reward is increased by 8x. You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal. This applies to award received.
Gray Potion 1 No Receive 3 acres instead of 1 from Bulk Land Tract purchases. The deed of a tract shall be three in a stack.
Lure of Gold 1 no Bribe offers to subjects will be tripled. (not captured) The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
Murky Potion 10 Yes (8 times) Increases Gold Cap You feel wiser in the ways of accounting and bookkeeping. Gold Cap increases from 2.15 Billion to: 2.25B, 2.5B, 2.75B, 3.0B, 3.25B, 3.5B, 3.75B, 4.0B.
Oil of Metagrobology 1 No Get money from un-answered Riddles & Rum questions You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent. Unanswered questions will pay, but not as much as correctly answered questions. Appears to last until next Alchemist visit.
Orange Potion 2 Yes Protection from Sabotage You trade away 2 gold bars for an orange potion and quickly drink the entire vial. The air shimmers for a moment. You feel safe from sabotage. Protects from only one Sabotage attempt.
Potion of Amnesty 1 No 1 year of no Homage payments for either you or your Direct Subjects. The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source. For one year, they will owe you no homage payments. You must choose to take the Amnesty for yourself or grant it to your Direct Subjects. You may receive a gold windfall for granting it to your Directs.
Research Acumen 3 Yes (4 max) Adds 5 completed Research rounds to your current Disaster Research path. You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant. Takes effect upon next Research payment.
Serum of Aurum 3 No Transfer 5 of you Gold Bars to any Direct with Fed Hud. You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth. Subject does not have to be online or active at time of transfer.
Serum of Generosity 3 No Transfer 10 personal acres to any Direct Subject. (not captured)
Sip of Fecundity 20 No Raises population levels for you and all of your Directs to 5000%. You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vial. The air shimmers for a moment. You and your subjects have received maximum population.
Swirly Potion 25 No Gain a 5th Ally slot. You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands. When 5th Embassy is constructed, will increase Gold per Acre production by 1.
Turbid Potion 100 Yes (4 max) Increase Personal Gold cap. The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold. 1: ~5B; 2: ~6B; 3: ~7B; 4: ~8B. May only be available after maxing out Murky.
White Potion 1 No Gold Windfall equal to the cost of 1 acre. You feel lucky.

Links

Alchemist Page Link

Potion Mixtures Page Link