Efficiency Upgrades: Difference between revisions
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* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key & Translation]] | * See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key & Translation]] | ||
== | ==Four Allies & Embassies== | ||
* Total: 1g / acre | * Total: 1g / acre | ||
* Once you've built 4 embassies, you get this bonus. | * Once you've built 4 embassies, you get this bonus. | ||
== | ==Fifth Ally & Embassy== | ||
* Total: 1g / acre | * Total: 1g / acre | ||
* Once you've built your 5th embassy, you get this bonus. | * Once you've built your 5th embassy, you get this bonus. |
Revision as of 20:45, 11 December 2012
Production Upgrades
- Total: 28g / acre
- This includes all the production and housing upgrades along the way
- See list of production upgrades here Land Improvements
Mysterious Trader
- Total: 2g / acre
- This is given in 1g/acre increments from the Trader. You can get this a maximum of two times.
The Book/The Key/The Abott
- Total: 2g / acre
- See here for more info Book, Key & Translation
Four Allies & Embassies
- Total: 1g / acre
- Once you've built 4 embassies, you get this bonus.
Fifth Ally & Embassy
- Total: 1g / acre
- Once you've built your 5th embassy, you get this bonus.
Jousts at Festival
- Total: 1g / acre
- Once you've won 10 jousts, you get this bonus.
Famine Research
- Total: 3g / acre
- Researching Famine 20 levels gives you 3g / acre.
Future / Missing
- Total: ?g / acre
- Copy / use this section to add more that have been left out.