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==Black Potion==
{| border="1" class="wikitable sortable"
* Cost: 10 gold bars
! style="width: 8%;"|Potion Name
* "You trade away 10 gold bars for a black potion and quickly drink the entire vial.  The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky"
! Cost
*During the same turn, there is a first sighting of the Trader in the kingdom. The black potion immediately triggers the next visit by the Trader in the kingdom you are in. This is not an 'extra' trader visit, it causes the next trader visit to begin immediately. In other words, if the trader is due in 30 or 40 hours, he will come again now, and if he is due in the next couple of hours, he will come now and the scheduling will be reset for his next visit after this. So, this potion summons the next trader visit. (There is still no confirmation that anyone but a monarch can use the Black Potion.)
! class="unsortable"|Stackable
 
! class="unsortable"|Effect Summary
'''So far, we've noticed that the only prerequisite is that you need to be King or Queen to be offered a Black Potion. However, further research needs to be done to see if certain conditions effect which potions are offered by the Alchemist (eg. amount of gold held, number of acres, rank, etc.).''' (I.F Camelot)
! class="unsortable"|Effect Text
 
! class="unsortable"|Notes
 
|-
==Blue Potion==
| Ancient Potion
* Cost: 1 gold bar
| 1
* "You trade away a gold bar for a blue potion and quickly drink the entire vial. The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky."
| No
* When the Trader comes...."He refuses to tell you what you will receive, but with the blue potion coursing through your veins, you understand it will be free. Will you accept?"
| Next Trader year lasts twice as long (25 months for Generosity)
 
| The year of the trader shall end a bit later.
==Bronze Potion==
| Only available after proper Potion Mixture combination. Further correct Potion Mixture combinations return 2 Gold Bars.
* Cost: 3 gold bars
|-
* "You feel determined."
| Black Potion
* This potion summons the next step in the 'Book- Key- Translation' sequence. If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him. -DP
| 10
 
| No
==Bubbling Potion==
| Immediately triggers Mysterious Trader.
* Cost: 1 gold bar
| You trade away 10 gold bars for a black potion and quickly drink the entire vial. The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky.
* "You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky."
| Only offered to Monarchs. Replaces currently scheduled Trader, reschedules next Trader for normal interval.
* Gold windfall of 13.8 mil - @ 1073 personal acres = Cost of 3 acres roughly
|-
 
| Blue Potion
==Dark Green Potion==
| 1
* Cost: 1 gold bar
| No
* "The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing"
| Next Mysterious Trader is free.
* 5 years of tax amnesty
| You trade away a gold bar for a blue potion and quickly drink the entire vial. The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky.
 
|
==Draught of Quintain==
|-
* Cost: 1 gold bar
| Bronze Potion
* "You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over"
| 3
* This allows you to participate in 2 Festival joust without the cost of an acre each time. At the joust screen it says "you still have Draught of Quintain circulating through your muscles, so you need not build a practice field"
| No
* The potion doesn't enhance the chances of winning a joust.
| Triggers next step in the Book/Key/Translation quest.
* Whilst under the influence of one draught of Quintain, I purchased another (with having only participated in one joust entry since my original purchase) The HUD said the same as above except I now felt knowledgeable 3 times over, instead of 2.
| You feel determined.
 
| If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him.
==Draught of Stentor==
|-
* Cost: 2 gold bars
| Bubbling Potion
* Allows you to send a "message" to your downline via the HUD. Click for "[http://picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329534038690914 Post-Purchase Screen]" and "[http://picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329594400589138 Offer Screen]" Snapshots.
| 1
* ''Notes'': You get the offer often (didn't keep track--maybe 3-5 turns?) until you use it (I waited 2 days); limited to 70 characters (including spaces); type your message in local chat (appears on HUD in brackets--like an acre give), then click "Yes" to lock in the message. Click for HUD's "[http://picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330329687045117186 Before]" and "[http://picasaweb.google.com/Princess.Kincess/TERelatedPictures#5330066228157552274 After]" Snapshots. BUT, Beware: ''IF DOWNLINE MEMBERS ARENT ACTIVELY ONLINE, THEY WONT SEE IT'' (does not appear when they log in later).  And, uh, ya don't wanna accidentally click yes to the wrong message because you're just chatting!
| No
* ''Opinion: Seems a waste of 2 bars... unless a LOT of downline is online/watching and you ''need'' to get a ''very'' brief message out fast, but don't have Groups or a mass mailer gadget.
| Gold Windfall equalling approximate cost of 3 acres.
* ''Opinion'': This could be useful if you need to give an acre (generosity or fortune teller).
| You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky.
 
|
==Elixir of Prevention==
|-
* Cost: 1 gold bar
| Dark Green Potion
* You feel safe
| 1
* Will prevent a disaster for you and you'll receive the same amount of citizens as if you did second highest option
| No
* One person reported that this potion prevented 4 consecutive disasters before it stopped working
| 5 Years Tax Amnesty
 
| The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing.
==Elixir of Strength==
|
* Cost: 30 gold bars
|-
* Allows you to go over 2000 personal acre cap. A Strength Potion allows acre cap to increase to 2050 acres. Additional Strength Potions allow the cap to increase by an additional 50 acres each.(Confirmed 11-15-2011 Viceroy Scottie Muircastle obtained a 4th Elixir of Strength potion, and his personal acre cap rose from 2,150 to 2,200. On Feb 24th 2012 Ultra confirmed that 4 Elixir of Strength potions was the "Current" Cap and also says that is subject to change in the future.)
| Draught of Quintain
 
| 1
==Essence of Giving==
| Yes (unknown max)
* Cost: 1 gold bar
| No Acre cost for Festival Joust participation.
* Give 3 acres to anyone, even in another Kingdom. (There is a limit to rank below that you can give. King to Squiress does not allow such a gift. Prince to Sir/Dame works. (6 ranks) It does come around again after a few turns)
| You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over.
 
| "X times over" refers to the number of Festivals you can go without donating an acre for the Joust.
==Essence of Loyalty==
|-
* Cost: 1 gold bar
| Draught of Stentor
* "You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal."
| 2
* Loyalty reward is increased (not sure how much exactly) (my subject boosted and got payed 8x the normal amount)
| No
 
| Send a message via HUD to all Active, Online players in your Downline.
==Gray Potion==
| (not captured)
* Cost: 1 gold bar
| Offline or HUD-inactive players will not see the message. 70 Characters max. Will repeat the offer for a while if not used.
* "The deed of a tract shall be three in a stack."
|-
* Receive 3 acres, instead of 1, from a bulk land tract purchase.
| Elixir of Prevention
* Confirmed. HUD response on Land Tract purchase is: ... has purchased a large tract of land for the kingdom. A flash of gray fills your vision. and the deed to your new acre has inexplicably triplicated itself. You receive three acres.
| 1
 
| Yes
==Lure of Gold==
| Prevent the next 3-5 Disasters.
* Cost: 1 gold bar
| You feel safe.
* Your offers to bribe another subject will be significantly more enticing. It triples the bribe offer. The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
| Population gain as though you chose the most effective response.
 
|-
==Murky Potion==
| Elixir of Strength
* Cost: 10 gold bars
| 30
* "You feel wiser in the ways of accounting and bookkeeping"
| Yes (4 times)
* Increases the gold max from 2.150 Billion to 2.250 Billion gold.
| Increase Personal Acre cap by 50
* Affects appear to be cumulative. A second Murky potion is reported to increase the gold max to 2.5 Billion gold.
| (not captured)
* Third Murky Potion gold cap is 2.75 Billion. [The cost was 10 gold bars as of 12/09/09]
| First raises cap from 2000 to 2050, then 2100, then 2150, then 2200.
* Fourth Murky Potion gold cap is 3.00 Billion. [The cost was 10 gold bars as of 12/03/30]
|-
 
| Elixir of Vigor
==Oil of Metagrobology==
| 120
* Cost: 1 gold bar
| Yes (4 Max)
* "You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent"
| Increase Personal Acre cap.
* Don't answer the riddles & rum's, you will get them right all the time over and over again (but get paid less than if you answer it correctly - no idea how long this lasts - perhaps until next Alchemist visit.)
| The air shimmers for a moment; You feel extremely strong "Strong like a bull"
 
| 1: 2400; 2: 2600; 3: 2800; 4: 3000. Additional purchases "sell" the potion for gold. May required Maxed Strength potions.
==Orange Potion==
|-
* Cost: 2 gold bars
| Essence of Giving
* "You trade away 2 gold bars for an orange potion and quickly drink the entire vail. The air shimmers for a moment. You feel safe from sabotage."
| 1
* When you are sabotaged, the following message appears in the hud ''"A local constabulary reports that [name of person sabotaging] attempted to sabotage the land of [name of person being sabotaged]. Due to a turn of events that nobody seems able to explain, the sabotage was reversed!"''
| No
* Lasts for one sabotage
| Give 3 of your Personal Acres to anyone in any Kingdom.
 
| You feel generous but lazy
==Potion of Amnesty==
| Usual rank limits apply, upward and downward - 6 ranks. May repeat if not used.
* Cost: 1 gold bar
|-
* "The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source. For one year, they will owe you no homage payments."
| Essence of Loyalty
* Lets you grant homage amnesty to yourself or your directs for one year, they or you will not pay homage ... plus "your purse feels heavier" and you appear to also get gold from it.
| 1
* You may give homage amnesty to yourself or your direct subjects. No homage payments will be owed for a year. Will you grant homage amnesty to yourself or your subjects?
| Yes
 
| Loyalty reward is increased by 8x.
==Research Acumen==
| You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal.
* Cost: 3 gold bars
| This applies to award received.
* You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant.
|-
* After researching something: Boosted by "Research Acumen," You feel that you've gained MUCH wisdom in the methods of preventing famine and hunger.
| Gray Potion
(Each potion provides the equivalent of 5 completed research rounds. We bought the potion 4 times and completed disease research after using 1 potion in 4 consecutive rounds.)
| 1
 
| No
==Serum of Generosity==
| Receive 3 acres instead of 1 from Bulk Land Tract purchases.
* Cost: 3 gold bars
| The deed of a tract shall be three in a stack.
*You can send 10 personal acres to direct subject. ONLY a direct.
|
 
|-
==Swirly Potion==
| Lure of Gold
* Cost: 25 gold bars
| 1
* "You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands."
| no
* You are able to get a 5th Ally and build another Embassy to gain another 1 gold per acre production.
| Bribe offers to subjects will be tripled.
 
| (not captured)
==White Potion==
| The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
* Cost: 1 gold bar
|-
* Feel Lucky
| Murky Potion
* Received a gold windfall = cost of 1 acre
| 10
| Yes (8 times)
| Increases Gold Cap
| You feel wiser in the ways of accounting and bookkeeping.
| Gold Cap increases from 2.15 Billion to: 2.25B, 2.5B, 2.75B, 3.0B, 3.25B, 3.5B, 3.75B, 4.0B.
|-
| Oil of Metagrobology
| 1
| No
| Get money from un-answered Riddles & Rum questions
| You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent.
| Unanswered questions will pay, but not as much as correctly answered questions. Appears to last until next Alchemist visit.
|-
| Orange Potion
| 2
| Yes
| Protection from Sabotage
| You trade away 2 gold bars for an orange potion and quickly drink the entire vial. The air shimmers for a moment. You feel safe from sabotage.
| Protects from only one Sabotage attempt.
|-
| Potion of Amnesty
| 1
| No
| 1 year of no Homage payments for either you or your Direct Subjects.
| The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source. For one year, they will owe you no homage payments.
| You must choose to take the Amnesty for yourself or grant it to your Direct Subjects. You may receive a gold windfall for granting it to your Directs.
|-
| Research Acumen
| 3
| Yes (4 max)
| Adds 5 completed Research rounds to your current Disaster Research path.
| You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant.
| Takes effect upon next Research payment.
|-
| Serum of Aurum
| 3
| No
| Transfer 5 of you Gold Bars to any Direct with Fed Hud.
| You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth.
| Subject does not have to be online or active at time of transfer.
|-
| Serum of Generosity
| 3
| No
| Transfer 10 personal acres to any Direct Subject.
| (not captured)
|
|-
| Sip of Fecundity
| 20
| No
| Raises population levels for you and all of your Directs to 5000%.
| You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vialThe air shimmers for a moment. You and your subjects have received maximum population.
|
|-
| Supernal
| 5
| No
| Gain 20 e-acres
|
|
|-
| Swirly Potion
| 25
| No
| Gain a 5th Ally slot.
| You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands.
| When 5th Embassy is constructed, will increase Gold per Acre production by 1.
|-
| Turbid Potion
| 100
| Yes (4 max)
| Increase Personal Gold cap.
| The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold.
| 1: ~5B; 2: ~6B; 3: ~7B; 4: ~8B. May only be available after maxing out Murky.
|-
| White Potion
| 1
| No
| Gold Windfall equal to the cost of 1 acre.
| You feel lucky.
|
|}


==Links==
==Links==

Latest revision as of 13:05, 27 June 2024

Potion Name Cost Stackable Effect Summary Effect Text Notes
Ancient Potion 1 No Next Trader year lasts twice as long (25 months for Generosity) The year of the trader shall end a bit later. Only available after proper Potion Mixture combination. Further correct Potion Mixture combinations return 2 Gold Bars.
Black Potion 10 No Immediately triggers Mysterious Trader. You trade away 10 gold bars for a black potion and quickly drink the entire vial. The air shimmers for a moment. You point at the sun. It turns dark, and begins to speed through the sky. Only offered to Monarchs. Replaces currently scheduled Trader, reschedules next Trader for normal interval.
Blue Potion 1 No Next Mysterious Trader is free. You trade away a gold bar for a blue potion and quickly drink the entire vial. The air shimmers for a moment. You see a wavering image of a dark sun, travelling east to west across a yellow sky.
Bronze Potion 3 No Triggers next step in the Book/Key/Translation quest. You feel determined. If you have the Key, it will cause the Abbot to translate the Book next time. If you have the Book, it will cause Fortune Teller to give you Key next Festival. If you have not received the Book, the Trader will have it next time you meet him.
Bubbling Potion 1 No Gold Windfall equalling approximate cost of 3 acres. You trade away a gold bar for a bubbling potion and quickly drink the entire vial. The air shimmers for a moment. You feel very lucky.
Dark Green Potion 1 No 5 Years Tax Amnesty The year ends and taxes are due for most. However you are still under the effects of the dark green potion. You pay nothing.
Draught of Quintain 1 Yes (unknown max) No Acre cost for Festival Joust participation. You trade away a gold bar for "Draught of Quintain" and quickly drink the entire vial. The air shimmers for a moment. Your muscles flex and you feel knowledgeable, 2 times over. "X times over" refers to the number of Festivals you can go without donating an acre for the Joust.
Draught of Stentor 2 No Send a message via HUD to all Active, Online players in your Downline. (not captured) Offline or HUD-inactive players will not see the message. 70 Characters max. Will repeat the offer for a while if not used.
Elixir of Prevention 1 Yes Prevent the next 3-5 Disasters. You feel safe. Population gain as though you chose the most effective response.
Elixir of Strength 30 Yes (4 times) Increase Personal Acre cap by 50 (not captured) First raises cap from 2000 to 2050, then 2100, then 2150, then 2200.
Elixir of Vigor 120 Yes (4 Max) Increase Personal Acre cap. The air shimmers for a moment; You feel extremely strong "Strong like a bull" 1: 2400; 2: 2600; 3: 2800; 4: 3000. Additional purchases "sell" the potion for gold. May required Maxed Strength potions.
Essence of Giving 1 No Give 3 of your Personal Acres to anyone in any Kingdom. You feel generous but lazy Usual rank limits apply, upward and downward - 6 ranks. May repeat if not used.
Essence of Loyalty 1 Yes Loyalty reward is increased by 8x. You trade away a gold bar for "Essence of Loyalty" and quickly drink the entire vial. The air shimmers for a moment.....You feel Loyal. This applies to award received.
Gray Potion 1 No Receive 3 acres instead of 1 from Bulk Land Tract purchases. The deed of a tract shall be three in a stack.
Lure of Gold 1 no Bribe offers to subjects will be tripled. (not captured) The effect lasts until a bribe is accepted or you are no longer able to bribe a subject because you have the maximum number of direct subjects.
Murky Potion 10 Yes (8 times) Increases Gold Cap You feel wiser in the ways of accounting and bookkeeping. Gold Cap increases from 2.15 Billion to: 2.25B, 2.5B, 2.75B, 3.0B, 3.25B, 3.5B, 3.75B, 4.0B.
Oil of Metagrobology 1 No Get money from un-answered Riddles & Rum questions You trade away a gold bar for the potion and quickly drink the entire vial! The air shimmers for a moment. You feel intelligent. Unanswered questions will pay, but not as much as correctly answered questions. Appears to last until next Alchemist visit.
Orange Potion 2 Yes Protection from Sabotage You trade away 2 gold bars for an orange potion and quickly drink the entire vial. The air shimmers for a moment. You feel safe from sabotage. Protects from only one Sabotage attempt.
Potion of Amnesty 1 No 1 year of no Homage payments for either you or your Direct Subjects. The Potion of Amnesty courses through your veins. The homage normally paid by your direct subjects will be taken from another source. For one year, they will owe you no homage payments. You must choose to take the Amnesty for yourself or grant it to your Direct Subjects. You may receive a gold windfall for granting it to your Directs.
Research Acumen 3 Yes (4 max) Adds 5 completed Research rounds to your current Disaster Research path. You trade away 3 gold bars for "Research Acumen" and quick drink the entire vial. The air shimmers for a moment. You feel observant. Takes effect upon next Research payment.
Serum of Aurum 3 No Transfer 5 of you Gold Bars to any Direct with Fed Hud. You trade away 3 gold bars for "serum of Aurum" and quickly drink the entire vial. The air shimmers for a moment. You have a sudden urge to share the wealth. Subject does not have to be online or active at time of transfer.
Serum of Generosity 3 No Transfer 10 personal acres to any Direct Subject. (not captured)
Sip of Fecundity 20 No Raises population levels for you and all of your Directs to 5000%. You trade away 20 gold bars for Sip of Fecundity and quickly drink the entire vial. The air shimmers for a moment. You and your subjects have received maximum population.
Supernal 5 No Gain 20 e-acres
Swirly Potion 25 No Gain a 5th Ally slot. You trade away 25 Gold Bars for a Swirly Potion and quickly drink the entire vial, the air shimmers for a moment, Your Federation Expands. When 5th Embassy is constructed, will increase Gold per Acre production by 1.
Turbid Potion 100 Yes (4 max) Increase Personal Gold cap. The air shimmers for a moment.You suddenly think of a much more efficient way to store your gold. 1: ~5B; 2: ~6B; 3: ~7B; 4: ~8B. May only be available after maxing out Murky.
White Potion 1 No Gold Windfall equal to the cost of 1 acre. You feel lucky.

Links

Alchemist Page Link

Potion Mixtures Page Link