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	<id>https://malixu.me.uk/tinyempires/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MistressKristen</id>
	<title>Tiny Empires - User contributions [en-gb]</title>
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	<updated>2026-04-13T04:37:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Fortune_Teller&amp;diff=9709</id>
		<title>Fortune Teller</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Fortune_Teller&amp;diff=9709"/>
		<updated>2013-10-29T01:47:47Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When you visit the Fortune Teller at the Festival, she&#039;ll take your 10 gold and give you cryptic advice.&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;A common answer will unite, thence reward of avian white.&amp;quot;: larger rewards on the population survey&#039;s and lasts from festival to festival - do nothing&lt;br /&gt;
;&amp;quot;Loyalty won is loyalty earned, Loyalty bent is loyalty spurned.&amp;quot;: larger rewards gained for turning down bribes (whilst your liege is online) festival to festival - do nothing&lt;br /&gt;
:- My direct (ST) says she was given a free acre the next turn that contained suprises (She did not elect to buy an acre the previous turn) - DM&lt;br /&gt;
;&amp;quot;Charity be it&#039;s own reward. Offer &#039;&#039;&amp;lt;insert letter&amp;gt;&#039;&#039; what thou afford.&amp;quot;: Give someone whose name starts with that letter an acre in the &#039;&#039;&#039;current&#039;&#039;&#039; turn.&lt;br /&gt;
;&amp;quot;Fame and fortune follow thee but first begin with amity.&amp;quot;: more land deals thru your allies from festival to festival - do nothing&lt;br /&gt;
;&amp;quot;Friendship&#039;s gem be rare. Amity begins with &#039;&#039;&amp;lt;insert letter&amp;gt;&#039;&#039;.&amp;quot;: One of your allies, whose name begins with that letter, will find a milky white gem in this turn worth some amount of gold. - do nothing&lt;br /&gt;
;&amp;quot;Terra nova invenio aurum.&amp;quot;: acres you buy reveal hidden gold. From festival to festival, acres bought will be more likely to have treasure.  (I got treasure on my very next acre, but not the next 3 after that. -DP)&lt;br /&gt;
;&amp;quot;Vigilance when bought or sold, land rewards with hidden gold.&amp;quot;: when you buy an acre, you&#039;ll find hidden gold.  When you sell an acre, you&#039;ll get an extra gold reward from an &amp;quot;unrelated matter.&amp;quot; (Buy OR Sell. DON&#039;T DO BOTH!!) [AI:I got nothing when I sold, so probably best to buy]&lt;br /&gt;
;&amp;quot;I have what you need.&amp;quot; She slides a leather bag across the table.  Inside is a miniature bronze key that fits perfectly into the lock on your strange book.  Dirt and seeds fall from the pages.  Heartbroken, you see the text is in a foreign script and nobody you know seems to be able to read it.: THIS IS THE ELUSIVE KEY for the mysterious book from the trader.  After you get the key, PAY THE ABBOT!  If he doesn&#039;t offer to translate the book right away the first time, KEEP PAYING HIM.  He will eventually offer to translate the book (for a mere twice the usual donation cost, ie, 20% of your gold on hand at this time) and you&#039;ll get 2 extra gold forevermore per acre!  YAY!&lt;br /&gt;
;&amp;quot;Against sabotage, a keep be nice. A castle owned, sayeth twice.&amp;quot;: When you buy your keep and castle (as of this posting, only shown to those who have not purchased either or are missing one) you will recieve half the gold back the turn after purchase with a message&lt;br /&gt;
[ as per Emporer Ultralite Soleil.. october 28,2013 --- this is inaccurate in regards to the castle...the player does not get 500,000 gold back.] ALL players get half the cost of the KEEP back after it is purchased. (MistressKristen Blaisdale &amp;amp; Xanthar Xenobuilder October 28, 2013).&lt;br /&gt;
;&amp;quot;The beasts of burden shall soon burden thee no more.&amp;quot;: A reference to some missing land production upgrades. &lt;br /&gt;
;&amp;quot;Dost thou seek a bar of gold? Check the purse thou hold&amp;quot;: A gold bar has been deposited into your accounting tab.&lt;br /&gt;
; &amp;quot;[ keyword ] when spoken by request will unlock a hidden quest&amp;quot;: You receive the keyword for the Dungeon Quest&lt;br /&gt;
If you have more of these precious gems from the fortune teller, please put them here, especially if you have their meanings figured out! :)&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9464</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9464"/>
		<updated>2013-08-04T15:40:23Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* DUNGEON QUEST COMPLETION(s) (FED HUD) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==DUNGEON QUEST COMPLETION(s) (FED HUD)==&lt;br /&gt;
* Total: 1g/acre &lt;br /&gt;
(Note) it has been confirmed that, while random, &lt;br /&gt;
 this award may be given multiple times.&lt;br /&gt;
 As of this date (2013/8/4) the highest confirmed number is twice.&lt;br /&gt;
 for a grand total of +2g/acre (in +1g/acre increments).&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9463</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9463"/>
		<updated>2013-08-04T15:38:04Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* DUNGEON QUEST COMPLETION (FED HUD) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==DUNGEON QUEST COMPLETION(s) (FED HUD)==&lt;br /&gt;
* Total: 1g/acre &lt;br /&gt;
      &lt;br /&gt;
(Note) it has been confirmed that, while random, &lt;br /&gt;
 this award may be given multiple times&lt;br /&gt;
 up to this date (2013/8/4) &lt;br /&gt;
 the highest confirmed number is twice.&lt;br /&gt;
 for a grand total of +2g/acre (in +1g/acre increments).&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9462</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9462"/>
		<updated>2013-08-04T15:29:09Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==DUNGEON QUEST COMPLETION (FED HUD)==&lt;br /&gt;
* Total: 1g/acre        it has been confirmed that&lt;br /&gt;
while random, this award may be given multiple times&lt;br /&gt;
the highest confirmed upto this date (2013/8/4) is twice.&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9415</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9415"/>
		<updated>2013-07-21T16:57:24Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* DUNGEON QUEST COMPLETION (FED HUD) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==DUNGEON QUEST COMPLETION (FED HUD)==&lt;br /&gt;
* Total: 1g/acre&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9414</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9414"/>
		<updated>2013-07-21T16:56:18Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* Future / Missing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==DUNGEON QUEST COMPLETION (FED HUD)==&lt;br /&gt;
* Total: 1g/acre&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9413</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9413"/>
		<updated>2013-07-21T16:51:01Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* Famine Research (Fed Hud) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9412</id>
		<title>Efficiency Upgrades</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Efficiency_Upgrades&amp;diff=9412"/>
		<updated>2013-07-21T16:48:55Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* Future / Missing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Production Upgrades &amp;amp; Castle (Reg Hud)==&lt;br /&gt;
* Total: 28g / acre (see note below)&lt;br /&gt;
* This includes all the production and housing upgrades along the way&lt;br /&gt;
* See list of production upgrades here &#039;&#039;&#039;&#039;&#039;[[Land Improvements]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Mysterious Trader (Reg Hud)==&lt;br /&gt;
* Total: 2g / acre  (see note below)&lt;br /&gt;
* This is given in 1g/acre increments from the Trader.  You can get this a maximum of two times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; The regular version of the game has a maximum of 30 gold per acre. You can get there by getting all the land improvement upgrades and then getting the rest via the trader. Or, you can get +2 by buying the castle at any time. If you are already at 30 when you buy the castle you do not get 32, but you do get the other benefits the castle brings.&lt;br /&gt;
&lt;br /&gt;
==The Book/The Key/The Abott (Fed Hud)==&lt;br /&gt;
* Total: 2g / acre&lt;br /&gt;
* See here for more info [[Federation_HUD#Book.2C_Key_.26_Translation|Book, Key &amp;amp; Translation]]&lt;br /&gt;
&lt;br /&gt;
==Four Allies &amp;amp; Embassies (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built 4 embassies, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Fifth Ally &amp;amp; Embassy (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve built your 5th embassy, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Jousts at Festival (Fed Hud)==&lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
* Once you&#039;ve won 10 jousts, you get this bonus.&lt;br /&gt;
&lt;br /&gt;
==Famine Research (Fed Hud)==&lt;br /&gt;
* Total: 3g / acre&lt;br /&gt;
* Researching Famine 20 levels gives you 3g / acre.&lt;br /&gt;
&lt;br /&gt;
Successfully Completing Dungeon Quest &lt;br /&gt;
* Total: 1g / acre&lt;br /&gt;
&lt;br /&gt;
------------------------&lt;br /&gt;
&lt;br /&gt;
==Future / Missing==&lt;br /&gt;
* Total: ?g / acre&lt;br /&gt;
* Copy / use this section to add more that have been left out.&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
	<entry>
		<id>https://malixu.me.uk/tinyempires/index.php?title=Potion_Mixtures&amp;diff=7762</id>
		<title>Potion Mixtures</title>
		<link rel="alternate" type="text/html" href="https://malixu.me.uk/tinyempires/index.php?title=Potion_Mixtures&amp;diff=7762"/>
		<updated>2012-03-25T02:00:48Z</updated>

		<summary type="html">&lt;p&gt;MistressKristen: /* No Potion Bought */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==No Potion Bought==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt; (Red &amp;amp; AQUA) &#039;Success! The mixture is stable. The grateful Alchemist gives you 25,000,000 gold (at 2000 personals) as payment for assisting in her research.&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt; (Gray &amp;amp; Crackling) &#039;Success! The mixture is stable. The grateful Alchemist gives you 1,600,000 gold as payment for assisting in her research.&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Gray &amp;amp; Crackling) &#039;Disaster strikes! Your suggested mixture explodes, destroying weeks of precious research. The Alchemist lets you off easy by fining you only 17,000,000 gold&#039; (note! different result same mixture as above!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Gray &amp;amp; Ecru) &#039;Success! The mixture is stable. The grateful Alchemist gives you 1,600,000 gold as payment for assisting in her research.&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Gray &amp;amp; Green) &#039;Success! The mixture is stable. The grateful Alchemist gives you 1,600,000 gold as payment for assisting in her research.&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Blue &amp;amp; Crackling) &amp;quot;The advice you gave caused mixture to go inert. No harm done,but you were of no help to the Alchemist. She thanks you for you time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Blue &amp;amp; Cloudy)Got gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Shiny &amp;amp; Aged) &#039;Success! The mixture is stable. The grateful Alchemist gives you 19,000,000 gold as payment for assisting in her research.&#039; (1750 Pers Acres)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Purple &amp;amp; Green) &amp;quot;The advice you gave caused mixture to go inert. No harm done,but you were of no help to the Alchemist. She thanks you for you time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Fizzy &amp;amp; Sparkling)Got gold&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Burn &amp;amp; Gold): Gold bar&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Clear &amp;amp; Aged): Inert&lt;br /&gt;
&lt;br /&gt;
(Clear &amp;amp; Humming): Disaster, fined 20m gold (2000 Pers Acres)&lt;br /&gt;
&lt;br /&gt;
(Blue &amp;amp; Slimey): Inert&lt;br /&gt;
&lt;br /&gt;
(Red &amp;amp; Pink): your suggested mixture explodes, destroying weeks of precious research, the alchemist lets you off easy, by fining you&lt;br /&gt;
&lt;br /&gt;
(White &amp;amp; Powdery) Inert&lt;br /&gt;
&lt;br /&gt;
==Blue Bought==&lt;br /&gt;
(White &amp;amp; Crackling) Bad:  &amp;quot;your suggested mixture explodes, destroying weeks of precious research, the alchemist lets you off easy, by fining you only 16 million gold---ACCORDING TO SYDNEY DELUXE THAT IS THE EQUIVALENT OF ONE ACRE IN GOLD- THAT MUST BE MY CURRENT PURCHASE RATE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Bubbling &amp;amp; Red Powdery) Inert: no effect &amp;quot;the advice you gave caused mixture to go inert.  no harm done, but you were of no help to the alchemist.  she thanks you for your time.&lt;br /&gt;
&lt;br /&gt;
(Orange &amp;amp; Crackling) Inert: no effect &amp;quot;the advice you gave caused mixture to go inert.  no harm done, but you were of no help to the alchemist.  she thanks you for your time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Orange &amp;amp; Cloudy) Inert: &amp;quot;the advice you gave caused the mixture to go inert. no harm done, but you were of no help to the Alchemist. She thanks you for your time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Clear &amp;amp; Oily) &amp;quot;Success! The mixture is stable. The grateful Alchemist gives you 10,000,000 gold as payment for assisting in her research.&amp;quot; &lt;br /&gt;
(1245 pers acres)&lt;br /&gt;
&lt;br /&gt;
==Bubbling Bought==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Silvery &amp;amp; Sparkling mixed) &#039;Eureka! The mixture is potent. The grateful alchemist gives you 1 gold bar as payment for assisting in her research&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Grey &amp;amp; Humming mixed) &#039;Disaster strikes! Your suggested mixture explodes, destroying weeks of precious research. The Alchemist lets you off easy by fining you only 600,000 gold&#039; (336 pers acres)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(White &amp;amp; Golden mixed) &#039;Eureka! The mixture is potent. The grateful alchemist gives you 1 gold bar as payment for assisting in her research&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Clear &amp;amp; Ecru) &#039;Success! The mixture is stable. The grateful Alchemist gives you 22,000,000 gold as payment for assisting in her research.&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Clear &amp;amp; Crackling) &#039;Success! The mixture is stable. The grateful Alchemist gives you 22,000,000 gold as payment for assisting in her research.&#039;&lt;br /&gt;
&lt;br /&gt;
==Dark Green Bought==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Sticky &amp;amp; Cloudy) &#039;Success! The mixture is stable. The grateful alchemist gives you 12,000,000 gold as reward for assisting in her research&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Purple &amp;amp; Gold): &#039;Eureka! The mixture is potent. The grateful alchemist gives you 1 gold bar as payment for assisting in her research&#039;&lt;br /&gt;
&lt;br /&gt;
==Generosity Bought==&lt;br /&gt;
(Fizzy &amp;amp; Cloudy): Sucess, got 18m gold (1700 personal acres) &lt;br /&gt;
&lt;br /&gt;
(Fizzy &amp;amp; Humming): Disaster, cost 20m gold (2044 personal acres)&lt;br /&gt;
&lt;br /&gt;
==Giving Bought==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Sticky &amp;amp; Brown mixed) &#039;Success! The mixture is stable. The grateful alchemist gives you 25,000,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
(2000 pers acres)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Dark &amp;amp; Golden mixed) &#039;Eureka! The mixture is potent. The grateful alchemist gives you 1 gold bar as payment for assisting in her research&#039;&lt;br /&gt;
(2000 pers acres)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Blue &amp;amp; Humming mixed) &#039;Success! The mixture is stable. The grateful alchemist gives you 25,000,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
(2000 pers acres)&amp;lt;/span&amp;gt; can not verifiy it [[User:Holger Gilruth|Holger Gilruth]] 16:09, 21 March 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
(White &amp;amp; Brown mixed) &amp;quot;the advice you gave caused mixture to go inert.  no harm done, but you were of no help to the alchemist.  She thanks you for your time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;(Murky &amp;amp; Sparkling mixed) &#039;Success! The mixture is stable. The grateful alchemist gives you 26,000,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
(2000 pers acres)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Grey/Gray potion Bought==&lt;br /&gt;
(Sticky &amp;amp; Aged): Inert&lt;br /&gt;
&lt;br /&gt;
(Sticky &amp;amp; Powdery): Fined 11m gold&lt;br /&gt;
&lt;br /&gt;
(Gray &amp;amp; Cloudy): Inert&lt;br /&gt;
&lt;br /&gt;
==Loyalty Bought==&lt;br /&gt;
(White &amp;amp; Green) &#039;Success! The mixture is stable. The grateful alchemist gives you 25,000,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
(2000 pers acres)&lt;br /&gt;
&lt;br /&gt;
(White &amp;amp; Sparkling) The advice you gave caused the mixture to go inert. No harm done, but you were of no help to the Alchemist. She thanks you for your time&lt;br /&gt;
&lt;br /&gt;
(Red &amp;amp; oily) Your suggested mixture explodes, destroying weeks of precious research. The Alchemist lets you off easy by fining you only 12.000.000 gold&lt;br /&gt;
&lt;br /&gt;
==Lure of Gold Bought==&lt;br /&gt;
(Purple &amp;amp; Humming) &#039;Disaster strikes! Your suggested mixture explodes, destroying weeks of precious research. The Alchemist lets you off easy by fining you only 8,000,000 gold&#039; &lt;br /&gt;
(1244 pers acres)&lt;br /&gt;
&lt;br /&gt;
==Metagrobology Bought==&lt;br /&gt;
(Orange &amp;amp; Green) Success! The mixture is stable. The grateful alchemist gave you a 21,000,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
&lt;br /&gt;
(White with Cloudy) The advice you gave caused the mixture to go inert. No harm done, but you were of no help to the Alchemist. She thanks you for your time.&lt;br /&gt;
&lt;br /&gt;
(Orange with Cloudy) The advice you gave caused the mixture to go inert. No harm done, but you were of no help to the Alchemist. She thanks you for your time.&lt;br /&gt;
&lt;br /&gt;
(Sticky with Aged) The advice you gave caused the mixture to go inert. No harm done, but you were of no help to the Alchemist. She thanks you for your time.&lt;br /&gt;
&lt;br /&gt;
==Prevention Bought==&lt;br /&gt;
(Silvery &amp;amp; Golden) &amp;quot;Eureka! The mixture is potent. The grateful Alchemist gives you a gold bar as payment for assisting in her research&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dark &amp;amp; Ecru) &amp;quot;Success! The mixture is stable. the grateful Alchemist gives you 21,000,000 in gold a payment for assisting in her research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Quintain bought==&lt;br /&gt;
(Fizzy &amp;amp; Sparkling mixed) &#039;Disaster strikes! Your suggested mixture explodes, destroying weeks of precious research. The Alchemist lets you off easy by fining you only 15,000,000 gold&#039; &lt;br /&gt;
(1774 pers acres) (Many thanks to Moon for the info)&lt;br /&gt;
&lt;br /&gt;
(Shiny &amp;amp; Ecru) &amp;quot;the advice you gave caused mixture to go inert.  no harm done, but you were of no help to the alchemist.  She thanks you for your time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Burning &amp;amp; Couldy) &amp;quot;the advice you gave caused mixture to go inert.  no harm done, but you were of no help to the alchemist.  She thanks you for your time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Shiny &amp;amp; Aqua) &amp;quot;Success! The mixture is stable The grateful Alchemist give you 20,000,000 gold as payment for assisting in her research&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Strength Bought==&lt;br /&gt;
(Sticky &amp;amp; Golden) &#039;Eureka! The mixture is potent. The grateful alchemist gives you 1 gold bar as payment for assisting in her research&#039;&lt;br /&gt;
&lt;br /&gt;
==Swirly Bought==&lt;br /&gt;
(Red &amp;amp; Ecru) Success! The mixture is stable. The grateful alchemist gives you 10,000,000 gold as reward for assisting in her research&#039; 1,109 PA&#039;s&lt;br /&gt;
&lt;br /&gt;
==White Bought==&lt;br /&gt;
(Yellow &amp;amp; Humming) Success! The mixture is stable. The grateful alchemist gives you 2,400,000 gold as reward for assisting in her research&#039;&lt;br /&gt;
(616 pers acres)&lt;br /&gt;
&lt;br /&gt;
(Silvery &amp;amp; Humming) Success! The mixture is stable. The grateful alchemist gave you a gold bar as reward for assisting in her research&#039;&lt;br /&gt;
&lt;br /&gt;
(White &amp;amp; Brown) Inert&lt;br /&gt;
&lt;br /&gt;
==Unknown what was Bought==&lt;br /&gt;
(Clear &amp;amp; Golden): gold bar&lt;br /&gt;
&lt;br /&gt;
(Blue &amp;amp; Golden): gold bar&lt;br /&gt;
&lt;br /&gt;
(Murky &amp;amp; Powdery): inert&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*No effect does not mean your potion you bought is negated.  you still receive the effects of the potion you trade a bar(s) for&lt;br /&gt;
&lt;br /&gt;
*Not sure at this time if the potion you purchase makes a difference but i will note that as i get the info&lt;br /&gt;
&lt;br /&gt;
*These are simply observations. Hearing reports of people buying the potion/mixed same ingredients on the wiki and got a different result.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&#039;&#039;&#039;[[Federation_HUD#Alchemist|Alchemist Page Link]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Potions|Potions Page Link]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>MistressKristen</name></author>
	</entry>
</feed>